Devlogs Page 165
I was invited to a local event at the Omaha Luminarium to share some of my video games! I chose to show Plinko's Bomb Defusal as my main thing, and people reall...
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Beginning The development of let's circle back started as a way of staying mentally healthy and catching a break from this new reality after the pandemic. Worki...
Changelog Silent queue mode — Queue no longer shows popups for each file; errors are logged to Debug Log, final status bar shows summary with fail count (e.g...
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Fix some fonts and font sizes to improve the game experience...
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Some players reported that they were having performance issues even on low graphics. Without affecting higher graphical settings I've gone through and done aggr...
TLDR: You can now buy equipment and trail skills for followers in BazaarNet Six new combat profane ordeals and combat missions targeted for "me and my cultist b...
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What to Expect: 30 choices. You can replay this chapter and choose different options to see new scenes. Drama, fights, betrayal… and probably some emotional d...
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NEW UPDATE! Please replace your Yeximon_Battle.js with the new version! This will now include double battles and a major bug fix regarding freezes during level...
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El proyecto sigue creciendo y aterriza en otro de los grandes sistemas de 8 bits, ampliando las formas en las que puede jugarse la aventura. Esta nueva versión...
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Hi folks, here’s a minor update to the main PDF but a big improvement for the character sheet and Oroboro forms: these are all now form-fillable! As always, p...
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Building an Infinite Side-Scroller in Rust with Bevy I've been building a 2D side-scrolling platformer from scratch using Rust and the Bevy game engine, and I w...
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Hey y'all! So, as I've been getting into writing more and more through making zines and fan fiction and whatnot, I've grown even more dissatisfied with the qual...
🪟 Windows Instructions Running the Application Note: On the first launch, Windows Defender SmartScreen may prevent the application from starting because it i...
The Cherry Blossom Promise Free to Play Demo is now available on itch.io! It will be receiving updates over the next few weeks, and then we will eventually pivo...
2 files — Demo-0.83
Hola a todos. Hace unos meses, mi meta para este proyecto eran tan solo 10 descargas. Me conformaba con que un pequeño grupo de personas caminara por mi granja...
Level 3 is complete with its main boss, a new upgrading system, improvement in sound and visuals...
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Leaderboards Added leaderboards!* *Sorry, I’m too cheap to host my own leaderboard server (plus it’s a lot of work) so leaderboards only apply if you’re p...
I’ve just released the first public build of Too Many Gems ! This is a match-3 puzzle game fused with a falling sand simulation — where every gem is simulat...
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- Bug fixes - New towns - Multilangual support (russian language added)...
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Added being able to use i0-100 to change direction from 0 to 100...
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I’ve just released the first issue of Pattern Scrutiny, a gameplay design magazine focused on breaking down how core mechanics actually function in real games...
Added Idle animation for the characters. Unlock it now!...
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Pixel Art RPG Tile Set
Added quite a few new features. - Adds fractal water generation. Zones cannot be placed on water. Roads over water cost twice as much. - Adds pollution to indus...
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Hello guys, It's squishyballoon here and my 3ds inspired Unity 3D platformer, Peter's pitfalls is nearing completion. I feel like I've done what has to be done...
Scale Mail is now on Steam, with new levels and updated graphics! If you enjoyed the original version and wish to support us, grab it for 25% off during the Spr...
Finally updated main quest. Now its acceptable and can be done partially... Some bug fixes and minor changes. For later updates. Наконец-то обнов...
Welcome to the first major update for Pet the Rock ! I've been working hard to polish the game, add exciting new mechanics, and optimize the overall experience...
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Act III continues. Also, you can finally level up everyone's bonds to 5. Full changelog: https://steamcommunity.com/games/3608900/announcements/detail...
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Hello everybody, I just released a small update that changed some things regarding the Beastkin bonus stats and some grammar fixes. I also added a basic Yes/No...
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Two new supports, which are basically upgraded versions of existing Field Cook and Healer. New Head Chef Gives all adjacent player symbols energy, if it's not a...
1 file — 0.2.9
雲十方:最後決戰出場 或許出乎很多人意料,我會選擇雲十方做戰鬥人員。雖然我是黑白時期入坑,但在等決戰時刻時有...
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So I've noticed two problems with Hensen Hopper from a game design standpoint that I want to fix: It lacks a way to feel like you've won which is very important...
I've got a barely functional prototype uploaded, though it's very minimal at the moment but at least testing can really start. Currently there is no computer op...
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Version 0.37 is now available ... Added full support for the Steam SDK When playing through Steam, progress is now saved to the Steam Cloud Changed the visual s...
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We have replaced the old "Page-by-Page" manual with a new Continuous Scrolling Interface . This change makes browsing the rules and examples much smoother and m...
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Hello, today I added a lot to Eye cuts Added : added reset data button (only desktop version) added “Made by Wiktor SSS” text added four modifiers that chan...
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Right, last day, here’s yesterday’s progress =) So the current AI approach is just really simple A* and honestly that was fine and I’m not moving away fro...
Game finished! The following changes have been made: Conclusion added to demo narrative. Second playable level made completable (whoops). Demo level is now unlo...
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Added: -Houses on background -Moon Changed: -Rain Fixed: -Wire texture visibility...
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Sigil V1.2.0 Experimental LoRA Mode New “Experimental” toggle with SFW/NSFW modes Trained on 300k+ NL → Tag translations for improved tag accuracy SFW mod...
- Update v1.2 Added the Grimoire tab: Tracks lifetime collected items to unlock hidden lore and permanent passive bonuses. Added Constellation Skill Tree: A com...
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I just finished building a small clicker game with cats and tuna. It started as a simple idea, but turned into something surprisingly fun to play and iterate on...
Scribe can now clean up your audio before transcription. Two new options, both optional, both running locally: Denoise — Removes background noise (hums, hiss...
Hey, thanks for all the bug reports! Here are all the updates that have occurred up to the current version v1.05: Added mid-run saving when entering/leaving the...
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Hotfix Alfa 0.07.1 Correcciones aplicadas sobre la versión Alfa 0.07: macOS Corregido error SSL al descargar modelos de IA desde la pantalla de descarga del ju...
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In this update a lot of things got added like a new level online-leaderboard and much more!!...
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The CB game has been finally finished and its on a perfect state to play! just dont make absolute noise pollution mixes to this game pls play the game if you wa...
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One of the best things about this Unity 2D Farming Framework is how modular it is. I designed it using ScriptableObjects, which means you can add new content wi...
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