Devlogs Page 2157
Thank you all so much for the immense amount of support the game has received. I'm excited to announce that version 2.0.0 of the game is now RELEASED! This upda...
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Introduction This week I was able to implement a number of important things. 1. Fixed the pivot point for my cannon. 2. Added better cannon sprites 3. Added a b...
The gangsters' heavily armed vehicles relentlessly pursue Alex, shooting and throwing grenades in an attempt to damage and destroy him. Combat is inevitable! Do...
Hey guys. Just to let you all know, this will be the last batch of updates I’ll be making for the game this weekend. Please check out this release! I hope I f...
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It’s been roughly three weeks since I began work on the prototype for my social media-themed turn-based card game, Cancel Me! The game is centered around infl...
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Crunch Time At this point I've been working on the project for hours at a time nearly every day. Due to losing a week on prototyping my failed Isometric RPG and...
Github Repository Final Week Devlog – Coding 1 (WSU) During the final week of Coding 1 at WSU, I developed two UI widgets to enhance the user experience of my...
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There are some minor updates in this version (let's name them first): The application's code is now built using Vite instead of Webpack . This should not have a...
2 files — 0.8.0
4/5/2025 - First Draft of Arena Inspired by Fire Emblem Fates' opening theme (from 0:57 to 1:14), which shows the four royal siblings with their weapons in a ci...
This post is for anyone experiencing errors when launching or playing the game. If you encounter any issues, please take a screenshot or, if possible, record a...
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-Fixed some issues -Added a second cool-looking cloud for the sky mask -And above all, added the settings menu,allowing the player to bind their personal inputs...
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Hi. I added a few things since the last time. 1) Added "Current Score" 2) Added "High Score" (Not working) 3) Added underlings spawning in the arena 4) Made the...
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I need to earn money for a new pc so please, buy this. Im trying to do sales on it so it is cheaper...
I took on making the 2D art for the close-up of our puzzles big screen vers. So, today I drew the final product of the calendar in Photoshop. Designed in 240 x...
Glaives After some playtesting with glaives in the live server, I still don't really like how they are playing, especially Ricochet which has too big a gap betw...
Something came up in my personal life, and while it's resolved, it took up a lot of time. I haven't made much progress on Ruphand this week (though I did chip a...
New release: - Released MV version (v.1.1)...
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Adds audio visualizers to the left and right side of the screen (FFXVI inspired)
Demo version 0.2.5 available now! A brand new demo is now available with additional content beyond what was in demo version 0.1. You'll get to meet a very impor...
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Hi to all, I had some great fun around the classic and well known La Folia chord progression. If you want to know more about this piece, there is even a Wikiped...
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update 0.1.26 added death screen fixed bug where menu glitched after death (due to holding down the infil button and causing both environments to be loaded whic...
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As we dive deeper into preparing the all-ages version of Stretch, we’ve started asking ourselves some serious questions: “Why were there so many bath towels...
🛠️ Compound Bow v1.11 – Patch Release This update patches a subtle but impactful flaw in the crafting trigger logic introduced in v1.1. ✅ Patch Highlig...
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I added a "You Lose" scene — it's pretty cool! change log: Added You lose Scene Added background music Fix the goal net Fix the sudden death scorer...
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Solo RPG Toolkit Collection is a curated bundle packed with essential resources for every style of solo player. Are you new to the world of solo role-playing? A...
In the sprawling wasteland of Esports Report chapter Esports Report: Data Ruins, countless compute fragments lie scattered like lost relics of a digital age, gl...
You waited ever so patiently, likely wondering if this was going to end up as another project a dev intends to finish and then ghosts on, vanishing for the rest...
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みなさんこんにちは!今回は「ストーリーの大まかな仕様」について話して行きたいと思います。「フードアンドレー...
* automatic door opener * mystery door (the price in the screenshot isn't accurate) * wheels...
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In this update: Pre-fill Steam Publish Profile App and Depot ID per project: before this update the Steam publish dialog would always require you to re-fill the...
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In which, as promised, I nerd out about the spacecraft you’ll be flying in the game from now on. I’ll get right to it and not talk much about the changes in...
I added a main menu and a title on the game...
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My first Unreal Engine project!
New structure: Lorestone Repositioned structures Violetheart Pendant: +1 Regen > +2 Regen Gilded Shift: 75 Light > 80 Light Track your milestones in style. Crys...
Each god's domain should have a unique theme and corresponding tileset: Aurelia, Goddess of Silence : A snow-covered monastery on a floating cliff. Use snowy an...
Hey there! So, I wasn't expecting to go any further with Race Attorney in terms of development - I didn't expect it to be very popular at all. However, now that...
As often happens, after a quiet week, it comes a very noisy one. ;) Quite a few unplanned features were found in the game. I think there are still a few left to...
ENGLISH: Hey there, everyone! 😃 We’re back to make a brief report on the progress we’ve made in April! But first, we wanted to thank you all for the grea...
Hi everyone! With this tenth update, the number of portraits has reached 100 ! Among the new entries, meet Chun Lee’s sister and Steve Zissou’s brother –...
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It's been 84 years... or more like 1.5 Update 1.6 is up Change log: - Lava and acid damage don't stack up anymore - Changed liquid collision detection - Added s...
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Ready, set, GO! The v0.5.0 demo of Sonic Colors Demastered is now available! Boost through 25 stages (including the newly added Aquarium Park), equip over 20 un...
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Mobile Friendly You can now play the game on a phone! Bug Fixes The store would become unresponsive on rare occasions. This bug only happened on rare occasions...
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