Devlogs Page 2083
Discord: https://discord.gg/MTaxV78AQ8 April 15th 2025 Where to begin, wow! A lot of fun stuff got added including a whole bunch of powerups are now in: * Firer...
revamped map fixed pointer finger animation mod vents work kick hammer revamp new cosmetics...
Bug Fixes 3 patch: All critical bugs are fixed, added and fixed sounds , animations and some art reworked, balance reworked. Now is the best time to play it!!!...
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Changes Reduced the knockback distance when hit by the Forest Golem Berserker. Fixed an issue where the healing potion effect displayed abnormally after the fir...
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Wildreach 1.3 is minor text changes. Nothing significant...
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Overland hex adventures
(Due to updates with new features, mobile support lost functionality for now.) Blutrot now works on mobile, I believe. It has not been thoroughly tested so feel...
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The Pre-releases are now available to your hands. Visit here to see them! (there's currently as I'm making this one that everyone else can see.)...
Rilasciato aggiornamento alla versione 1.0.1 - Sistemati alcuni refusi - Aggiunta schermata introduzione aggiuntiva - Sistemata la posizione di alcuni oggetti c...
Going to start putting changelogs here before the page is public for sake of building habit. :] (ADDITIONS) -Mission "Emergency Room" has been added. -Scarren O...
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Final Assets Level Design: Credits: Rana Cupcake chests (open/closed), flan, cotton candy trees, ice creams, biscuits Jade Fruitcakes, tiramisu buildings, opera...
The leaderboard has been created and added to game. This feature was suppose come with a login system, however it's implementation proved to be more difficult t...
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The objective of this work session is to implement a topdown camera, a controller that allow the player to move arround the map, and a map. I will begin by defi...
Getting to the end of my #rpgmaker Game Jam game. It's been interesting. I got really into the js source code, and wrote a lot of plugins. I had one that contro...
So there were some more game breaking bugs I hadn't noticed before. But they should be fixed now! The game wouldn't progress to next day when hitting 8:00pm Cus...
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Continuing dev work on Esme the gunslinger. She has 2 new shooting modes inspired by Devil May cry and Nikke! Gun flurry mode will allow her to lock on to the c...
IMUIOS (Patch 1.0.3) - Added a setup screen at the start of the game, featuring gamma and volume sliders. - Added a “scanner” device to the mech - Added a m...
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added a map thing (click space to change camera to map) added day/night cycle...
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Fixed a bug in Act 3's Access Code screen thanks to dudewheresmybrain who is one of few in the lead to complete the game first. Remember that the first five to...
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Some major changes this time round. Gone is the Herbalist and in comes Boggin with his mysterious bag of holding. . Not sure who Boggin is, he might be the Land...
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Features: itch.io release hidden cheats Added tutorial step to show predict lines...
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Hello! Barbilou here. I'm happy to announce that RAVEYARD v2 will officially be a thing! It will serve as both a rework of the rulebook aswell as a slight conte...
FIXES readouts that I broke I have since unbroken (may have rebroken a few) did a bunch of Math.Clamp(); to clean up old code that I can't believe I wrote put...
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Fixed bug where the in-game month was not properly updating after the end of February. Added Sophia's route. The game is still very much work in progress; I sti...
2 files — 0.1
Week 1 of Warwatchers Development the first week was apparently started from last weeks pitch tutorial right to this weeks tutorial, contrary to what we schedul...
Sorry for not mentioning this prior. But the full OST is out as well. Released the day after the game :) Here you go: - Playlist(individual tracks) - TheChurchO...
For some reasons, it didn't appear yesterday here, so I write it again. ;) The third week of preparations for the new big release of the game has passed. I stil...
Hello! I'm Cole, one of the developers of Axis Shift. In this Devlog post I will discuss some of the main systems and mechanics that we have been working on ove...
Greetings from the FourShore Dev team! We are here to give you updates on our FourShore's progress. When creating the game, we found that the software engineeri...
The fedijam ended, and I'm so happy to say that this game won the Fun category! Thanks to all the other participants who voted, your entries were amazing too! T...
3 files — 0.0.13
Still heavily working on it and learning stuff. Yea, I do plan to add animations, audio and all that jazz at some point. Bloodsplatter FX Pack" © 2020 Mia Rosa...
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Hey everyone! This is the third and final update for the Solace Demo on Itch.io Updates: Iyah character portrait added! Adjusted the skill Malicious Melody ----...
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Made a few more updates like adding a new NPC and this time it's a female NPC...
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Hello everyone! I'm excited to announce the release of RiskMaster version 1.3.0.0 ! This update brings significant new features requested by the community, focu...
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you can beat the game now Added new item: Blue (recession juice), it's basically 2763 Hour energy but less boost, still powerful...
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-The boss rush is now accessible on the stage select after beating the game -Whelmer, Montgomery, Lacer, and Gillman's base speed stats have been increased -Eve...
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This release changes the default storage backend from SQLite to ParquetDB , which takes something like 1/20 as much space for the same data. I did a lot of refa...
3 files — 0.19.0
Its got new stuff, woooo! No really, its been a bit, don't really remember what all I added... lets see... um... - new areas (so new puzzles) - an easy mode (fo...
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Fixed Fixed an issue that prevented Announcements created before this update from loading...
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the game has released you can go download it now it includes full main story about 10 playable characters some of the side story wouldn't recommend going there...
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Hey everyone! This is the first dev log for Feelings , and we’re excited to finally share this project with you. Feelings was born from a desire to talk about...
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Added 3 new levels in v0.5.3. These are the first levels exclusive to the full version :D...
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UGO 2.1.9 Announcement! Prospective Release date 4-20-2025 We are currently working on a new update that will add multiple one-click-optimizations to networking...
Was not planning on pushing a patch so quickly, but there was a funny-not-so-funny oversight that needed to be fixed asap. The cosmetic changes may not be corre...
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following the famous talk “juice it or lose it” I juiced every aspect of the game. Adding multiple animations, vfx, tweening, sfx, coloring, level design, c...
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As Guard the Carrot nears the end of development, I wanted to share some of the interesting things I discovered while working on the game in Unity. I hadn't acc...
Journey up a simulated river in this new "Fish-Type" game! I've (Andrew Tate) been hard at work the past couple of months with some teammates creating a new gam...
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