Devlogs Page 1673
Free for Clicker and higher tiers! https://www.patreon.com/posts/dungeon-of-keys-137975611 Deep in the Dungeon of Keys the only way to escape each room is to co...
I hope you're happy...
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New level demo + buffed boss fights and fixes
After a long, long hiatus, UNION has a brand-new update: v0.3! To compensate for a lack of updates, this new update is jam-packed with new content to further en...
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English I’ve been working on the online multiplayer system, and for that I decided to use Unity’s services — though I had never touched them before. It to...
Plongez dans l’horreur comme jamais auparavant. Sanglume , le nouveau jeu d’horreur 3D, vous emmène au cœur d’un manoir oublié où chaque couloir cache...
We are sorry about how long it is taking. We have to use penguinmod to make this mod maker by itself and making import to SE(Slimes Enchanted) through file down...
Hello, everyone! This is Lucky Cat, the solo dev behind The Silent Kingdom. I'd like to offer some updates on how the development for chapter 2 is going. I've b...
I applied the rotation modifier to the wrong node and somehow didn't notice. Now it's been applied to the correct one. I could use some gameplay testers... :P...
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Removed Transitions as they were FPS Depended which made things pain and ruined speedruns. yay...
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YEP, THIS IS THE FIRST RELEASE OF Morphbound: Test In Progress (Early Access Demo) The game is obviously not to be considered finished. Not even close... I'm pu...
Hold B to strafe. Fixed some bugs...
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Named after that band from the 2000s.
I’ve changed the tutorial a bit - it is now back to being a bit more user-friendly and will hopefully suffice until I can implement a cleaner more intuitive v...
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After this tutorial, you'll know how to create readable papers, just like those in Baldur's Gate 3. NOTE: This tutorial is only doable with version 1.3.0 and ab...
Hi everyone, and welcome to the very first devlog for Coder Supernova ! This project has been brewing for a while, and I’m excited to finally start sharing it...
Using Memao Sprite Sheets with RPG Maker Normally, RPG Maker's built-in character animations use a specific format: a sprite sheet with 3 columns and 4 rows. Ho...
This is the last designer’s commentary section, where we will discuss the GM-facing mechanics. But first, let’s finish the creation of the character’s des...
Basically the lighting doesnt suck on web anymore, also added fullscreen for pc (oops i forgot to send this, this was meant to be sent 2 weeks ago)...
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Hi guys, some of you have been asking for progress saving and loading, so it's finally here, along with some updates! We've also released the game on Windows, f...
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Happy 2-year anniversary to 'Hangout with a Neko Girl'! I've officially been working on the 'Flavor Update' for over 2 years now... I think this is what profess...
Ever More Little Fixes: All Hammers Have Proper Hit Stall Better Explanation Of Hammer Types In The Tutorial A Little More In-Game Dialog...
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Changes Added links to GameBanana in the Extras menu. Fixed issue with audio cutoff not resetting properly. Fixed oversight where the health warning overlay was...
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First of all — a huge thank you to everyone who downloaded, supported, rated, and shared the Dungeons & Pixels RPG Pack . Because of your amazing support, the...
Tanabata: Path to the Stars Released! All information you can read on game main page https://vl-play.itch.io/tanabata-path-to-the-stars...
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so uhhh basically wrath was impossible because of the exits i think i fixed it...
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PilgrimsValor launched! My first game, Pilgrim’s Valor, went live on itch.io today, 9/6/2025! A faith-based 2D shooter where you use Bible verses to fight fea...
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Launching the early prototype of Coming Calamity's new project: Arbritratum. In this Papers-Please-like, you must sort through the documents of a faith undergoi...
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V1.1
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Hello, Update V1.1 has been released this update has some bug fixes related to animation sequences breaking and 2 physical tests are now available The cube test...
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You can now use the arrow keys to walk and press the Ctrl key to crouch...
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New version with more levels act its very fun still early access...
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classico para pc, jogue coop até 4 com seus amigos!! CODIGO FONTE UNIFICADO, QUEM AQUISER PODE MODIFICAR!!!
A week ago I released my new game. It's called "BREAK" and is a game about breaking up with your girlfriend inspired by Doki Doki Literature Club. When I releas...
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4.1.0 Beta 2 released. I bumped the version from 4.0.0 to 4.1.0 to distinguish it from the mainline older DolphiniOS with UIKit. tvOS update was not necessary s...
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In the upcoming version 41 i will be adding: -Landing gear rework...
Hello everyone! I just released Moth Hole, a one-page TTRPG about a party of adventurous bugs! So, to start off, I did not mean to release this the same day as...
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Chagelog for v0.1 Fixes: Improved performance by switching from Unity 6-1 to 6-2 This should also fix the issue of game being stuck on loading screen New: Added...
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Tweak to prevent unintended backtracking...
A cool and slick puzzle adventure game
העדכון 1.2.5v עומד להתבצע כולל תיקון בקטיעת הדיבור של עוזריכייפי, תיקון בספירת הצפנה וגם ה...
06/09/2025 + новые камеры + новые кнопки в меню читов + новый интерфейс времени и ночей + новые...
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One month has passed since the first release of the jam version! I’ve decided to release a private “work in progress” version. If you want to test it and...
BASIC COMPLAINTS !! WELL THINKING AND BRINGING THIS CONCEPT TO LIFE WAS QUITE CHALLENGING DOING AND PUTTING ALL THE STUFF TOGETHER IS QUITE DIFFICULT WE HAD THO...
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A new update of Dodge Wall has just been released! This new version features a complete graphical overhaul improving how the me Complete Change log: Update[...
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Hey y'all, Wow.. I never thought I would be here, writing a "devlog" post about anything I've ever made. Now keep in mind, this is far from anything impressive...
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Hello Players! It’s been a good month since my last update so I thought I’d take the time to update y'all on what’s going on BTS! 1. WHATS WITH THE DELAY?...
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To all my weird creature enthusiast friends! It's been a long while since I did any work on Overgrown and honestly, that's a heckin' shame! Earlier this year my...
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