Devlogs Page 2116
Movement: You can move around with WASD or the NUMPAD. On most menus - if you wish to go back, try pressing ESCAPE. This includes if you select an ability and c...
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Hello! The Steam store page for Deep Space Exploitation is now live so you can now wishlist to your heart's content. This has been a long time coming and feels...
Hello all! Community announcement I am trying something new, and thought I should announce it here as well. A sort of community contest... or perhaps just me as...
Welcome to the 22nd week of development updates for Cosmic Construct. The last week has been a little rough for me, so I didn't get as much done as I expected t...
I have finally released my very first game, it may not be perfect but I still feel a sense on accomplishment. Overall the important thing is that it is released...
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Its based jam 2025 Spring - The game jam started on 5th April... And I started my game development exactly two days later... 7th of April... Because I was overt...
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UI Update I've been working hard on the UI. Enjoy the new animations when you gain mana. New Cards Ice Lance (Chronomancer 4) ! Attack and freeze opponent. 2 In...
A few tweaks over the last week: - Snail gunners wound probability fixed(flat 2 -> probability of hits *2) - Apply wounds rounded down to nearest model. Previou...
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An upgrade to my older bows & arrows pack. They can be paired with the older pack too. Old Pack...
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This is a little devlog just to explain how this game was developed and give credit where credit is due. First I built this game off and on over the course of a...
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Prenez part à la refonte total de Minidle ! Jouez dès maintenant !...
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Health Bar: Added a simple health bar to displayed while the game is active. It is a 100 point health bar at the moment and it is subject to change. It will inc...
Hi guys. I understand most of you are disappointed to see that Rie-chan's minigame did not work correctly in the past. However, you no longer have to be concern...
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https://discussions.unity.com/t/changing-the-scene-when-animation-ends/203589/2 Today I was tasked with making the transition between the Animation I created an...
Hi everyone, Big thanks to AndersonSmith2 on Reddit for highlighting a key issue - no warning when enemies approach from behind. With a boost from alien tech an...
Quick devlog for a meaty update: - you can now see the top 7 scores for a given mode/language and compete directly by clicking on the "words/score" details - yo...
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Boa noite pessoal, estou vendo que muitas pessoas estão interessadas em jogar o sistema, e vejo que muitas pessoas estão tentando pedir acesso ao modelo da fi...
大家好~ 目前我稍微提早幾個禮拜發佈遊戲,這次我開發了以Vtuber「 伊波悠月 」為主角的同人二創的小遊戲「夢裡的水母...
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Our build for the first playable play party. Featuring: Enemy AI Portals Death Key doors...
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Super excited to finally share my latest game Dungeoneers , created in just one month for the RPG Maker Game Jam 2025 using RPG Maker MZ . This one was a real c...
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-Fixed door issue in Susan's House (Egypt) where players could become stuck after returning a second time...
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The first update I did this morning was adding the 3D animation by Panlord and fixing bugs he found. Now this second update 4/20 11:05AM PST I updated the credi...
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I just fixed one small bug where after you loaded in your progress the 'continue' button wouldn't dissapear...
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Auto-pilot on map will now stop you when entering the edge of the selected sector. Added tier 5 ships to guard mob spawn table. Added description to refineries...
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Hey there! We released the official demo of the game! This is our easter present to y'all! Enjoy the game and stay tuned for future updates for the full version...
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Hello everyone! Long time no see! Instead of a TTRPG, today I have a short video game! If you like games like Inscryption or Buckshot Roulette, you might like t...
new game release from FableWyre.com...
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A 1970s Mall Mystery TTRPG of Sabotage, Nostalgia, and Memory Loops
Thanks to all of the people who played Cheatris, I have found a couple bugs to fix, which are: Fixed the Leaderboard sometime not showing the correct order and...
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new update for chapter 1 hehe its out go play it and see her...
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Just wanted to include the picture of the name of the Museum (如是观). One of my friends came up with the name. It can be translated to "to be viewed in this...
Version 1.4.1 and it fixes important stuff. Fixed achievements being broken Fixed some typos...
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Sauce just got a new update! This time we fixed some issues, and added Traditional Chinese and Korean localization. Happy saucing! - Sam from unSAME studio Sauc...
✨Have you ever wanted to be a sentient sword with an immesurable hatred for purple fire demons?✨ Well, now you can! I dragged this project from the depths o...
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I wrote this adventure after some inspiration, reading some Karl Edward Wagner Kane stories. I've been reading the series for a while. In a story I was reading...
Hey there folks, I'm super thrilled to share our very first game. What started as a late night fued between thoughts and imagination came out as something unexp...
Wishlist or get Early Access on Steam! https://store.steampowered.com/app/2661330/EddE/ With new game sample, visual scripting backend has been refactored, allo...
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When the game was first released, I said that an updated version would be releasing soon. This version would feature, aside from minor fixes, voice acting and t...
General Additions: Levels now hold UID’s. You can now choose to “Add Level”. Level browsing categorized by difficulty now available. Clicking on a level o...
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An Interesting Addition to the Addendum...
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Challenges of Modern Survival
Hello, I (the owner of Bavin's Goodies, also known as John) have added new things and fixed bugs (bugs from the test versions) The following were added/fixed Ad...
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I'm releasing all of my Old Chrome series, featuring renegade marshal Miles Kim. Book one is The Seraph Engine. It's sold in over thirty-five countries and hit...
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Big changes made to Episode 2! I was able to finally get dismemberment working properly! I have one suicide zed that will explode on impact. the rest will just...
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Rework a Ether Cell: Recarga: 60s -> 50s Recarga por bote: 5s -> 0s Velocidad Base: 180 -> 90 Aceleración: 0%/s -> 142%/s Arreglos de bugs menores...
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