Devlogs Page 1596
Howdy Agents (✿◕‿◕) It’s a wonderful day. Deadeye Deepfake Simulacrum has released in 1.0! This update comes with a ton of bug fixes and some neat lit...
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RANITAYAS Massive Dungeon Pack Update 58 👻 Daily Update 58: One-Eyed Ghost Floats In! 👻 Day 58 of our 100 Daily Updates welcomes a spooky new inhabitant...
Changelog: v02 Your map now has a numerical grid, making it easier to navigate. , Disabled gates on map have a red color now. , Toned down the Snek's sense of s...
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Happy September! This month I've been working on a brand new demo build for Mari's Magical Deliveries, as the old one was lacking in a lot of the features and a...
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[UPDATE @ 5:28 PM EDT] — Running Longer Than Planned 🐛 Thanks for your patience, senpais! Our scheduled maintenance is taking a bit longer than expected, b...
The third chapter of my Witcher TRPG campaign chronicle is now live! This one dives straight into darker territory, with curses, spectral beasts, and the slow u...
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Hey miners, Hope you're all avoiding getting eaten alive by horrible vroscium beasts. Also hope you're following the Echo employee manual and avoiding eating th...
For speeding up the process of creating concept arts and modelling, I used Adobe Illustrator and vector arts. This is specially helpful if you your arts contain...
Hi everyone! Steam achievements are now live with today's update. [0.0.016-preReleaseDemo] - 2025-09-19 Added Gameplay Added Steam achievements! -Offhand...
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Core Rulebook version 0.9.8.1 is live! A big thanks to all the new players that picked the game up over the summer. We've been heads-down working on this update...
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BOOOYAAAAAAAAAAAAAAAAAAH Got you worried for a hot minute there after missing the progress update for last month, didn't I? To be fair, I was so deep into getti...
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I've added Triti. That's all. Devlogs feel kinda excessive at this point lol. Anyway play the new level Contagious Nightmare if you want to experience the joys...
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A few more minor bug fixes this time related to the roulette table and story progression, hopefully the final update for a while. Also added icons to the title...
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Pretty Big Visual Changes this Update! Here's a comparison: Old UI: New UI: Changes include: All enemies in the build have been colored Stage background finishe...
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Lately we've had a few streamers play our game, big thanks to them! Today we give you a quality of life fix along with some bug fixes as well: Quality of life f...
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I hope you enjoy this download.. I worked hard on this one...
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I'm aware that it had been 3 years and counting without updates, but I want to make clear that I'm doing a 2.0 update in private where the magic scale (0.30592)...
We are very happy to update you with a new version of the game, this time, instead of new features we focused on polishing the interface, mechanics and experien...
1 file — 0.0.3.116
Redid the library carpet and the way the bookshelves meshed with the floor because it was bothering me. Also took a new screenshot just because...
Plongée plus profonde dans l’univers de NetCrusher Salut à tous ! Je suis plongé à fond dans la construction du monde de NetCrusher, et honnêtement, ce q...
1 file — 0.74
Hi all. I figured out I can make devlogs instead of spamming my bsky - I might post them every two weeks or so to document the progress. So! After spending over...
Right around when this game first came out, a friend of mine who played the game noticed a small text mistake, where the player was given a line that was suppos...
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- Normal maps were added to all sprites. - A focus highlight was added to show which enemies are in front...
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Alpha 9.4 have some new additions: added finish window so can move after attacks sooner made attack windows longer as a result changed some attack windows incre...
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Do you remember, the 19th of Septem... wait a minute, that's not how the song goes! Today is the start of the SAGE 2025, an online exposition featuring Sonic fa...
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Hey all. Long time, no chat. Just wanna say thank you all for over 1000 Downloads on Explore with Teletubbies! It's been a while since the game was first releas...
I am thrilled to be able to say that Orchid Duet is finally in a state that can be properly called "complete!" Today's update included the proper final art for...
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Been awhile, hasn't it? This update SHOULD fix a bug where, if you get caught by two ghosts at once, you lose two lives. Said bug isn't easy to pull off deliber...
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Initial Release of my new game. Hope you enjoy it as much as I did enjoy developing this...
I'm pleased to announce the launch of Kinetic Conundrum. Try it out and give feedback...
’m still working on ornamental elements to decorate exteriors. Once I finish this scene, I’ll move on to interiors. I’ll be sharing the new assets I’ve...
First 4 Steps Today I managed to put something on the screen.. even if the result isn’t great, for me it’s essential to have succeeded because I know that f...
There are just over two weeks until the launch of the Art & System campaign on BackerKit, which features new print releases of Liam Liwanag Burke's Dog Eat Dog...
Thank you for checking out this update log. Compared to the previous version, the following updates have been made in version 2.2.0: **New Additions:** 1. Added...
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The Hustle Together version 54 update adds: +over 30 new weapons, including several new mechanics like grappling hooks and laser guided bombs. Total player usab...
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Working with the beautiful Foozle again! Foozle is working on 3D editor per object using three.js and also a 3D level editor using three.js. Right now the 3D ed...
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I forgot to even make a devlog for 0.10 yesterday, so here are the changes I added Episode 5, Episode 6 is in development with just one level currently I added...
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In honor of the passing of one of the bravest, most loyal, most loving beings to ever walk this world, the "Dog" archetype is now free to download on itch.io. E...
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Found some errors a week after publishing. 💀 Fixed typos & grammar issues Fixed the error where the namebox is not properly aligned with the textbox. Made th...
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Hola! Quería anunciar un par de cosas antes de que se me olvidara, asi que aquí van. He empezado con el desarrollo de SM3. Creo que lo podré sacar para final...
Changelog: - Fixed dashboard lights in the cab - Cab interior no longer gets wet - Fixed colouring of lights and hydraulic hoses near the feeder house - Windscr...
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Small design changes...
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A solo journaling game about loneliness and longing
Hi all, today this plugin was updated to version Alpha R12! This version improves the [CGMZ] Toast Manager integration by converting toasts to the toast manager...
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Design insight devlog. TL;DR: Reverse-triangle silhouette with an S-curve launch, 35% soft shadow, and cross-engine scaling notes for RPG Maker UNITE / MZ / MV...
Versión 3.2.0 Ahora todos los enemigos que pueden disparar lo podrán hacer a la vez en la misma pantalla Solucionado el problema de píxeles fantasma en modo...
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First things first. After creating a game controller with 8 objects (see plan post) my engine is crashing. Being a basic game engine it looks like I had hard-co...
Scripted Operations are now live! These narrative operations with branching missions tell a story and are tailored to a combination of two squad types. There ar...
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Hello anyone reading! No new characters, but I have a couple small updates here. - Added music to the character select screen - Changed title screen to feature...
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