Devlogs Page 1977
Greetings Prospectors and Defenders! The data streams are flowing and the logic cores are running hot here at the Otherworld OS dev hub! We're deep in the mines...
Added collision to walls that had none in Mother ending map Shortened initial dialogues for Mom, Dad, Manager, and phone call Cut time parents to stay in manage...
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Hi everyone, Nick here again. With The Ghost of Alcantra releasing tomorrow, we have something different planned for this post. We have talked about sprites, ba...
More Particles! Hello followers of the development of Piercing Shots, I’m glad to introduce you the new features and plans ahead over the development of this...
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I added the Iris effect for the scene changes. The effect is realized by adding a second bitmap layer which has priority over the bitmap displaying the actual s...
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Hello Adventurers~🌻 ✦ About Stella Character Generator There’s been a bit of confusion around the initial release of our engine, so we wanted to clear a...
This is a small 0.2.0 update on Service Pack 2.1! Updated: 1. Grass 2. Magic boxes (Fixed) 3. Improved Multiplayer Code 4. Night Atmosphere Added: 1. Weather...
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To whomever it may concern :) I've updated the game with a bit of quality of life (button to hide text on small screens, reload button...). This update contains...
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Changes Migration Godot 4.4.1 Healing cauldron added in the first level...
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Added the 5th version of the alpha boasting the fully completed map. Next version should be bringing in a boss fight and then we might be moving into the beta...
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Hi! :) I've added trailers for my game Caverns and Dryads in English, French and Spanish, the three languages in which it is translated. I also prepared the for...
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Changelog: - Game Portals Fully works now - Fix show key binding tips - Fixed Spirit Walk shader not working - Death Walk now works Thanks glKarin for their con...
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Just wanted to share a quick update and sneak peek on Mortar & Pestle! We are still in the editing phase with this project. However, I am able to share an addit...
Changed In-game version to V4.0.1.0. Updated ES & RU text files to fix spelling/translation errors Fixed Painter Thought bubble drawing incorrectly Fixed incons...
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1.1 is ready to be released! here are the changelogs: -inputted copypastas, now can have a mix of arrays and standalone tiles as difficulty tiers -warns you if...
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The idea machine broke so for this devlog i am keeping things stupid simple⬇️ https://erudox.newgrounds.com/news/post/1530225...
Hello everyone! OIIA Maze is a cute puzzle indie game where you solve mazes as banana cat, with OIIA the spinning cat watching your moves. When OIIA sees you mo...
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- Minor improvements to the UI animation...
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Help the airborne Elves deliver their presents to the right targets
Changes Music Fixed Tracking Loading UI Action Logic for Pause Menu...
What Changed Over the past week I realized the download link for the Contemplative Fantasy pack was still set to “hidden” on itch.io. The pack itself had be...
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Changed around the Golden Dawn to better capture the fantasy of a powerful mage who wound up in the LANCER universe. It now uses Overshields as a casting resour...
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La beta de Rolling Duck ya está disponible!!!!...
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Recoge el queso/margarita para llegar a la luna/sol siendo un pato con ruedas!!!!
Aloha, gamemasters— The DnDungeon Blueprint Assets pack has been updated with a new grid pattern (found under the Pattern Fill tool) to allow you to create gr...
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Basicly a simon realm lover asked me to add an sb3 file, so i did...
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New name! Lots of new polish and bug fixes. Game is retitled New Icon on all platforms Replaced the Public Domain sound effect with one I created Single-Purchas...
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Fixed a small bug wherein cycle mode didn’t activate with loupe mode Changed pattern scale so that the max size is smaller Added more features to the free Lit...
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Current Release is just the menu...
Get away with your heinous crimes!
Ball Pit Battleship: Arena is done! You can play 1.0 right now :)...
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This isn’t just an update — this is the one that redefines Racing Dash 2D. After months of iteration, testing, and polish, version 2.0.0 brings the most sub...
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New Features! You can now use tooltips for individual choice options. This can be a fun way to communicate with the player or provide extra context for certain...
After a few months of work, I've got the game to the point that I can begin work on a new version! It's still in the beginning phases (and I undoubtedly still h...
Hey, leute! Updates hier! Paracreat, befindet sich zur zeit in der letzten Phase der Entwicklung. Es fehlt nicht mehr viel um das Game endgültig fertig zu stel...
After the last build, I fixed some more bugs and and balanced the audio a little better! This new build is set up for bug-testing, and the player starts with en...
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Hello! I've updated the game and added/fixed the following: Moving BG Layering issues Cool easter egg where you can flip a coin (and it works) Fixed issues when...
Kiloton: Black Company Demo Update v0.2.2 Fixes: Fixed bug with raycasting The game will now delete old, incompatible saves YOUR SAVES WILL BE DELETED...
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Trail of Monster è un gioco di ruolo dove interpreti dei Cacciatori che vivono in un mondo selvaggio, abitato da creature misteriose e pericolose. Ma non è so...
Discord: https://discord.gg/MTaxV78AQ8 April 23rd 2025 I've been very busy fixing things and making new additions since the playtest session *and* since sort of...
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Hi everyone, after receiving some awesome feedback on reddit I am working on a major update. The major focus is generation algorithms and performance improvemen...
EARLY DANDY'S WORLD UPDATE!!! (Can also be seen on the front page) Additions: 2 Toons (Looey, Glisten) thats all the major stuff what do u think bug fixes? Yes...
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La nueva actualización 1.2 , se lanzará el 24/4/2025 a las 19:08. NOVEDADES EN 1.2: - NIVEL 3: IGUAL QUE EL 2 PERO CON UNOS PEQUEÑOS CAMBIOS - NIVEL 4: AÑAD...
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MausTiki es mini-ambientación en desarrollo para Mausritter donde se explica como son los roedores de las islas del Pacífico y se describe Kaona Iole, una com...
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I have had classmates, friends, and family playtest this game with me so far. So far successful!...
I'm a new indie game developer releasing my first game. I know it's not much but i would appreciate it if you guys gave it a try. Any feedback and constructive...
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Introduction: As per the next plan, we'd have to convert the code made for single-player to work in multiplayer mode. This could be easily done by making some m...
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