Devlogs Page 168
And here's Johnn... I mean 0.5! AKA Part II of Crafting & Thievery! Not much thievery this time around. Added Stacking to the Crafting Result slot. Added new it...
Up to 66 sprites now...
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Multiple main characters for Crystal Genesis, Overworld, Demon of Eternity, and more.
Corpse Collector TD - Update 1 added music added superpower for Skeleton King added new class: Necromancer Youtube Movie below: Corpse Collector TD - Update 1...
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Shadow verse Beginning the book is fully released! Мир теней Начало книга полностью вышла!...
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The Ranger is now playable! Fast, mobile, and all about staying out of trouble while you melt things from range. What's New: Full Ranger class with ranged comba...
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Added keyboard shortcut - Delete. Select asset(s) and click Delete to remove them from the explorer with ease. (make sure you have deselected everything from th...
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I’m working on the Age of Discovery (working title), an action-adventure game for Playdate set in 15th-century Portugal. The game is meant to be built around...
Hey everyone! I've added a few new buildings to the pack! This includes: Supermarket Town Hall Clothing Shop The supermarket sign is included in both a lit and...
Hey, Engraved! Super exciting news: I was approached by Spencer Campbell, the designer of RUNE, with an incredible offer to partner with him to bring three of m...
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http://www.ebios.club/article/520267340.html 海底神殿の秘宝 更新報告5 海底神殿の秘宝 海底神殿の秘宝 更新報告5です。 更新...
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The end of the world shouldn't be held back by something as trivial as "installing files" or "having a decent GPU." We’ve been locked in the dev-bunker, fuele...
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I’ve spent the last year or so polishing the game and improving its gameplay, thanks to all of your awesome feedback and suggestions. I hope you like the new...
Thanks to doomslayer12345 for letting me know that older processors can struggle with UE5's default setup. I've hopefully added a fix for such systems. Changelo...
2 main new possibilities : - Interact with people (discuss/deal) (20% done) - Space ship fighting (40% done) + General updates (fight against humans, cities/vil...
made it so that with the "i" thing, you can put "sin1,3" and uh it'll do sine wave stuff...
【Major Update】Ver.3.0 Release: Redesigned Reveal & New Content! 【メジャーアップデート】Ver.3.0 リリース!正体公開の演出刷新と新...
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STEAM wishlist for the extended version of Ignore the Blackbird is now available! The response to our game (made just in one-week for the game jam) was far beyo...
Performance improvements Calculating arrows is now about 10 times faster and stutter less Theme generator Added shapes to themes for easier visibility of the ch...
1 file — 0.66
v1.0.2 — Launch Patch Fixes Fixed login and register buttons not working in release builds Fixed characters spawning at world origin (0,0,0). Humans now spawn...
3 files — 1.0.2
This is a small update where I re-ordered the directories to make them better fit my hex tile map editor Hexxmap . I've also added palette files, which will be...
2 files — 2.2
Devlog – Chapters 1 & 2 Nearly Complete After months of work, Chapters 1 and 2 of Restoration are finally coming together. These chapters introduce the core o...
Update for Faffo at Rock Bottom. When I uploaded the game in a hurry to publish it years ago for the Pixel Game Jam 2024, I sadly did a big error that skips ent...
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I've only changed some folder names and updated the documentation in regard to Hexxmap . Sorry for the interruption! :)...
1 file — 2.3
Update 1.1 - Mobile Fix I noticed some minor lag in the game on phones, so I optimized it a bit 😁 - Fixed phone controls (you can now hold down the button an...
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Initiating Neural Link... Connection Established. I am incredibly excited to announce the release of Chamber of Echoes , a text-based cyberpunk RPG built entire...
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Hello to all the friendly neighborhood thieves reading this! The popularity of Outclaws has been awesome to see and I'm so grateful so many people have download...
V08&_A (22/3/26) New UI controls (ALT/Middle mouse/arrow keys) to PAN Mouse wheel to zoom or PageUp/Down Double-Right click to delete nodes CTRL+drag nodes to c...
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January was all about pushing for a proper play test version and make the first public approach for early supporters. A lot is being done under the solo dev (on...
Added three new backstories, 2 for Julian and one for Silver Spider, not yet revealing their name...
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Hello. Thank you for using War and Politics. Guiding you through the update #9. 【Update】 - Rebel System Added Rebels can now apear through the algorithm. Ca...
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It's been a while since the last update, but this one brings a new dungeon , a new character + starting background , a couple of new Sigils , and more. New Dung...
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- Money / gold reward from all events, pirate victories, and contracts now increases/ scales with your total distanced traveled up to 100k miles (This was how p...
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So, it might look like I’m not working but… I mean… I am working to fix mistakes made by past Fankikuri, that stoopid eediot. Anyway… During my peregrin...
Hello everyone! I have good news — I’ve finished a patch that improves the gameplay and adds some special free content. Improvements to the main story , esp...
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The light of the Aegis is stronger than ever! After a week of intense development and balancing, the first major evolution of Aegis & Abyss is finally here. I'v...
First off let me start that I have never written a postmortum before so bear with my if my thought process is a little all over the place. Every single project...
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Devlog #4 — Back on Track Hey everyone, It’s time for a small but honest development update on Life Incremental: Dynasty . To be completely transparent —...
New in Beta 2.0: The map is now larger, and the world borders are no longer visible. Additionally, smoke now rises from the chimney, new items are scattered acr...
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Using the scene from last week, I downloaded the assets from MyLO and imported them into the project. I the player health script was using TMPro so I went and m...
1.1.0 Update's improvements: -Settings menu -Little improvements -Bugs fixed Mejoras de la actualización 1.1.0: -Menú de ajustes -Pequeñas mejoras -Bugs arre...
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No more health bars! the damage system is almost identical to war thunders, furthermore the damage indicator model thing from war thunder has also been added to...
Every week a buddy and I are going to make short games to hone our gamedev skills. I worked up a random generator that provides a mechanic to focus on, and an a...
GameJam build of Blade and Bloom version v0.4.0...
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Blade = Bloom
The Mod greatly increases the enemies on the map, as always you have 2 options, take the key and run away, or face everyone and take the key from the enemy....Y...
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今週やったこと / What I worked on 実行ファイルの出力について試しました。 Tested building executable files. 開発メモ / Developer No...
Release Date: March 23, 2026 Platform: Itch.io As a Senior Software Engineer and Web3 Developer with over 50 years of experience in systems architecture and sig...
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- Update v1.2.1 Fixed some bugs lol...
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An idle alchemy clicker completely generated by AI. Works perfectly on your phone!
Live Tracks Update V1.2.2 Removed Snowmen Rockets Added Misc Volume Setting Added All Enemies To Liminal Biome Pool...
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Smiles. I edited a bunch of the zine. I actually did this a while ago but I got lost in the version history sauce. The main thing that is a bother is that some...
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