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Devlogs Page 1607

版本更新 v0.0.11
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v0.0.11 版本更新資訊 新增網頁版試玩。已知問題:建造時可能會有卡頓情形發生;首次載入時多語系包可能無法正常載入...
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Continuation after the game jam
Hi all, Now that the game jam is over, I've launched the next release of Kurabiyem. This hopefully fixes a few issues that popped up during the game jam that pe...
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Curse of Strahd Adventure Report XIV - A Merry Midwinter's Eve
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 15: A Merry Midwinter’s Eve (Alternatively: Curse of Strahd – Holiday Special) The morning in Barovia vi...
Complete version available
Major Update
Put the game in a nicer, easier to read layout: new font, wider margins… Now prints as an A5 booklet. Also added a real cover!...
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Quick Update: Mobile & Controller Support
Just pushed a small but important update! What's New: Mobile controls - Touch controls for mobile devices Controller support - Full gamepad compatibility Multip...
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Important video about the game.
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"Skyblinder Destiny" Demo Project (Made with RPG Maker)
Continuing Development!
With the voting period of the Brackeys 14 jam over it is time to announce my plans for Cosmic Leadfoot. Over the last 2 weeks I've debated heavily on wether or...
Price reduced
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Hello there! Since there's more than a year since Exodus Checkmate released, I'm reducing it's price from 12,99 to 9,99 so more people can get interested an pla...
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Bugfix and music update
Replaced some music in the game, and it feels much better now. In the menu and in Act 5 too Now the game has more sounds Pick up sounds etc Fixed a bunch of bug...
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Unesroga - Release
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Major Update
After thinking about it for a while, I decided that the game will not get any more finished, so I release it today. There is still noone who has completed it ye...
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Y VY Demo out now
Major Update
So the new Version of Y VY is out now as a demo Please send any bug reports to me...
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CSS - Traffic Regulation is now free
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To celebrate the fact that CSS - Traffic Regulation is included in this month Lynx High Score Club on AtariAge, I decided to give everyone opportunity to get th...
New trees
Game Design
I added new trees to make world feel more alive beacause it felt kinda repeditive from the 1 tree verient...
Movement mechanics
The first part of the game I wanted to finish was the movement mechanics. I knew I wanted the controls to feel "floaty", but also to self-correct so the player...
Patch 1
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Tightened up colliders in level 2 (night) Upgraded stove model...
quick fix
f...
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Rebalancing patch an Mining Cart upgrade
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Devlog Rebalanced autominer Rebalanced multipliers Added an upgrade to the mining cart...
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Not Another Postmortem
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Postmortem
Well now the dust has settled and I've played a little over half the entries, it's probably time to write up my thoughts! The first thing I need to do is thank...
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Релиз
- Плавное управление с физикой, инерцией и поворотом за курсором. - Добыча ресурсов и сис...
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New Patch Live! Whats Next?
Hello Gamers!! It's been a while since the last update, but as promised the latest update is here! With this update comes a lot of changes that we hope you'll a...
Alpha 1.0.3
Game Design
New update: -Chest Inventory will now save. -New spell has been added, Night vision. -Ore spawns have been fixed to make them easier to spot. -Added Clay Ore se...
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About the game
Game Design
Metal-X force is a 3d top down shooter game made in unreal engine. I started this demo project as to improve my unreal and c++ skills and to showcase it as a sa...
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Release-3
--:vel:-- I did a full eviternity-heretic playthough and plan to do an eviternity 2 -exile one later. I noticed a severe issue(machine spawns) and some more min...
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Tavern Talk is coming to Itch & new extended demo
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Announcement
Dear Innkeepers! We are happy to announce that we plan to bring our visual novel Tavern Talk to Itch! As it will take some time to have a ready build we will re...
Screenshot Saturday: Not a Preview #4
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Good afternoon! I've been working slowly but surely on 0.3.7-P3, but this is another week where everything is either behind the scenes or too spoilery. As such...
Lighting changes.
I have been working on lighting. I have enabled lights for all players and bots and the results are pretty cool. To better support the new lighting changes I ha...
Completation Timer & Death Counter
Major Update
I’ve added two brand-new features: a completion timer and a death counter. Now you can challenge yourself (and your friends) to beat levels faster, with fewer...
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Preplate #2 Fix
Fixed an issue with preplate #2. One of the objects wasn't flat to the plate. This can usually be fixedor mitigated by adding a raft. Which is why I never see t...
devlog test
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Tech Discussion
this is a devlog one two three...
gamepad required
매우 어려움 너프
업데이트 로그 "매우 어려움" 너프 후반부 파트가 실수하면 처음으로 거의 무조건 돌아가는 주제ㅇ[ 가장 어려워서 쉽게...
Update 14-Sept-2025
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I didn't intend to return to the game until I get some rest, but I watched Queen_Faith's video attached in one of the comments and that made me wonder if the bu...
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New herbs
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i made new herbs for my herblore skill :D...
Explore,Kill,Craft,Openworld,RPG,Quests
Atuel + BLON Animation and Games Festival
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English Atuel is in Klaipėda, Lithuania this week as part of BLON Animation and Games Festival ! It will be exhibited in its ' Aware Game Awards ' showcase. "...
Swallow-servers_available
Before this update, you had to ask me to open the servers. They are now constantly open. If they are not, it means that I have exceptionally closed them. For mo...
[News] We're back.
Game Design
We're Back. Miss us? Good! After 23 days, we are back...
A platformer game full of adventures, fun levels, and lots of funny characters!
Posting my first tileset
Major Update
Hi, I'm posting my first ever tileset. It's simple but I hope it could be usefull to someone !...
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Bem vindo ao ALIENADUS
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Bom dia, Boa Tarde ou Boa Noite. Hoje, estarei apresentando novas atualizações e mostrando algumas coisas que diria interessante em compartilhar, conteúdos n...
Pixel Goddess - New goddess available
New goddess is available. --- Here is a new goddess take place to the list in the Pixel Goddess Pack 2. Checklist : 3/5 completed ---...
Roblox The War of the Worlds Map
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Major Update
The War of the Worlds is a fiction based game were aliens have invaded planet earth. Humans, in this case the National Guard and other government instruments. T...
Snapshot 1.4.3 (Latest Version)
Fixed memory leak which caused major performance drops after extended play sessions...
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New Passanger Picking UI
Game Design
Working on the UI now and this is early stage of the ghost picking UI, I might change this, im thinking about a Shop UI like where you can select a card and its...
Sound Devlog - Sprint 1, Week 2
This week, I was focused on creating more sounds as well as setting up ambience to work in-engine. I created one-shots for the grappling hook, footsteps of diff...
[UPDATE] Special Chapter - 1.5!
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Game Design
[ENG] You were told. You were even warned... And I KEEP MY WORD. Here's the special chapter! See you all in December. THANK YOU SO MUCH FOR YOUR SUPPORT ♥ [ES...
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🐭 Neon’s 9 Lives – Devlog #3
Hey everyone! Time for our third devlog —and this one’s got a lot of cool updates. Since our first playable demo went live, we’ve been working hard on bot...
Publishing my potion pack
Major Update
Hi ! I just published my pixel art potion pack ! It contains HUD and item format for each potions. You will find 2 effects : poison and freeze because it inspir...
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New Windows version and gameplay video
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Hello all. I have uploaded the 0.022 version to the web browser version, and also a build with a windows version in case you prefeer to download the game. In ad...
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v1.1.0.0
Major Update
- Added support for wood containers to the large biomass heating plant...
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Update v1.5
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- Fixed text speed in Endings...
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Update 0.3
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Hi everyone. Added new ground textures in A2. Changed the wood ground texture to a more "orkish" look Added new tiles in C tilesheet. Added new tiles in E tiles...
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Update v1.0.2 - UI Polish & Daily Systems Refactor
Hey everyone! Here's what's new in the latest update: 🎨 Visual Improvements New sprite icons replacing emojis throughout the game - Daily missions and top ba...
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