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Devlogs Page 1678

Actualización #1
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Después de 5 meses, decidió rehacer todo el juego, y está vez, mudándonos hasta la infancia de Ashley, más que nada para mostrar un poco su vida antes de l...
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Lost Poly v0.0
Fixed textures, mobility, items, hotbar, and improved lighting...
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Found an Old Fan Game: Catch Sonic (12+ Years Old!)
Major Update
While digging through my old external hard drives the other day, I stumbled across something special — one of the very first games I ever made, over 12 years...
1 file
7 Days is out on itch.io!
Major Update
Hi! I'm Daver. I just released my first serious game ever, it's called 7 Days. It's been available to buy on Steam for 7 days now, but I finally got access to u...
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First Publish
Major Update
Howdy Y'all! This is the first publish of a simple 2d shooter. I have a few outstanding things I want to work on but I wanted to publish it to get it out there...
2 files
Leaft in the water but still burning.
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This game is not dead. I've been participating in multiple jams recently but I have spare time for this game. I've made many updates to the game. 1. I've fixed...
Working on Destruction & Interaction in Sancta
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Over the past few days, I’ve been focusing in Sancta on destruction and object interaction within the environment. This means that certain objects can now be...
Devlog07: Work Flow
Game Design
Reflections after 1 month of this project. Git hub commits using Sprint # does not match original plan. Workflow has evolved - I am starting to find a system th...
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Update 0.0.27 - military part 1
0.0.27: Bugfixes: Military rounders can be placed in drop pods. Changes: Almanac is opened with right-click. Mousing over running forge changes mouse to wait sy...
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Update 1 Patch Notes
(English) Update 1 Patch Notes Map Variants - Added a new variant to the Bonus Mode: "Afternoon". -> This new variant changes the visual appearence of the map a...
2 files
Change of showcase images
Marketing
I simply change the showcase gift of "cleaked figure" and "amored soldier". These look bad because Anyways the gift is merged with this Python program if someon...
Page updates
Heya everyone Michael here, This is just a quick update to say I have finally updated the images for Defend from Candyland! on Itch. I'll be the first to admit...
Restyled The 4
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Didnt like the orginal design of the number 4. So i finally got around to changing it...
4 files
Small update
Changes: The campaign difficulty has been increased Added animation of the checkmate move Added highlight of the last move Added bonus level Reduced animation s...
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Batch 4
2
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Ok, so a wild one this time... Some hundreds of small abstract pieces you can use for filler art, decoration, doing bigger puzzling pieces or use as samples. Ho...
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Update v1.1 is live!
Patch Notes for 1.1 Added: Collisions to the outside of Mini Market Collisions to the notification trigger so you can't clip out of bounds A few more flickering...
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Card Warfare
Game Rules Preparation Rule *Each player starts the game with 100 Morale *Each player starts with a deck of 30 *From the deck each player receives 5 random card...
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Build 0.4 is now out!
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35
Major Update
Hey! It's still under 1 year, right? Sorry for the delayed update but I present to you update 0.4 of A Glimpse of Memory. Featuring the last love interest, Zand...
3 files
Devlog 0.0.1
Major Update
version 0.0.1 -basic functionality for pistol, ak47, and revolver -ammo functionality for pistol plans for future: -ammo functionality for all other guns -remot...
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Update v0.0.2
- Updated UI elements - Updated fishing rod texture...
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lil fishing game
GrappleGun Tech Demo Out Now!
Major Update
Welcome to GrappleGun (name is a work in progress): a momentum-based 3D platformer where you and your trusty grapple hook blah blah blah I don't have a story ye...
On memory usage
Tech Discussion
As I’ve previously discussed, Apus runs on NRender, my custom multimedia middleware. NRender has been designed first and foremost for the Playstation 1. It’...
One Summer Night - Post Mortem
Postmortem
🌙 One Summer Night Every thirty years, on a single summer night, the God of Darkness stirs from its slumber. To keep the world safe, the faithful perform a s...
3 files
Added separate files for all sprites. v1.1.1
Added the option to use either a single sprite sheet or separate files for all sprites, giving more flexibility in asset management...
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Gladiator Command – v0.550 Major Update
Major Update
This update brings a huge step forward in polish and balance for Gladiator Command . We’ve focused on making the experience sharper, fairer, and more rewardin...
Take the Skinwalkerx1000 Survey, if you want
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https://docs.google.com/forms/d/e/1FAIpQLSevQojOrSKDSdAkLOMRFfV5yOMqBhET1_9eFJmc5O8WBeyjsw/viewform?usp=header And yes, Chapter 8 is well into development now a...
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v2.9 - Fixes
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Fix: Strange behavior and interactions due to overlap? functions Notice: Partial guide on discord server...
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I made a FNAF fangame about Kasane TETO lmao.
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Why not make a FNAF from TETO PEAR?...
2 files
TBWT
v0.4.0
- Added navigation/flight assistance, which essentially amps up breaking a bit, adds auto break for linear movement and damping for angular movement. Can be tog...
Demo Day 64: book saving hotfix
Book progress should now persist between sessions...
4 files
A cool and slick puzzle adventure game
D.R.I.F.T. - Demo v0.6 is up and running! Download it now!
1
Major Update
D.R.I.F.T. Demo v0.6.0 We’re excited to announce the release of D.R.I.F.T. demo version 0.6.0! 🚀 This update brings important improvements to both gameplay...
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Bug Fix 9/6 for Passage Link
Fixed broken link that appeared in certain pathways as "Are you afraid of death?"...
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Beta 0.11.0: Energy Update
Beta 0.11.0: Energy Update [Ukrainian]------- Beta 0.11.0 вийшла 🎉 Приготуйтеся до революційноі механіки в грі!...
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📢 New Free Asset – Simple PSX Character
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Major Update
Hi everyone! I’ve just uploaded a new freebie for all retro game lovers: a simple PSX-style character It’s a small low-poly model made with that classic Pla...
Game finished!
Major Update
JADAW is finished! It’s been exactly 1 month and 3 days since I finished the first version of JADAW. I had many ideas that didn’t fit within the Game Jam’...
2 files
Revision 70
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WHAT'S FIXED • Game crash from finishing any battle • Battler positions being swapped, causing inverted win/loss states...
3 files
Aurix Engine Update 🚀
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Tech Discussion
This update brings several improvements and fixes to Aurix Engine: Added new scripting functions Improved English text across the engine Fixed various bugs Impl...
2 files
New Game Modes!!!!
During playtesting, there's been some positive feedback around the modes that allow multiple players, especially the "Capture The Flag" mode. But that mode requ...
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Game flow and the various screens that help it!
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Game Design
In this update I just wanted to showcase some of the progress being made on the various menus, hubs, and transitional screens for the game. Personally I really...
Version 0.0.053 - Action Point Cost under the Action Buttons
Why not put the action point costs below the button? Now you can see how many action points it takes to use your sword and healing power. I'll retire the yellow...
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Devlog #8 - Small steps toward the next release
Game Design
Hello everyone! Here’s another small update on how the game is progressing. The release will likely shift closer to the end of September — as always, I’ve...
0.6.1
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DIISIS 0.6.1 2025-09-04 Oopsie it's the patch for a few small things General Make a few functions private Add a hacky workaround to force the internal documenta...
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Rampart - Initial Release
Major Update
Easy color ramps for Aseprite are finally here! Meet Rampart, a quick and easy way to generate perfect ramps between any two colors of your choosing. Need some...
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Devlog #3 Mountain
The mountain area is a fair deal bigger than the previous areas. Going up and down a mountain, plus traveling through caves does take a good deal of time. I lea...
Attributes, Checks and Saving Throws
Game Design
Buckle up as we’re on the road to writing our own Fantasy Heartbreaker and I’m going to kill some of D&D’s most sacred cows! Previous Entries in the Serie...
Act 1 Released
1
Marketing
I got so caught up on CaseOh videos that I had to work on a short horror game for fun, I kept writing possible ideas, and I have almost the complete story writt...
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Thank you for 300+ dowloads! (Plus announcements)
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Hello hello! I would recently I Just Want A Boyfriend! hit 300+ downloads! Thank you to everyone who has played, rated, commented, and downloaded the game! To c...
Version Alpha R2 Release Notes
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Hi all, today this plugin was updated to version Alpha R2! This version adds the ability to draw flavor text, headers, and images in the jukebox display window...
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Version 0.6.2-alpha
Bugfix with version 0.6.2-alpha. Changelog Market Manipulation had a bug drawing only 5 cards even though it said 6...
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