Devlogs Page 2032
Added auto save feature for everytime you beat a boss Polished some designs and atmospheres and also make some effects look better...
1 file
What did I learn during this project? While learning Unreal Engine, I learned many things necessary to make a game. During this project, I learned many new tech...
November build is out! That means October build is now free for the public. Play it now!...
1 file
Minor update regarding the title screen...
Join Angelo in his first day at the Servivit Museum
Fixed a minor bug that allowed picking up an item multiple times...
5 files
Hello! I have decided to make an update for Ben's Toys. Here's what changed in Version 1.1 : Added more spooky elements. When the shooter spots the player, the...
2 files
- Added 2 special mega cool variants of the golden bob into the game. - Golden Eye: Has a 1 in 499 chance to appear. - Golden Chez: Has a 1 in 666 chance to app...
2 files
We know, we know... Alentejo? Tinto? What even is that?🤔 Until now, the game was only available in Portuguese, leaving many of you scratching your heads whil...
1 file
I added the demo file for this project!...
1 file
RPG Flat Icons pack a versatile collection of 100 unique icons, each available with 5 different background variations.
Finally it is done! After countless hours and lack of sleep my very first Parallax Background is complete! This piece I believe, is the start of what I think my...
1 file
Woo! Took me awhile but I finally got the steam page up for 7821 Akuji :3 If liminal horror is your jam, do check it out, and wishlist if it piques your interes...
Been working on a primitive "grand strategy" mechanic in Ch.4, and decided to implement it into Ch.3 as well. Enemy forces will accumulate every day you fuck ar...
So, I would just like to recommend Pixel Over, as it is a great program for animating your pixel arts. He can also do countless other things involving pixel art...
What this update adds: some fixed levels for pepperman,vigi and gustavo...
1 file
Update Notes: Doubled player health. Fixed an issue where the AI couldn't follow the player in the Witch Room. Various inventory-related bug fixes. Event intera...
1 file
Guess what? I finished all the major artwork for Act 2 in November! Plus, I reworked Act 1 quite a bit—redid all the translations, removed some lines, reorgan...
Version 7.0.0 -Completely rebuilt and redesigned program from scratch -Redesigned UI to a more modern, cleaner look -Added page system to eliminate the need for...
1 file
New 1.1.8 update! Art fixes, game balance, plenty of bugs squashed and better enemy visibility. Some UI was also redesigned... ...And we're releasing soon in An...
1 file
I've been working on other projects for a while and came back to this after getting started on another new zine (about various types of bras and their purposes)...
2 files
A brand-new version of Hats and Guns is now available, packed with exciting updates: The Desert Map: Choose your own path toward your final objective. Deckbuild...
1 file
Weapon Spawning For our Coding II class, we learned how to import/export .csv files between Unreal Engine and Microsoft Excel. We used this to edit data tables...
Update: scoreboard now keeps track of each players score Bug fix: the right player does not automatically lose if space is spammed now, now you have to hold it...
3 files
v0.57.0 Gameplay Templar: Reduce psi-storm cooldown (10s -> 7s) Zealot: Reduce range (250 -> 200) UI Make it more difficult to accidentally select a class durin...
2 files — 0.57.0
Hi everyone! Today, there’s another Tiny Life update coming at you that features some cool new plants, as well as a new visual feature: emotion particles! It...
6 files — 0.45.0
v1.1 updates: Added Justice and Flow Glow to roster Multiplayer netcode refresh Updated engine version for stability Bug fixes: UI and card display errors...
2 files
▼ Changes ▼ When activating Hard Mode and navigating to another page, the Hard Mode remains active when returning to the index.html page (previously it was...
1 file
Never give a release date unless you are 100% sure you are going to release your game in that date. The full release of Gravity Storm was supposed to be in Octo...
1 file
I've now added Interviewer's Notes to the the files for The Farsickness Interview, which should be useful if one hopes to make it a playable thing. It's still e...
We're happy to share with you our first prototype of the game! :D We tested it not too long ago and although it has some bugs, it works most of the time. Our le...
1 file
NOW THERE 39+ SKINS IN THE GAME...
1 file
A wormy shooter game
Hi everyone, and welcome to CORPUS v.1.4. There are no changes or additions to content, only a few copyedits. One of these edits concerns the word “cakewalk...
2 files
There's not much to say right now. Most of what I did since the last post was updating dialogue sprites (comparison below), adding new gun mods and fixing bugs...
Devlog - December 1, 2024 - November Progress Recap Hey everyone! November was a bit of a slower month for development, as I’ve been working 50-60 hours a wee...
DD has finished development and been released. Future updates are on the way!...
3 files
Hello! picoCAD just launched on Steam! I had the fortune of getting the app up on Steam's Popular Upcoming list so there's been a whole bunch of interest genera...
Big Update ! Sorry for the delay, but had some ongoing implementation and thought just the chapter 2 revisit would be boring :D So here is a taste of chapter...
1 file
i added a pause menu which you can access by pressing the button with your mouse or pressing escape...
1 file
In this devlog, we focused on Enemy AI and Enemy/Encounter features. Our goal was to make the enemy move more logically. We also made sure that the player encou...
Hello everyone ! 1.9.4 beta is out!! After almost a year it is finally here. The biggest change was adding xp levels to the game. So from now on to unlock new s...
1 file
Dear Commanders, 0.7.0 for SALVO is now available! Based on your feedback, this update is focused on optimizing game performance on all platforms, as well as ma...
2 files
V0.03.01 - Added Crea GN2 to Mechs. - Added Overall Best Value & Strongest Multi for Mechs. - Added weights for mech priorities. - Added Zeus to Ship Installs a...
3 files
Got around to applying some smaller feedback edits while I try to wrangle the bigger pacing issue. Clarified how to roll on some tables, particularly the Userna...
1 file
Added two more things that we didn’t have time to finish before the deadline: dynamic lighting, and proper credits...
4 files — 0.3.1
Tomato Fan is a devoted advocate for his favorite fruit—the tomato. On any given day, he can be spotted enthusiastically chatting about the virtues of fresh t...
News I added the project I've been working on for the past week. Its only a base game and is still in development. Updates will hopefully be added between cours...
1 file
Build v0.48 ---=Changes=--- - Underworld and Tynsdale have been converted to 3d - Increased Haljia's leash range, fight should no longer reset when walking too...
pequeño pero gran avance de "paper doll" disfruta de una novela visual en proceso por una pequeña y sin mucha experiencia desarrolladora por ahora no hay que...
2 files
FEAST YOUR EYES upon the FABULOUS game trailer!!...
1 file
Do you chose to fight your past? Or accept your future?
Loading more posts...