Devlogs Page 157
ShaderForge Nebula v1.2 is live! TRANSPARENT PNG EXPORT Export PNG sequences with automatic background removal. Colors and glow are fully preserved — the tool...
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Now, I think we're ready to announce that we've entered the early stages of building the playable levels. With that, I present a behind-the-scenes screenshot of...
Fixed the game so it now runs in the browser on both desktop and mobile. Portrait mode now works correctly on Android. Game plays smoothly on all devices. More...
Claim: This week, I worked on combining the prototypes we has and complete the pause function; I moved [inital merge all grayboxes] and [Create pause menu] to t...
Finally, after all those projects that I started and didn't finish, I was able to publish a game. This game is pretty simple, but I am so happy I finished it...
The game is now practically finished and ready to play. This is not the end of development. I’ll continue improving the experience over time with regular upda...
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0.4 Update "Thoughts and PRAYERS" Priest added, along with new Priest specific equipment. 4 new base spells for the class, Smite being the unequipped spell, hea...
THE LIVING VEDA Technical Overview The Living Veda has transitioned from a supporting research document into a formal 65-page technical and philosophical archit...
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Cattle Royale now comes with branded 3D cows. By branded, I mean like cattle are branded with hot irons. Our cows have a CR (for Cattle Royale) inside a ring em...
Project updated to Godot 4.6 Fixed text rendering bug that would cause bug's health text to jitter when typing. Changed bug's health text to unhighlight complet...
Well... here we go with a second upload for today: a birthday calculator , based on last week’s assignments and combined with what I learned from my previous...
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I have created my first location-module. To the best of my knowledge, it is completely MOSAIC-strict , and I think it would either be a great random one-off enc...
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It is coming at 8:00Pm Best regards Vaultline Studios™ and Szelep™...
In celebration of Toad22484 achieving their monumental FOURTH miracle, I've decided to give Rika Furude Simulator '25 quite a substantial update. This new versi...
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Hi all! Just in case some of you are playing with coding agents, we’ve open-sourced the web game template so you can get started easily. It was originally cre...
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Hey welcome back! I'm here with an update for Charlotte! Lets get into what's new! What's new?: More areas More buttons for areas A second character Buttons tha...
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Update #5 - The Professional Polish & Engine Overhaul Date: March 20, 2026 This massive update transforms ColorCraft into a professional-grade power tool, intro...
4 files — 1.0.0
What's the deal with sudden several patch versions jump? Nothing big actually - I've finally got Apple Developer subscription and updated CI/CD pipeline to prop...
4 files — v0.9.11
Ce fût intense mais j'ai kiffé, j'espère autant pour vous à jouer !...
A new public version of Pigeon Legion will be available on March 21st 2026! THAT'S TOMORROW!!! In this version, major improvements to character dynamics and UI...
okay so uh maybe demo 2 is not coming out soon, BECAUSE NOBODY WANTS TO PLAY TEST IT. i have asked many people. they just say no, and then the 1 person who deci...
hello everybunny!! thank you all for the 1k views + 250 downloads in a week !! i can't believe thats a real statistic !! i am so so appreciative for each and ev...
Hello everyone! Today I released version 1.2 of 3Detangler, which fixed some minor bugs and improved the panning control and the idle auto-orbiting. This is a s...
A new action arcade game just dropped? You command a remote radar station? In Antarctica? Using Forcefields and Fire Beams to Zap and Burn endless waves of enem...
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I finally published a small tutorial on my programming channel! My main focus will be Godot and Dialogic2, with the occasional Renp'y tutorial! Only occasionall...
Everyone, I noticed that someone uploaded my game to another website. Please don’t play the game on random sites. You never know if those files might contain...
-Added Mimic Entity -Added Flashlight SFX -Bug Fixes...
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Hoy he acabado y subido con exito el capitulo 3 del juego, implementando 1 personaje nuevo (aparecera de nuevo más tarde...), las primeras decisiones del juego...
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Simple and fun drive!...
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Simple and fun drive!
Hi everyone!👋 After all these months of intense work, uncertainty and emotional ups and downs, we’re really proud to announce the release of Midnight Scene...
Greetings, Eminences! The development of CONCLAVE - Sede Vacante has moved forward significantly. For a long time, I have been turning over a new game project c...
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or: How to Get a Suitcase Full of Money We have a joke at MVGIE about finding this mythical person who’s just roaming around, looking for us, bringing along a...
SKY DRILL will be releasing on March 27th, 2026! Wishlist the game here : https://store.steampowered.com/app/4283720/SKY_DRILL/ It's kind of surreal to only be...
Hello, Tower runners! We’ve been slow cooking this next update for awhile, and it’s a doozy! We’re introducing a prologue skip function for repeat runners...
2 files — 1.2.0.0
So, hey! Admittedly, I didn't think that I'd be doing this, but after working on part 4, and allowing the lore to ruminate in my head a little more... I've deci...
I changed the old icon to a new one. ->...
Every second, you get bigger. Every move matters.
When I first released ABYSS five weeks ago, the deepest you could go was 8,000 meters. There were 50 creatures, 22 junk types, and a level cap of 25. Today, the...
Game project I finished last year. Only able to post it now since I've obtained a laptop that isn't corrupted. I tried to keep the scope of the game small since...
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Celliuse Update V1.2. The update includes boss fight nerfs and flying enemy nerfs Settings menu when in the game sadly not yet in the main menu made level 1 big...
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Our playtests revealed some usability issues that needed urgent attention. The web bridge mechanic proved to be unwieldy, as the player would have to perfectly...
Was thinking I should wait till tomorrow till I write up this one. Just insanely tired and burned out and at my wits end. I heard that some logics are actually...
New zine made for the Beetle Knight gamejam !...
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A Honeycomb-Crawl for Beetle Knight RPG
I wanted to write a little about the development of Habitats in Time and Zines, as it's my third tabletop game now and I've learnt quite lot from my previous ga...
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Se ha trabajado en lo siguiente: Se ha mejorado la forma en la que se muestra la info de la vida y del ki. ANTES AHORA Se ha mejorado el comportamiento de la CP...
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[Changelog] - Performance Update durch Optimierungen und Finetuning der Settings. - Vorladen (Pooling) der Map Segmente für noch mehr Performance. - SCOREBOARD...
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Strawberry Outfit 22.03.2026 Mechanics that are actively in the game: 1- Clothing customization (shoes, earrings, hair, and faces haven't been added yet, but th...
As a celebration of hitting 300 downloads the Next Hackjob: Fieldguide to HAACs update is here a little early! And because it's an extra special celebration, th...
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Hello! Posting a demo for a project I worked on a while ago. Come check it out!...
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