Devlogs Page 2086
Happy Spring! The following changes have been made as development concludes on Level 8. -New Boss Fight - Incra -Persist more conjurations between scenes -Bread...
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I added an addtional Character Sheet for both Standard and Advanced Characters that has the d20 Oracle, DC Class Scale, and Actions Per turn to help people play...
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Hey y'all, so you know how we got both those guns in the lockers right? Well now you can pick them up and switch them. It works fairly well. We are still workin...
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9 Exclusive Pixel Art Furniture Sprites, Perfect for Creating 2D top-down RPG Games. Contents Furnitures: 9 unique pixel art Furnitures Style: Pixel Art for Top...
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Version 6 changes Mobile screen touch input added Keyboard input switched to S and L Pickup blinking before disappearing Rudimentary animations in start menu fi...
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Started working on puzzle logic and level flow. Set up doorways and obstacles that only open when the cube is placed correctly. Got into blueprint work and buil...
No, this isn’t the Increased Wonder Proportions Entirely that you’ve been waiting for. This version was supposed to contain a lot of exciting new maps and c...
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Not a big update, but bug fixes and new stuff coming soon. Pushing this out to hopefully revive the game somewhat...
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This Update is called "Caggtus" as we presented it on the gaming event "Caggtus" in Germany Leipzig. This Major Update reworks many core aspects of Rollin' Gun...
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Feels like pretty soon I'll have all the major systems in place and all the foreseeable refactors taken care of. I'm looking forward to moving into a long phase...
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adjusted tooltip font size in the settings (Controls) split some controls (climping and (de)attaching rope) as requested added background to level 2...
4 files — v20250416.1532
*The UI For the Skeleton Counter didn't change if you grabbed the skeleton part while rolling *Ending isn't too loud now. I swear this is the last patch, I'm so...
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I've added downloadable executables so you can play the game without relying on your browser. Windows, Linux and OSX versions are now available. The install ins...
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I had to take a break from AI, so I improved the sun’s physics and visuals. Of course, entering the sun’s corona will cause some damage in the future. The s...
Changes: Hey! Quick update for Tiny Talk to bring it inline with my recent font changes. The only change for this font being the addition of an the info documen...
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A crazy thing has happened: The Real Problem is now part of a year-long educational exhibition called Point of View: Balance at the DOX Centre for Contemporary...
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💉 Devlog: BloodScreensPro Manager – Procedural Blood Overlays in Unity Hey devs! Today I’m excited to share how the BloodScreensPro Manager works under t...
I made this file for the SOLACE SOL-20 computer emulator back in 2019, by typing it in from the 101 BASIC book. Today I fixed a few small mistakes, and line...
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On my quest of "making everything deterministic so that the replay system works", I encountered a bunch of issues while viewing the code for stages. In my curre...
1.3.0 Doubling down on templates! Class-specific Veteran features, Brigand toys, the “quick”-patch Brisk, and the A̵̩̣̩̺͗̿̒͗́̃̀̅̀͑̌̕͝͝͠...
2 files — 1.3.0
I apologize I have not been posting updates lately. Mainly because I have to write a lot and come up with many ideas. And I have not been able to get where I wa...
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New translation also available for Witchier Woodland! The group Błękitny Klucz translated the game in polish 🇵🇱 . Translation : KHZP Layout : LTKLpl...
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🇬🇧 🎶 Same version as the Standard edition but main menu music has been replaced to match Spaghetti Invasion GameJam 2025 requirements 🇮🇹 🎶 Ste...
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Added Medusans, inspired by Prodigy’s Zero and TOS’s Kollos...
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New translation available for Witchy Woodland! The group Błękitny Klucz translated the game in polish 🇵🇱 . Translation : KHZP Layout : LTKLpl...
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Added a bit of lore, work in progress, and also a kind of tutorial and progression. Now you unlock sets and new feaures with cards...
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17/03/2025 Changes and Additions: - Added UI indicator for health. - Reworked player UI, now looks much cleaner and readable - Reworked Enemy AI again, it is no...
It’s finally here! My first horror game built in Unity is now out in the wild! This project has been a crazy ride from start to finish — filled with jump sc...
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Patch Notes - Difficulty Update & New Features This update introduces difficulty selection to tailor your survival experience, along with some quality-of-life a...
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The Release of the simplest game! Put character into the circle, well it aint the simple you have to click the "SPACE" KEY to get the character to possibly get...
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yay...
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Join our team today and put your skills to work curing patients of their mental ailments.
Something new coming soon...
Are you ready for the nightshift at Neep's
Dive into the new update! Updates: Added sound effects for sheep Added sound effects for zombies Music now in menu and in game Fixed lag spikes and crashes Bett...
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Sources utilisées : Partie 1 : https://fr.wikipedia.org/wiki/Repr%C3%A9sentation_des_genres_dans_les_jeux_vid%C3%A9o https://womeningamesfrance.org/ressources-...
Hello hello! Originally I wanted to post this on my birthday (on the 12th) but I didn't have the time to. Thankfully April is a based month full of special days...
I’ve officially started work on Episode 1, where you will become more directly involved in the story, embarking on your journey into your new life. This is wh...
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Add 2 more condition types: Switch Enabler: When the switch is set up, that switch need to be ON for the schedule to run! Custom Condition Code (For Advanced Us...
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Finally the version 1.0.0 is ready What's new? - New adventure: Forest -- Can you defeat the new boss Spirit Forest? - 5 new cards for each element. Collect the...
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Hello everyone! Here are the new features: Major: The Beam upgrade that shoots out a giant laser The Stopper upgrade that slows down enemies The song "Shop (Slo...
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📡 Transmission Incoming... 🛰️ Salvage Protocol launches April 30th — just 2 weeks away! 👽 Get ready to explore 5 abandoned space stations with chal...
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Everything in this column is now localizable...
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Auto generate translation file and translate your game without replacing your in-editor text
What? ContrastUS.Online was my entry for the Radial Menu game jam #1. The theme of the jam was “Light & Darkness”. You can find links to it at the bottom of...
She didn’t pose. She didn’t perform. She just stayed in the light long enough for it to undo her. The Frame was written as six stills—each one closer, slo...
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Some bug fixes and balancing changes...
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WW2 Inscryption VR
Some updates from feedback: Basement door no longer messes up progression: Cross now has audio clips associated Alarm was removed from gun safe Garage lights re...
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