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Devlogs Page 2000

A look at the expanded version of DISTRESS (WIP)
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So I've begun chipping away at the expanded version of DISTRESS, and just wanted to share some sneak peeks and thoughts, as I rework the first game I've ever de...
hiiii
finally updated the game after a long while. i've been keeping development of this behind doors considering how things have really changed. how is the game now?...
Battle Live Series Remaster in the Works! (+ Important News)
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Hello everyone! As the title says, I'm working on a full remaster collection for the entire Battle Live series of games! The title of the game will be Battle Li...
Launch Day - CODA
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Major Update
CODA officially launches on itch today, and to celebrate the game is on sale at 33% off. Just $2 to buy and download straight to your playdate device. Check out...
A Quick Heads-Up Before the Update Lands!
Hey again! Just a small follow-up to the last devlog: If you’re thinking about picking up the game — hold off just a little longer! 🛑 Once the upcoming c...
v1.1.1
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New: Added a palette preview option in the UI Changes: Improved color sampling for more accurate color palettes...
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Lore: Behind the scenes of the aura quiz
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Game Design
Of course, a quiz that analyses your aura and personality in a deep way can't just ask the conventional things, so I invite you to dive into my thought process...
Blood In The Margins preview and late pledges
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Major Update
Hi everyone! The campaign for my new Wretched & Alone game Blood In The Margins ended yesterday and I’m very happy to report that the game funded and is going...
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7388.loving(Grace) Development Restarted
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Major Update
In a link provided during an April Fool’s joke the other day, we released a stealth announcement for 7388! Previously only known to Patrons, the news is now p...
Moving on but not quite
Game Design
Game is completed for the jam but I will keep doing small updates here and there. I am now working on the Pizza Jam game but since I decided that for most of my...
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FCAV UPDATES WILL BE HERE | ITCH.IO
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Game Design
Hello everyone. We would like to make some introducing. All latest and relevant updates you could check here: DEVLOG For now we working next on COOP and Surviva...
Resource icons
In-game information is now a bit less wordy and a bit more icony. At the top of the screen there is now a display showing current number of mustelids (adult and...
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FRIPPEL RETURNS........AGAIN! ("ARPG Collection" coming soon to Steam!)
Major Update
https://www.patreon.com/posts/frippel-in-125891312 Keep your EYES on the MOON! FRIPPEL is coming back...AGAIN! More news to follow... follow...my BLUESKY! https...
Abstractia 1.2 - Color Mode!
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In Abstractia 1.2, I've added a color mode ***FLASHING LIGHTS WARNING*** . I debated adding this at all because I like the clean black and white aesthetic, but...
Update with new assets
Major Update
Updated with new assets, had to switch to dropbox due to download size. Changed to a static map (only two floors for now) instead of random map generation Added...
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Half Broken Half Alive!
welcome you all this time we actually have something to show you all your designer pika here is gonna show you the changes NEW ADDITIONS FINALLY level 1 impleme...
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New Version?!
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So here we are, ages down the road, and Twitch decided "BTW we're removing PubSub and anything that uses it will explode" and didn't really TELL anyone about it...
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​English version available! - The Dagger Isles
Major Update
English version available! A machine-translated version of the Dagger Isles is available. It has simple formatting, and no images. Please refer to the original...
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Female Agent | PS2 Character Asset
Bringing a new character inspired in ps2 era, I hope you like it : ]...
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Mask In Time Devlog 5!
worm here again we don't really have much new here but we got some new sprites! bow sprite made edits to the lion enemy...
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Racing Dash 2D Version 1.5.0
Updated to Godot 4.4.1! Removed the Spin the Wheel system. Introduced a new shop system where vehicles and upgrades can now be purchased and unlocked. NPCs now...
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Playtest #5 Update
Jubilee Crown's Playtest #5 is live. This one doesn't have a new kith (but there are several more coming), but makes up for the lack of callings in Playtest #...
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Quiet Day, Still Grinding
Hey survivors 👾 Today was a chill one — didn’t do major changes in the game, but the vision is still locked in. ✅ What’s Going On: Continued planning...
Luke Introduction
Hello, my name's Luke Samuelson and I'm one of the game designers and the gameplay engineer for this game. I'll be developing the actual effects that cause the...
Falling Platforms
Hey everybody! I'll finally introduce myself. I'm cookie or Josh one of the devs on this game. Things are going okay. We've got some biggish breakthroughs here...
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Devlog — Exploring the World, Events & Combat
Game Design
Hi everyone! Time for another look into the development of Aranfell: The Forgotten Lands, a solo-developed pixel RPG inspired by tabletop games and D20 systems...
1.0.1 - Pause Menu / Turrets
Added a pause menu via Escape. Added turrets that shoot fireballs in the dungeon...
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So, about this game...THE SEQUEL
Major Update
So stuff has not exactly went to plan, as you could probably tell by the inactivity. I could make an excuse that game development takes a while, but it's more m...
DevLog 10: Reflection, Tuning the Battlefield, and Setting Up Shop
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Game Design
Happy DevLog 10 Ya'll, We have come a long way from DevLog 1: Welcome to Grimoire back in September 2022 and Grimoire: Four Aspects (In Development) . Back then...
Update
Update godot 4.4.1 Stable. Bug fix. Add war fog concept experimental...
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i now made this into a paid game
i’m not sure of what to do, and i didn’t manage to secure the job, so i’m making this game paid and hoping i get another. i’ll keep the browser version...
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🦥Spoth joins Astral Arena! 🕷️
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An unlikely combination of Sloth & Spider...
Monster Taming meets Roguelike Real-Time Combat with the modular ability system!
Patch b0.7.1 - Level adjustments
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Changes - Nerfed level 22 and 23...
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Tough as nails physics-based platformer.
Day 15 Build updates
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The next build of Legacy will add five more days to the main story, up to Day 15. As far as that goes, I'm nearly done, but if you know what this game is like...
Fuzzy text shader! (Renpy)
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Tech Discussion
Maybe I should be writing something related to the release of the game but anyways With renpy 8.3 (or so) we got text shaders!! I'm far from being an expert on...
The Müdrik (A Quiz Game) Update v.0.2
Greetings, In this update of The Mudrik, important new features have been made and the game is now playable. - All categories are functional. There are currentl...
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New tokens!
Added a few things here and there that I hope you guys will like. This includes tokens of some various giants and many big things that, while don't have their o...
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A visual novel where every choice could be your last – Welcome to Orsidiax
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You wake up in a desert… with nothing. No weapons. No answers. Just questions. In Orsidiax , your story begins in the heart of a hostile world, where every cr...
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Web Tic Tac Toe release
Major Update
Hi guys! We released a Web Tic Tac Toe! You can play it on browser and if you are on PC you can dowload it and play it in your browser! -Lewis_LDstudios...
Version 0.541 release
Small update, main changes is that I reworked the magic blast system to be activated by the button C so it doesn't automatically shoot when talking with people...
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The Firmament is here!
Major Update
The Firmament is out now! It's a one-session tarot game inspired by cosmology of the ancient Near East with a healthy dash of influence from Kabbalah (thanks, H...
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Xenolith - Spring Devlog
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Hello again Huskerers, Unfortunately, not too much of the game has changed since my devlog from January. Soon after that post, I got burnt out pretty hard with...
Update 0.3.5 - More chapter changes
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It is time for another froggy Wednesday, my frogs! Here comes another small update that adds the new spawn shapes to some chapters. This time with focus on Ghos...
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FREE Bundle of 49 Games - Ends Sunday
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To commemorate the end of the Hyper 1 HOUR Game Jam series, and celebrate having made this game, the three of us (myself, Angel, and Willow Flame) have put ALL...
Release v0.2.1
New features have been added: Garrisons for cities Sieging cities Damaging/repairing buildings Other changes: Increased the amount of provinces to 15 with 4 cou...
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Owen Corey - Programmer
Game Design
Howdy, I'm Owen Corey and I'm one of the programmers for this project. So far I've been helping with creating player character abilities for the warrior class...
Puzzle Game
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Hey all! I released a puzzle game on a whim. I saw a cool technique that is a variant of the popular 2048 game format that merges balls together. I modified som...
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Eidolon Geist
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Major Update
Our best scientists built the Nexus, with which they intended to harvest the unlimited energy of The Beyond. Instead, they unleashed The Storm of Awakening, sha...
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sorry for the wait
Tech Discussion
Yeah, Dr.Bob 2 is very delayed. Blame Squre Enix's engine, it completly wiped the whole project. I'm looking to use Unity, but I have no idea how to use it...
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