Devlogs Page 2123
La présentation des règles a été clarifiée et une partie rétroaction a été ajoutée afin de mettre en avant l'importance de discuter des droits des trav...
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I just noticed that the music was not properly looping in the html export version. I fixed this by re-importing the sound file and turning the looping on there...
Kill a red shirt. bring one back :)...
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Uhh, stuff for ICRPG?
Day three of rae jam is complete for me! Calling it a night. I've uploaded a v005 version of the game that includes: Tutorial Levels: There's a whole two tutori...
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I realize the game shouldn't just be set to have sensitive content, as this game doesn't have any of this, and just psychological horror. Everyone can play it n...
The web version of the demo is now available. There are some audio glitches that might be bothersome for some people, but it doesn't interrupt the gameplay. Als...
To better focus our efforts on StreamFX we've decided to make TonPlugIns/VoiceFX fully open source and free for anyone. We appreciate everyone that has helped c...
Added some small stuff...
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Free 8 bit Tileset and Misc stuff
So, it's been a lot of work in a small amount of time (I don't remember if I slept or not...) + Added 2 new fights and 1 boss fight (good luck...) + Added new i...
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В этом обновлении добавлена полная локализация на английский, новая локация и многое д...
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The new errata is here with a few additions, fixes and changes that will be included in the printed version. Main Book page 2-3: added Backers credits, Special...
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There's a new update available for A Minor Inconvenience At Dinner! Version 1.1 has been released, here's what has been added: - New Main Menu screen, now with...
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Hey all, I've just uploaded version 1.0.1 of the game. This fixed a crash that was possible to encounter in the web player version of the game (the crash did no...
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Hello world! As some of you have seen, I recently uploaded a new project to itch, Default Hero. In this story you play a recently fired castle guard, your job i...
Hey guys! Finally, after 4 months of development, 0.36.0 is here ! I'm sorry for not finishing it sooner, but while I didn't have a dayjob, I started putting lo...
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🎮 The moment we've all been waiting for has arrived... 🎮 After months of hard work, dedication, and late-night coding, we are incredibly excited to announ...
Major Updates This is a big update months in the making and I'm really excited to get it out to the masses. Let me know what you think. I love receiving feedbac...
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Ported the game to GMS 1.4999 - the game no longer runs at turbo speed on high refresh-rate monitors!...
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Your new messaging application awaits you... Beek: How I Became a Familiar Spirit and Everything After That returns, now better than ever! The furry texting adv...
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Ported the game to GMS 1.4999 - the game no longer runs at turbo speed on high refresh-rate monitors!...
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Hello everyone. We have updated the field map design for trial version 2. Before the change, each field area was unnecessarily large, and there were several sce...
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Made some little tweaks here & there: Added some text here & there to clarify stuff Upped the font size a tad (30 to 32) Changed the font color to be more reada...
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Fixed: - Ağıt not reviving everyone and only reviving Tolga. - Agony Monsters giving a poison effect that cannot be cured...
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Ported the game to GMS 1.4999 - the game no longer runs at turbo speed on high refresh-rate monitors!...
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🔑 What's New Creative Mode Compatibility: Players in Creative no longer require compatible arrows to fire the Compound Bow. Draw time and power scaling are s...
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Hello, MKE Zine Fest went well. Had a couple of people purchase the essential set- yay! Thank you. I also have a companion page for a DP project in the works. W...
Hello There, I'm Shin, or Kouhai as for now. This project of mine, was actually made in previous year, I considered this as my last project which I really think...
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The new build is out! Here’s what’s new: Bouncy balls have been revamped: they now feature a new color and bounce direction, and a level based on them has b...
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This patch is intended to address concerns submitted by players through the in-game feedback form. Please continue to provide feedback via the in-game feedback...
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This asset is a nice pixel art Forest Tileset for your games. Forest Tileset Includes: 16x16 Tileset Spritesheet Original Aseprite file You can also get an Unit...
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This bundle was originally created to support RPG Maker Game Jam 2025 contestants, offering my plugins at a lower price. Unexpectedly, it attracted a wide audie...
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Buongiorno, miei simpaticissimi amici studenti! Se mi seguite su X/Twitter o su YouTube, avrete visto degli estratti di traduzione del primo capitolo. Vorrei sp...
As I continue working on my RPG Maker MZ plugin, I've been ironing out small but pesky bugs. One issue that's been addressed is a problem with depositing items...
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update now...
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a free bouncing game with story and dodging attacks with a lore gally with reading and 2 diffrent modes
We never actually could test the Mac builds and have just realised there may be some problems with them, they are hidden for now. More Mac builds will be made i...
Adding back-end/Saving functions Adding Login/Registration features Account Creation...
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Remember scroll position for edited files Fix find and replace index reset Restore missing exported internal translations Fix expression jumps only evaluating o...
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Thanks to everyone that has played Heavenly and Hell-ish since we launched it for the Jam! We recently showcased the game at the Clark University IGDA Expo. In...
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Don't zone out! We now have implemented zones to spice up the gameplay! There are areas which will slow you down or speed you up. These are visualized with spil...
After over 3 weeks of no updates we're back with another devlog! We've missed you guys and are excited to announce some of the stuff we have been working on so...
A big update is here, and in this one, 8 directional movement and sprites for player are finally supported! The step to enable 8 sprite is also very simple. Sim...
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I've been mainly working on the art of washroom side of the patient room last week; post processed and painted some assets in the room, and also were starting t...
language fix...
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Survive the terror of Fangobia, a mud monster, in this psychological horror demo. Escape or succumb to madness.
The demo is finally here and you can test alpha version of the game. Please note that you cannot save the game in demo and the demo will end when you sell the f...
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I used unreal engine and vs code 2022 to compress our game into an itch.io link for our team to all submit here it is: https://team-scaletta.itch.io/stalk...
One of the many descent stations build within the interior of Carrion Prime. It's a dream of many to be among the few lucky enough to see the interior of Carrio...
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