Devlogs Page 1642
i made a minotaur :D...
Explore,Kill,Craft,Openworld,RPG,Quests
I created character sheets for the three new classes similar to the character sheets in the core Daggerheart book for you to use! Still working on cards, but th...
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More updates! Animated movement for the player New pixely graphics for the player New pixely soundtrack and sound effects Burst chip now wipes out a 3x3 patch B...
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We have just released version 0.0.1.30 of Microlandia. Wondering what your citizens are talking about over at lunchtime? Wondering what they have to say about y...
1 file — 0.0.1.30
The game demo is pretty finished(I'm waiting for new textures). All new features(the old features was in the game jam submission): look down 3 saves settings ar...
Version 1.2.1 New additions: Added a command in DataLoader that allows you to change one tile in a tilemap at once. Added a new mode and associating name (both...
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Para complementar los props de la ciudad, decidí hacer algo que fuera algo muy cotidiano de México, para que también encajara con el centro histórico. Decid...
Ch4 Daily Life has released! I hope you enjoy it!...
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A Danganronpa Fangame: A game of reflection, our guests facing the truth of themselves.
Introducing my solo / duet game of discerning human from not. This one has been percolating since I first learned of the Second Chance System, and I'm glad to f...
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V5.1
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Adds Dagger Adds Exponential Fixed problems with duplicator Better number abbreviations and scientific notation...
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NEW UPDATE - THE HALFWAY MARK UPDATE 0.5.0 - Final location added "The Waffle House" - Story mode OVERHAUL: New character design, text engine, and more! - Bug F...
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Added animations of: - spear - smoke bomb - wind bomb...
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Day 3- Special Moves added. Each of the 3 Configurations have their own special attacks. Red- a radial blast. Blue- a super shot. Yellow- a land mine. These mov...
Spiritual watch released!...
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join jake and tobi in a heartfelt and slightly comedic😅 journey to stop...a..weird ghost!
Hi everyone! I'm really pleased that people enjoyed the jam game made by me and my team and it seems to be drawing people in by description alone! The jam is lo...
Added a lot more "negative" dialog for the relationship check. Also made sure the check does not reappear every time you enter/leave Aria...
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After much feedback the format has changed, and hopefully the feel has improved as well. Working on a lot of things but I think a general improvement over it's...
Thank you everyone who played my game and provided feedback. I went ahead and (hopefully) fixed all the bugs that were found. I also made some gameplay changes...
Latest changes: - Game art has been defined for cartridges and the box. - Graphical improvements on many screens and levels. - New home screen. - New health met...
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Changel og: FIXES MacOS Crash on Startup Godot "Compatibility" Rendering methods is not compatible with MacOS, so this change was reversed for the Mac Release...
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Hey y'all, its been a little while since the last update, and that's not without reason! I've been hard at work trying to push out the next big update for the g...
I have updated the player image to actually include a rider. (Again crudely drawn in paint.) And I was able to use it to create a basic animation of the cyclist...
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Just finished making the page for my latest game. It was made for Indieformer Game Jam, and will be released sometime tomorrow (9/14/2025). I'm working with a c...
Small road patch, but a big free update! We used to give you just 4 base models for free… yeah, we know, that was kinda weak. They didn't really show the true...
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增加来源出土文献的人名、释义反查、性能优化。 对于此前版本 IDS 信息的加载不全及生僻字字体的选用问题,特此感谢...
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The Steam page for the soundtrack is up. There will probably be a few additions to the track list soon: The OST will also be available on Itch as a separate dow...
Hi everyone, I've moved the game to Godot because Unity was stressing me out...
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Im a bit burned out on this style so im just putting out this pack halfmade (with half price)...
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Increased pen size and fixed crash on pen size too big Fixed fire spreading on already on fire tile Increased fire spread radius Reduced number of cursed undead...
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Ahoy Captains, Patch 1.8.1 is now live! This patch is a relatively small one which focuses mainly on bug fixes: Improvements Maintenance craft slow down sooner...
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Wounds have been replaced with the more generally applicable Stress mechanic! Scenes which are "stressful" will result in rolls lower than or equal to your SL i...
Hey everyone, Thank you all for supporting the game. The iOS version is currently down for some maintenance but don't worry! It'll be fixed up and uploaded soon...
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Después de subir la primera versión del prototipo, he cambiado las reglas porque faltaba algún punto y aclarar otros. También he añadido las imágenes del...
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Hi everyone, I'm excited to announce the latest version of Dynamic Environment Effects, which I believe is a significant improvement over previous versions. Her...
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Hey everyone, I just wanted to take a moment to say a huge thank you to all of you. Reaching 23,000 views and hitting 400 collections is honestly mind-blowing t...
Well its been a minute (and I won't lie and say I didn't procrastinate on it), but the saving and loading of the game is now fixed. It should now save the game...
The plan for what's next for skateboard wizard is that we want to slightly change the rune crafting, a simple manual trick for when skating on the ground, more...
A new version of Gridbound is available now, Version 0.2.0 New Level Added! A brand-new area to explore, complete with its own unique mechanics and resources. M...
Hey everyone! It’s finally here, the event is live! To celebrate my participation in the Roanne Geek Convention , I’m releasing my traditional Special Editi...
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As every friday we have a new update This week we have New perks, Bug fixes and some UI changes New perks: - "Infernous pact" has been added as a new perk. - "I...
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Hey there, just a quick little update, enjoy! Balancing: Gain 3 Cultists when moving to Lake Constance QoL: Added a toggle to enable/disable buying upgrades aut...
Ganske streit oppdatering, her: Rett og slett bare bekreftelseslyder for våpenvalg og hurtigreise!...
2 files — 1.01.35.8
After launching SuperSpace with solid desktop multiplayer foundations, my kids needed to test and play with me using their ipads so the next major challenge bec...
Fixed meal generation for Nemo Added better explanations for OpenRouter request errors Fixed an OpenRouter specific problem Increased the timeout when using the...
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Reached another milestone, bringing the beta up to v.0.5. Update includes: 2nd combat scenario introduction of an enemy tag team - a dangerous duo building on s...
Fikk gjort en liten play-test, her på hjemmebane, og vi fant (og fikset) følgende bugs: 1. "Edelstener" ble oppgitt som "edelstene" i oppramsing av bekledning...
2 files — 1.01.36.2
In this phase, I focused on rest area 3, seeking to differentiate it from the previous ones while maintaining visual consistency with the rest of the level. The...
Despite having been “in development” for about 3 calendar years now, Kenoma has not actually taken that long to construct. Various episodes within my life h...
After a few weeks since I decided to change the game map, I can officially say it's done! Of course, I will change it in future updates, but for version 1.0.0 i...
Hi all, today this plugin was updated to version Alpha R6! This version adds gamepad and keyboard support! You can now set a cursor sprite which keyboard or gam...
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