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Devlogs Page 2119

The Ghost of Alcantra Releases in 4 Days! (Also Sprite Process Devlog!)
2
Hello everyone, Nick here again with another daily dev topic. Today, we will be talking about sprite direction. There are different ways one can approach implem...
New Build Available
Major Update
This is the newest build of my zombie game. it has been updated with new things going on...
1 file
new short story from bagenzo
13
Major Update
new: "bilingual language diary" by bagenzo originally released anonymously for domino jam 9 , but now publicly available as myself :) please check it out (and t...
RETURN OF BALLOCITY (Update v1.3)
In Ballocity Version 1.3, I have added many things that has been long awaited. NEW THINGS -Spark effects thanks to Unity's Particle System it's a great way to a...
2 files
Easter Update 0.27.8!
Major Update
Added Egg Hunt Added New Shaders Bug Fixes Improved Mobile Experience...
1 file
AstroBlast: REDUX! OUT NOW!
Major Update
Hello everyone this is the ScoreSpace jam game i've been working on for a few days and I hope all of you enjoy this new release! This game uses flappy bird move...
2 files
Dragon Garden - Test Version: Response to feedback
Update 1: - Added gameplay menu - Added text tutorial to gameplay menu - Added a way to get to the main menu though the gameplay menu - Added a timer to the mar...
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Third suprise sunday
We got a new inventory ready, you can now craft a bunch of things but we have major bugs to fixs so we will do an update in this week that fixes a loot of them...
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We've Submitted "Enter the Mansion" to DCJam2025!
1
Major Update
Hey Crawlers! We're thrilled (and maybe a little exhausted!) to announce that we've successfully submitted our entry, Enter the Mansion , to the Dungeon Crawler...
Physics Fixes and Optimalizations
Recently i have fixed the Physics system more specifically the fixed update interactions not working in case of too high framerate by hard capping the game at...
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Update 5
Menu Rework and balancing...
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Work as a team!
Dev Log — Missing Echo v0.1
1
Game Design
Project Status : Early Narrative Prototype Build : Linear One-Time Playthrough Chapter : Prologue 0 — “Awake” Universe : Inspired by The Mandela Catalogue...
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Game Release
1
Major Update
Made in 3 hours for Trijam 318...
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Fuel your generator and plug in your components to keep your house running.
v0_93 Alpha Demo
Luft Gears Alpha DEMO is here! together with Phsical version preorders! Visit https://www.kickstarter.com/projects/y2031/luft-gears-new-gameboy-game...
4/18 Art Log
Game Design
Due to the break I wanted to take some time for myself before jumping back into production but I still wanted to make some progress, so i revisited the menu ske...
UGVR
5
(a)woken in VR, WOOOOOOOOO! I forgot to mention in my changelog post some of the happenings of the past few weeks. If you follow my youtube channel or twitter...
3 files
Parking Lot available
It is now possible to park a tile in the parking lot (Up to 1 tile can be reused later)...
1 file
Demo build v1.4.0 - Treasure Hunt Mode
Treasure Hunt Mode Added a fun new mode for the full game. Treasure Hunt is a more casual mode where you can enjoy collecting Relics but without traps or enemie...
Progress creeping forward
I have been randomly progressing on the game mechanics and the bling at the same time - depending on what takes my preference from day to day. I've recently bee...
Blobun v1.0.4 - mod.io Integration
3
🦊Howdy! Coming at you today with a new update to Blobun. As noted in the title, this update adds integration with mod.io. Now you can upload puzzle packs tha...
2 files
A test program…
Game Design
A test program following a public tutorial,may not update anymore,even if it can be find sth interesting...
1 file
Player House and New Interactions - Devlog
Game Design
Hi there! Things are coming together nicely in the last weeks. While working with physics and interactions with solid objects sometimes can be very challenging...
Update
Hello, valued member of the Company LTD. family. Our talented development team has been hard at work creating new and innovative features to improve your experi...
2 files
Have to miss Screenshot Saturday this week
8
1
Due to a family gathering taking up a good portion of the weekend and most of my work this week being on spoilery dialog, I won't be able to provide a screensho...
Pixels In The Void - Dev log 7
Discord: https://discord.gg/MTaxV78AQ8 April 21st 2025 * Fixed a few network issues, most involving showing each player as the correct ship and with the correct...
Racket League 0.2 | Check new Update!
1
Major Update
After releasing the demo version of my game. I collected quite a lot of feedback from completely different sites. After processing all the feedback, I fixed all...
Surprised at PhaserJS
Game Design
Prior to this game jam I never used Phaser. Sure, i’ve used it in little tests here and there but i never could get very far with it. This time around, I was...
Portal Mortal - Version 1.2.1
Fixed counter trigger not working as expected. Various level and localization adjustments. And that's that! Not a huge update, but it was necessary as some of t...
2 files
Update [#4] Egg Hunt Assets
1
-Added a 'EggHunt Assets' to the 'Interior Asset pack' -New Furniture Assets (chair, Table) -New Decorations Assets (Flowers, plush toy, Eggs)...
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Demo V3: Completely New!
Major Update
I haven't updated this page in a while since I've only been focusing on the Steam page, but I figured I should come back here and at least update it a little. I...
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No more crashing when you get a letter!
Hello, Thank you all so much for your patience - it took me forever to figure out what was causing the crashes! But hopefully it's all fixed now. If you still g...
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Project: Firmament Indev (v0.0.10)
(ADDITIONS) -You can now hit [SPACE] to cancel aiming! Running through the full burst will of course still trigger the gun's ending lag. -Hitting [LEFT CONTROL]...
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Applying changes after feedback
Date : 20.04.2025 Summary : Following a playtest session with three players, I collected feedback regarding the current state of the level and chose which chang...
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Digital Tarot Deck: Patch #1
Patch #1 Fixed typos in tool-tips and interpretation text. Fixed some formatting issues in text...
3 files
demo v2
Major Update
there is a new movement system among other changes slight voice acting, bhopping, juice, etc...
3 files
Demo v0.36.0 Released
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The Rhythm Quest Demo has been updated to version 0.36.0! This patch includes a number of changes and improvements all around, including a reworked tutorial seq...
Playable CPU
1
I have been working on the CPU player during the last 10 days Right now you can play and fight against the computer. I need to test it and see how to create dif...
Competition
5
1
Major Update
Unforuchantly My Team Member and I didn’t make it to the final The Presentation Link Tell me any feedback you could see, and went I get the note back from the...
1.9.0 - Adaptive Overclocking, New Settings & More
2
Major Update
Adaptive Overclocking CPU and GPU level tuning is now obsolete! Higher CPU & GPU levels give higher performance, at the cost of battery life. Normally, the Ques...
0.66 hotfix
Fixed disappearing track returning into build mode...
A simple Marble track editor
Version 1.3.0 Release Notes
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2
Hi all, today this plugin was updated to version 1.3.0! This version allows you to use images from any folder, even subfolders. Previously, changelog images had...
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MEGADAMAS
1
Game Design
JUEGO TÍPICO DE DAMAS...
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Danger Ahead!
Alex tries to get rid of the gangsters slipping into a network of narrow steps. A platform drops explosive barrels. Alex uses the boost area to dodge other expl...
J1.02 Update 1 released!
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This will probably be the last update before the deadline. Once the deadline ends, it's locked down until the game jam ends. I'll keep working on the feedback r...
1 file — 1.2.1-release.20250420
GUI Overhaul - April Update!
Big updates this month with a brand new addition, a title screen!!! The game officially is starting to feel like just that, a game. Welcome three new save slots...
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Alpha 1.0.1
Made several minor adjustments to improve gameplay. * Multiple performance optimisations * Changed block color to better differentiate blue/green * Tower won't...
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Star Trek ICRPG Con PreGens
Game Design
Working up some stuff for DieCon25 Star Trek (TOS). Enjoy!...
1 file
Version 1.11
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Bugfix - You were unable to leave Glitch corridor, this has been fixed Gameplay - Completely redid Glitch corridor Graphics - Reduced glitch effect...
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Heroes and Community in Philippine Ethnoepics and Mangayaw
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I have been reading and studying Philippine ethnoepics a lot recently. Just cultivating that brainrot of mine (or letting it fester?). I’ve found that these t...
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