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Devlogs Page 1973

Multi-Touch Fixes
- Multitouch Image Indexing - Bugfix - Touch Device Support - Controller Bugfix - Other improvements...
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v0.05 (Update)
The v0.05 Update is Here! Note: this update is expected to launch at some point today, Check the Room of Secrets Launcher or Komodo Launcher for a Update. Contr...
Update 1
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Added a new zone, the Challenge zone, it's level is shown by the C # on the rock. To beat it you need to both beat all the enemies (that you can't recruit by th...
Version 1.15
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DISCORAMA v1.15 Minor bugfixes...
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You need to find GASOLINE
Catching UP!!!
HI Welcome to the first Invasion Developer Log! I am here to introduce the project to its target audience. If you have read the project's main page here on itch...
Some bugfixes
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Version 1.2.2 is out to fix some issues! Fixed clipping issues when gauges show their values in current/max format Fixed gauge colors not being applied for ATB...
Win Streaks, Promotions, New Perks
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Major Update
New Features: Win streak and promotion system! When you win a game, jerry gives you an extra challenge, and your extra time is converted into "career progress."...
2 files — 0.1.15
Browser Build
Major Update
Magitek Armor Battle Vargas Battle Returners hideout...
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A 8 bit style demake of a classic Rpg
Update v1.2: Fix crashing bugs
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Fix 2 crashing bug where: You select an empty slot in the decorable selector You use Q/W to navigate through decorables...
2 files
Pokemon EmberRed V1.1
Fixed game-breaking bugs Made optimal changes Made certain battles losable...
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v0.19.2
Added the option to run Lisien without connecting to any database. This is mainly useful for testing. Instantiate the engine like Engine(None) to use. Rewrote t...
3 files — 0.19.2
Bug fixes!
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I've just updated the non-vr version with a whole bunch of bug fixes, including: Fixed greebs spawning in the dream world and not moving Fixed greebs not findin...
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Demo version 0.1.1 - bug fixes
Fixed some bugs and added some stuff. Spells now have detailed combat logs, displaying name of spell and amount of damage done Fixed CURE spell, can be used at...
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New story chapter 1 in development
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im starting to make the cutscenes of chapter of the story in my game :D...
Bug fix
Fixed a bug where clicking on buttons wouldn't work if the window was resized...
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✨ New Update (Free Upgrade!)
Major Update
🎁 Added 31 bonus textures featuring miscellaneous medieval areas — including houses, harbors, alchemy shops, and other inhabited town and city elements!...
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Moving towards a demo
Made an intermediary release with the main features as such: 1) Improved (supposedly) fast projectile behaviour at low framerate 2) Further modified enemy roste...
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Text and Death
Made it to where the spirit fox can control the animals. You can switch actions with the mouse button. It shows up on the HUD. Also made it where the HUD now ch...
Обновление книги правил
Major Update
Добавил механику кулачного боя и разницу в ее навыке. (Возможно введу отдельную ветку д...
2 files
The Bunker Busting Minor Update
Continuing with the minor updates, this is a refresher of all the bunker scenes in the game to date – hence the title, as I am sure some of you eagle-eyed rea...
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Made with Shoot'Em Up Kit 2D
Tech Discussion
Dumbot had a very humble beginning — not as a full game, but as a technical demo. It was originally developed as a template for our old Pyro engine for Monkey...
2 files
Update 2 - Visual Redesign
Major Update
Plans for future updates Improve the visuals of blocks and make them more intuitive Add unit stats display Add global digging progress bar across all levels Imp...
Version Alpha R3 Release Notes
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Hi all, today this plugin was updated to version Alpha R3! This version adds a coordinate system to the world map. You can have coordinates for both the player'...
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characters pack 3
Get Ready for characters pack 3!...
Update (Ver. 1.2.0)
Sound is enriched by some BGMs. (Thanks to Yosuke Matsuura and DOVA-SYNDROME.) A minor improvement of graphical user interface: Tooltips for some icons are intr...
3 files
Version 2.1.4
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Change Log: Added keyboard shortcut to pause/unpause the simulation with Ctrl + Space Advancing a single step while paused is now down with the Space key Added...
3 files
2month Progress Report
It's been about 2 months since I dropped the first demo, what a rough experience that was - BUT I got some fantastic feedback so let's take a look at some of th...
Fixed bugs
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Fixed load save bugs! Hope you enjoy rizzing up Musume and DADDY with your new LOAD SAVE!!!...
2 files
Minor bug fix - edit uploaded!
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Based on feedback, we found a bug that impeded player progress. We have fixed and re-uploaded the build, so if you have previously downloaded the game from itch...
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Code Crack - play in browser
Welcome to Code Cracker, where silence is not just a feature - it's the challenge. In this unique, no-sound puzzle game, you'll face an infinite number of level...
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0.1 out :D
Major Update
5 rooms, four noisy neighbours, three paintings and a very scary jump scare...
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Released: Throbby Heartache (Enterprise Version)
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Major Update
The game "Throbby Heartache" (Sequel to Throbbin' Headache) has now been released for the Enterprise Home computer. This is the third of my games ported over to...
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Less is always more - reducing the gameloop
Game Design
The larger part of my own confusion when deciding on how to ensure that hand refreshes were not unfairly benefiting one side over another has meant I have spent...
New build, new look
This is a big update with a NEW LOOK new features like missions, unlocks and abilities lots of small improvements so it means a lot if you can test it and give...
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🚀 Demo Release: Try PowerSphere Now! 🚀
I'm excited to share the very first demo of **PowerSphere** with you! This version includes: - 4 cosmic levels - Special power bricks - Time-based challenges to...
No Eyes Left [The Miner] Changes forever! :D (Even the name)
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Major Update
Hello everyone! :3 Today’s post is a bit of a hybrid between a general update and a technical devlog — because the game is changing completely . Let’s div...
Our First Update!
Hello Friends! I am happy to announce we have completed for our first update for 'Don't Get Sued'. Thank you to everyone that has played and shared feedback on...
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Aracnocide updated to 2.9b!
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Sorry for keeping you all waiting! The mod is updated to fix overall problems with the overhealth bar, monsters and some last minute things that didn't made it...
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Android version released
Major Update
Android version of the game released ...
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I've got a tumblr now
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Hey again! Due to popular demand (and because CuriousCat shut down), I've opened up a Tumblr askbox. You can also submit fan content, if you like :) Here's the...
Improvements aplenty
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This is a big one, getting closer to that 1.0! The following are some of the major changes, but to be honest, so many details have been tweaked that I've lost c...
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0.0.24
- Added caves / indoor areas - Added more map and deleted some areas. - Slight animation adjustments - new music - a new guy!...
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Fill Up The Hole 0.16 & Steam Demo
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Added more sound effects Some rebalancing Fixed some bugs Changed some text and added QoL features There’s still an issue with peons getting stuck sometimes...
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The 'Okay, Now it Works' Patch ✨
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UHHHHHHHHHHH..... Okay, so remember that big Godot port announcement a bit ago? Exciting times! Buuuut... the initial launch was a little rough around the edges...
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Prototype
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Major Update
A prototype that will eventually become a game. In square guy, you avoid triangle guy because he is square guy's bully. Please give suggestions on what I should...
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Patch Notes V0.0155
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Another smaller update focused mostly on bug fixes and improving some aspects of the game. I forgot to change the update version on the main menu but no big dea...
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Die Deutsche Übersetzung der FlowFit Mod wurde auf v.0.3.1.1 aktualisiert!
Ich hatte die FlowFit Mod ins Deutsche übersetzt und die Mod wurde seit kurzem auf die Version 0.3.1.1. aktualisiert , dementsprechend habe ich die Deutsche Ü...
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Devlog 2
Gameplay Prototyping In beginning game prototyping, I began by importing a third-party automobile controller from the Unity Asset Store. While the underlying as...
🎉 Guess what? We're on Steam!
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Major Update
Guess Me If You Can now has a Steam page ! Add it to your wishlist and be the first to know when it drops! Havе a wild idea or must‑have feature to improve o...
Reworked Cover Art
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I have been learning to use GIMP and made a new cover for this project. I hope to update more of my older projects soon...
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