Devlogs Page 2012
Hello everyone! Welcome to the first devlog about Trainfort ! In this series we will cover many aspects of the game, like the controls, storing methods, levels...
Thank you so much to everyone who is playing the game! Reaching 500 downloads was already hard, but 1000? Wow And for those who make content for the game, I'm w...
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Cave 1.2 is here! Welcome to Cave Engine 1.2 , one of the biggest and most exciting new versions so far. This is also a version that will set the groundwork for...
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Sister location mobile is here with the launch of the fnaf bundle I don’t put prices😅on my games because I just want you guys to be happy with what I gave...
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My name is Aaron Holladay, and I helped to create Double Action which is a first-person shooter game. Most of the things we did on this project is as a team. Th...
Summary This week, the team was focused on polishing the living room level, adding easter eggs to the game and working on the basement models. Timeline No team...
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Hello folkerinos, and welcome to this self study about lighting and shadergraphs. Here we learnt about the how to do lighting within the world as well as how to...
Hello everyone, my name is de_luxe110 and I finally am able to publish my game "Candy Powder Cafe" here in itch.io once again! This game is a remake of a one I...
Plenty, arguably the majority, of TTRPGs are focused primarily on narrative or purportedly providing storytelling tools. Along the way this emphasis has driven...
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Modified the main menu to contain 3 tabs, Game Modes, Controls and Credits. In Human VS Human mode you can use the all new CHAOS modifier, which adds an additio...
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2 more RTP's added to the list. All RTP is now completely thanks to my patreon supporters so big thank you to everyone for your continued support!...
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There were some suggestions in the jam comments that were pretty easy to do and make for relatively big improvements, so, here they are. added arrow/WASD camera...
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例によってここにも日本語版はありません。 A new update is finally here! Sorry for the delay. I hope it runs without a major problem. Endings...
This is a small update and also a test for writing Dev Logs. Here are the changes: Added shader based star points to the nebulae Added more nebula settings Reor...
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Small fixes were made: Visual buttons dial added to the claim screen (to avoid touching keyboard, if you don't want to). Numpad support for the same screen (to...
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Updated gun stats, added more heals, updated UI, enhanced the quality of a few textures...
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Shadergraph and post processing! I did not have fun with this, not because I don’t like shaders or post processing but because Unity has like 20 bajillion dif...
fixed bugs and enhanced the user experince...
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Zap Em Bulbz
Class Handbooks for YUME☼☾ Each one contains all the info about the Class, including stats and skills. ⊹₊⟡⋆...
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Added 10 animated Holy icons. Please note in the latest update we've added new Holy icons, and removed some unnecessary folders, so if you already using this pa...
Hey everyone! Thank you for your continued support and interest in //CONST //INT (formerly GDpsx). Rust Rewrite and Career Changes After beginning the C++ rewri...
Hello everyone! I've been working on this new version of City Game Studio for months, and I hope you're as excited as I am about this new update. There's a ton...
Price The game has finally reached a point where I can't make further updates without funding. I know this might be a lot to ask, but the game will now be price...
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In today Update i add next thing Servers and server rack logics -added a server Object -added a logic for repair Generator, Canister and more -added generator o...
Cruellete Demo is out now! 🎲🔥 We’ve added new mechanics, made changes based on alpha tester feedback, and threw in some visual upgrades too! Hop into ou...
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A balance patch! Slimes are faster. Chomps(the orange dude) is slightly faster, and the attack is faster.Bullhead's attack cooldown is smaller. Wizard has less...
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Just a quick update letting you all know what's left! I've got the meat of the game finished. Next are working on the timer, deciding if I want to add a point s...
Update 1.62: -the Cavern of the Brave is now accessible, it must be entered from the Great Desert side and clearing it's boss opens a path back to the Western D...
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Resonite had a few small bugs fixed in this update. - Fixed a bug where 2 of the visors in the kit had no colliders to grab them by to place them on the avatar...
这是一款参加老李第二届gamejam的作品 克gamejam主题如下 这是我第一次参加gamejam 伦敦达到了目标的时候控制自己不能往解...
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Significant performance improvements to conquest mode: larger games should now run much more smoothly. Fixed a bug where the AI would fail to upgrade very outda...
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New Dungeon - Haunted Hollow Some enviroment assets have been replaced with 3d models of the assets (Trees, etc)...
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I created Farmboy for the RPG Maker 2025 game jam I hope you all enjoy it!...
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This Bestiary has some new monsters and some minor cosmetic and grammatical issues corrected...
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I have updated the files for untold secrets it includes a bit of a re-layout so that the PDF can just be printed single sided on A4 and the last 4 pages can jus...
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Added a Menu with a Difficulty Selection. On Easy the Eagle will only wake up when the Score reaches 5000...
And here it is again, a fresh patch. Maybe a few days earlier than I had planned but so many bug reports kept coming in from issues that I had already fixed and...
Поправлен критический баг с пропадающим диалоговым окном. Добавлен диалог рассказываю...
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This time I focused on level details and decorations...
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1st april mission
尝试使用Godot 和 C# 制作了一个简单的小游戏。 熟悉了Godot的界面设计。 一个小问题是使用C#不能发布web版。这与我开始设...
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Hi all, today this plugin was updated to version 1.2.1! This version added window x and y options, so you can now reposition the window where you want on the sc...
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Hello Gamers, we have good news for you all, we have open up an early access for GAMIPERKS for the Windows Release first, for Windows players to get a hand on t...
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The official ModHub release has gone live...
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Plant soybeans with seeders.
Sadly we live in a world where SSL certificates expire and sometimes it happens to us. All fixed!...
New game in time for Alchemy Jam #4 : Push it! Pull it! Slide Everywhere! is a topdown mixed up mess that combines puzzle, strategy and arcade elements. Basical...
Bonjour-Hi bloblikers today je gonna parler of le update.... Ah em.... sorry for that bad pun anyways the B3.0 update is out!!!! this update adding another key...
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Feuerwerk! Ich übersetze diesen Beitrag über mein neues Spiel in 6 verschiedene Sprachen, weil ich dieses Spiel mehrsprachig gemacht habe und möchte, dass me...
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