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Devlogs Page 1668

Update V0.1.7.2 QOL
Patch Notes: Added a new stats screen when the game is paused Changed the extra life UI Fixed a bug that caused looping sound effects to persist between scenes...
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Muzik!
Game Design
Now with music and soundeffects to fly through the deep cosmos!...
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The Fade - Foundry VTT Sheet
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1
https://github.com/colearkenach/thefade-foundry It's not 100% done. But, it's workable enough. It'll be receiving updates because there's a few known issues (na...
Version 0.2
Tech Discussion
Removed all GOTOs and code transformed to use PROCs instead. The game as such does not change. If I had to make this change again, I would have created a new pr...
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Graphic Designer (Amiga) - Beta 1 Demo
3
Hello. Today I released V0.6k, Beta 1 demo, which went out to backers last month. It is a continuation of the project with some new bits added, most notably the...
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GRAVMETAL 2 PREORDER AVAILABLE!
You can now PreOrder GravMetal 2 and get a nice ticket to prove your purchase of your preordered copy of GravMetal 2! The Ticket will get replaced by the Actual...
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Reached 100 portraits
1
Major Update
I finally got around to drawing the last five portraits, so now the package includes all 100 portraits. I hope you can find some good use for them!...
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NEW CHARACTERS
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NEW CHARACTERS - SEASON ONE QUEEN YARA Queen Yara worship the Mother of Waters, so she can control and create water. She is the 1# Wrestler from the Mixed Wrest...
Beta 1
Made it to Beta who hoo! Fixed the bug in Alpha4 that broke the game, and plenty of other issues. Some additional graphics but mostly bug and logic fixes...
3 files
Great opportunity!!
Now you have the opportunity to purchase this incredible 3D model for half price. This character can be a great base for creating your project, whether for a ga...
5 files
Devlog 6 - Environments are Complete!!!
5
Game Design
Every environment, object, and interactable scenario in Divine Omen Chapter 2 is officially complete! That means the bulk of the artwork is complete but there...
Game Log 1: Experience
Game Design
Use the following questions as a reference for your documentation. Feel free to edit the format. How would you describe your game? The message is about human an...
Game Log 1: Experience
Game Design
Our g ame idea : A cooperative board game where seals fight for survival in a future Netherlands, as rising seas open new habitats while government dikes, islan...
(Update 16) 3 New Hairstyles
I've added 3 new hairstyles to the pack! I'm currently working on a new tileset that might take awhile, so expect a few smaller updates like this one until that...
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Prologue
Key: C BPM: 100 For the first track, I pitched the hi-hat to make a ticking sound since in the quiet of the night, sounds become more pronounced. I used a pad a...
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General Update
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Time for a news update! It's been too long since the last, but things have kept me exceptionally busy. The launch of the Corebook has been going great and I'm s...
Chambers & Crops Demo Update 0.3
Hello everyone! This update brings some quality of life improvements, dungeon/farming adjustments, and bug fixes. Inventory management is now smoother and easie...
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Game Log 1: Experience
Game Design
Use the following questions as a reference for your documentation. Feel free to edit the format. How would you describe your game? This game was created to demo...
Please Wait When The Game Starts
1
Tutorial
Refresh The Page After 10 When The Loading Please Wait Screen Appears Because The Game Files Are So Much (No Game Files Will Be Downloaded To Your PC Is Just Re...
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A Wilderness Adventuring Draft
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Here’s a draft of something. It’s for wilderness adventuring. I really wrote this for myself, to get some ideas down on “paper”. It expresses some ideas...
Added new skin
Another skin to unlock...
Added transparent variant
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Thank you all for such a positive response to my work. I've added new variant you can download - Alpha transparent textures...
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Continue Your Game: The Jam Daily Devlog #2-5
Well, we've got a simultaneous big update and very minor changes over the past few days. I've refactored the battle system so it's no longer (as much of) a pain...
2 files
Boneless Blitz 1.1 video update
Major Update
I was meant to post this days ago but forgot to make it public+post The game has changed since this video (graphical wise) today I will be adding the final char...
a bug in a cold place is fixed
3
oops...
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A Deltarune fangame/demake for NES. Contains spoilers for Chapter 3!
Wasp Hunt VR - Wasp Queen Boss Battle Update
2.0.0 Patch Notes Added: New Wasp Queen Bossfight Boss fight triggers after surviving the initial waves of wasps Wasp Queen will attempt to eat all remaining sl...
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V 1.145
🍃...
Fantasy goblin girl for your 2D side-scrolling game
v1.3.25.9.2.0
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Design : prevented unintended solution for Visions from the Abyss (DLC3) reported here https://steamcommunity.com/app/1147890/discussions/0/604162514919452106/?...
3 files
Camino hacia la 1.3
1
Game Design
Buenas gente, actualmente estoy parado con el tema de la programación, sobre todo por temas técnicos, mientras tanto, estoy trabajando en varias ideas, sobre...
2 files
Version 2.0
Added menu and lowered resource usage...
2 files
the app of all time
Sins of the Floating City — Now Available! + Patch 2.6
Major Update
Hello everyone! We are excited to announce the release of Sins of the Floating City — the fourth DLC for Heads Will Roll: Reforged. What awaits you in the DLC...
Curse of Strahd Adventure Report XIII - The Wizard of Wines
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 13: The Wizard of Wines Blood drips from Davian Martikov’s mouth in thin, black ropes. He spits iron and v...
Chapter 2 Re-Design Progress
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Hey everyone! The progress in the update was made! You can check it out here: Thanks for reading!...
Eclipsed Gods — Burning VFX
Remember the dissolve + toon shader mentioned here? Well it was also used in the creation of this! First we set up the material! (The outline material will late...
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Added Affinity Publisher + Google Docs
This update adds a template for Affinity Publisher and Google Docs!...
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v0.21.8 no, really, fix importer
The importer didn't really work on Android last time. Now it does...
4 files — 0.21.8
We got an Campagin Extension
1
That's right, guys! I asked Kickstarter Support for an seven day extension for the campaign, and it's been approved! YAY! That mean.... Hero's College got more...
Alpha v0.6.0
Game Design
Added - The texts appears with colors (Example: Any reference to multi will be red, Chips => Blue, etc). - visual tags on the interactables (Example: Planet Car...
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0.2
UPDATE LOG: Calmi Town Music Inner edge added Fixed LVL system More LVL = More Damage Made it possible to die Start of Calmi Town Hidden gold feature! More enem...
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[Devlog] Demo 2 đang thành hình – Video test map mới
2
Major Update
Mình vừa hoàn thiện một đoạn thử nghiệm map mới cho demo 2, tập trung vào trải nghiệm rượt đuổi và không khí căng thẳng. Tro...
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A Year In Review/Roadmap
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4
This isn't going to much of a devlog, but more of a personal update. It's been over a year since I've released any kind of update to Stellar Fury. It's been a p...
Los atributos en Otaidokan
Game Design
Una de las características principales de Otaidokan es, casualmente, uno de los mayores obstáculos para los recién llegados al juego: los atributos. A difere...
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Version 1.3
Added ambiance sound effects...
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A horror game
Where you can get copies of The Bonsai Diary
2
Major Update
As you know from my last devlog , I Kickstarted print copies of The Bonsai Diary in June. tl;dr: Thanks to the campaign's success, you can now order physical co...
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Unwanted Imagination 3 v1.2 is out!
🛠️ Unwanted Imagination 3 v1.2 – Developer Log What’s New & Improved: 🔧 Fixed Vents: All vent issues are now resolved for smoother gameplay. 🎨 Im...
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ver.1.0
2
Major Update
Sprunki AU by Imasu0. Details → https://www.pixiv.net/artworks/133250771...
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update: puzzle redesign
Completely redesigned Level 6 (Unloopable) to serve as a better tutorial for X blocks...
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COLLECTING MONEY FOR TAXES IS NOW IN FN3
Major Update
THATS ALL I GOTTA SAY...
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Goofy Fortnite fan game :)
04/09/25 - Drafts BE GONE
Hi folks! Sorry for the long wait. I keep forgetting to press publish on the devlogs! Hopefully I did this time. There’s been A LOT of updates since my last p...
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