Devlogs Page 2093
I've updated the game a bit and added explosions for the bosses. The water splash scene is blue instead of gray now, so it looks more like water. ^_^...
Build is here !! https://dima-sharak.itch.io/cozy-meal 🚀 What's New: Full gameplay loop implemented - from ingredient prep to serving customers All core syst...
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Little quality of life: in this version Steam Publish Profile/Config will be remembered and re-loaded per-project. So if you have another build available for th...
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In It's Harvey Time , you play as one of three missing children, each with their own unique backstory. Trapped inside a nightmarish house, you must navigate dar...
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Fixed more text errors. Added sound to an animation that didn't have...
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We're thrilled to announce that Jack Barau , our heartfelt 2D puzzle-platformer about endangered seabirds from Réunion Island, will be launching on Steam and N...
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Initial upload. Bare bones build to see what is possible in WebGL for this game...
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Mysterious story. Text quest. You find yourself at the shore. This is island. From one side - it is ocean. Blue sea. And, from other side – it is forest. And...
Oggetto: Aggiornamento Strumentazione Livello di Accesso: [ CLASSIFICATO ] ///// Agente, su ordine diretto del Nucleo Centrale, la tradizionale mappa cartacea...
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The lobby got an overhaul. There are now 3 different characters to play as each character gets an unique loadout, a new active ability, as well as a character-u...
eng: bun-ban pumped up his ears and began to pull himself up, thanks to which, in a difficult moment, he can easily (almost) grab onto a ledge to save himself f...
“Problems with Steam Overlay” author: John Hartley Posted on 4/18/2025 Blog Entry Part 1: The Problem John, had to solve during this week of development In...
He añadido una sexta carta, terminando de diferenciar así a los PNJ (de los que conviene tener a mano su perfil de Atributos y Rasgos , pero que no usan PK ni...
UPDATE 1.0.3 BUG FIXES dadish doesn't fly off into the distance after finishing a level bugfix NEW FEATURES ability to "paint" entities burgurgular boss level r...
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The Trial (Der Process) by Franz Kafka Siddhartha by Hermann Hesse The Idiot (Идиот) by Fyodor Dostoevsky Tarzan of the Apes by Edgar Rice Burroughs The Ca...
Hello everyone! Today, we’re diving deep into the true core and soul of this game—the unique, custom-made umbrella controller we built ourselves! We’ll co...
Version 2.1.3 - 04/16/2025 Fixed an issue where sometimes, when using the action code to draw pictures on the window, the text could be pushed to the right unti...
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You didn't hear it right, but it's really multiplayer in this game! But: Multiplayer disables the need for water, food or energy, and you can not use the car wi...
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Sono felice di annunciare che Perigon Falls è ora disponibile in italiano! Grazie a Helios Marzocca per l’incredibile lavoro di traduzione. Questo permetter...
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I am Gandoof... and Gandoof means... ME! Starting today, our team is going to attempt to do weekly devlogs to keep people updated on ongoing features and genera...
- Optimized the PDF so it is a MUCH smaller file size. - Fixed some wording...
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Hello everyone! Nick here, technical director of The Ghost of Alcantra. It is kind of crazy to be sitting here typing this, but The Ghost of Alcantra is one wee...
Demo 1.1 has been released, here are the patch notes: * A brand new "Guide" level * Subtle changes to the first two tutorial levels * Option to skip cutscenes b...
Updating the demo with up-to-date version of the game. While most of the chages related to the full game, demo content also got some improvements, such as an ab...
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New VariDungeon 0.4.0R build released with: - 1 new Playable Class : The Adventurer - 1 new Biome: The Swamp with 15 lvl1 rooms, 15 lvl2 rooms, 3 boss rooms -...
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Updated Retiarius perks...
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REEF is a classic fantasy dungeon crawler designed with a modern chassis and an unusual setting
This is a requested update: I've added some optional images with sliceable portions of the building exterior to make it easier for your sprites to move in front...
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Hi! I’m Jose, And I’ve spent a small portion of the last couple of years creating a browser-based RPG game from scratch. The goal of this blog post is to re...
Yeah I added multiplayer! REQUIRED AT LEAST 2 PLAYERS! credits to Reckdave for the project!...
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🧊 Cozy Blocks is out now! Relax, rotate, and clear the board in this chill puzzle game—no forced ads, just pure cozy fun. Perfect for a quick brain boost o...
I threw out about 4 months of progress in order to speed things up. The original art style for my game was relatively high fidelity. Each model required high po...
🚀 Big Update Drops Tomorrow! 🚀 Hey everyone! I’m thrilled to announce that a major update for The Night Is Long is launching tomorrow! This update bring...
Una piccola lucciola si posa delicatamente su un fiore luminescente al centro della piazza del villaggio. Il suo corpo emana una luce calda che pulsa ritmicamen...
Rewrote a lot of code to make it easier to add new structures, resources, and recipes. You can now right click on your hand to drop your current card. Right cli...
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Issue with the update where melee enemies don't trigger death screen, didn't think it was worth a new version...
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In this update, I improved leaning, allowing the player to lean faster and further, and encouraging them to lean around corners in combat I also made quite a bi...
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в игре не все порталы работают. Плюс я хочу добавить музыку...
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🎉 Demo’s Out! Time to Slack (Productively) Hey everyone! I’m super excited to finally release the demo of I’ll Work After This, the only incremental ga...
I finally built a physics model that was mostly acceptable, and then added in a bunch of other features. However as I started adding LUTs (lookup tables, what M...
After running a few session of Peasant, I realized it would be handy to have a whole sheet of character sheets—these peasants die easy! Also, I rearranged a f...
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I added a free download of the Lite version so people can run the HTML locally. Particularly useful for some Android users who were unable to use the webapp dir...
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It's been a few months since I released Ogre Dungeon on PC, Web, and Android. I haven't touched it at all since I've been finishing Neverspring Chronicles. Afte...
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