Devlogs Page 1559
The camera issue should now be fixed and playable :D...
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Get a hold of yourself!
Status Update 1.02 - Added missing files from last patch, and added Electric Dog Idle animation...
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Balancing: Herald: Max Bonus Speed 4 -> 1.5 Attack 2 Cooldown 2 -> 2.5 Dash Cooldown 2.8 -> 3 Attack 1 cooldown 1 -> 1.5 Swordsman: Attack 2 Damage 17 -> 14 Hun...
Fix animetal eater hitbox Fix end of level signal not triggering...
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Depth of Mind has new page! New page you can visit here: https://funbanan.itch.io/depth-of-mind. This page will now for jam version, which was made for Ludum Da...
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Hello! Thanks for stopping by my stream! I absolutely love delighting every viewer with my broadcasts. I love all my subscribers—even those who don't donate...
Fixed where if your mouse was too close to your character, but still above him, you'd keep looking sideways. The bullet will still fly awkwardly backwards from...
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🆘 New Game Announcement: SOS Incident — Coming Soon on Steam We are thrilled to unveil our latest creation: SOS Incident , a narrative-driven psychological...
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Getting tablet local multiplayer going fast. Sorry I can't upload it until after the voting period, but y'all know how it is. You should be able to grab the new...
Introduction On September 2nd, version 1 of Dungeon Map Maker was released. Today, the files were updated to correct some minor mistakes in the rulebook. If you...
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Made a new soundtrack for the game, based off of Beethoven's Piano Sonata "Pathétique", the 2nd Movement to fit the winter-y atmosphere of the next notebook (a...
Hi all, today this plugin was updated to version 1.2.0! This version adds videos to your game over screen. Videos function similarly to how you set up music and...
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For 3 Post Making a third level where you are in a security room where you have to answer the right question in order to gain access to a spaceship, but if you...
Small additions: CHANGELOG - ASHCAN v0.51 Added Schoolyard Rumours Added Exchange Student (added description)...
Major update to the game’s demo as it is starting to get more fleshed out as the release of the demo on Steam is coming closer (as well as Next Fest). Rough l...
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Updated GM screen Hello, fellow Harbor Masters! Vikko here, bringing you a new updated version of the GM screens. I have revised the outline and updated informa...
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Red Mission V1.4.0.5 - added gun icon in player hud - fixed collision issues with a few pickups...
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Hi, folks! 👋 How are you? ✌️ Now I decided to compile 🔨, then publish the built app ⚙️ And you can download and test it, but only for Linux 🐧 W...
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Thanks to everyone who’s downloaded my Tetris asset! It’s the most popular in my current collection, and I really appreciate your support!...
I was reviewing the work that I posted yesterday, did a bit of math, and scanned the 'headlines' of the entries that I had created thus far; I think I know what...
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23/09/2025 - Différents tests Aujourd'hui, nous avons été en autonomie toute la journée. Le matin, nous avons fait des tests pour essayer de mettre en place...
After this update twice more levels are available... to adjust the difficulty curves... if things work out... players will have a much easier time to get into t...
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- Fix bugs...
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Pescá en el rio Paraná de Rosario, no sabes que puede salir en tu próximo tiro!
Well not nessesaraly in beta where more at a pre beta stage when saving and loading intriduced Full beta so tommorrow...
Нововведения Новые пиццы: Шоколадная Пикли Фишка Новые кристальные пиццы: Белый кварц...
Proud to announce the newest addition to the font collection - "Serif Classica!" This is a nice clean and simple serifs pixel font! Enjoy!...
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We’re tending to our garden by bringing you new challenges, better performance, and a bug-free Primrows experience! Smoother transitions between menus and gam...
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Little by little I am finding my illustration process. Note the initial Brawler / Bruiser I was working on month ago, vs the Brawler Hamster I am working on cur...
Surprise! MimiCries is still evolving 🧪🧪🧪 Changelog for 09/22/2025 update: - Removed the miss condition for one interaction that contributes to the Par...
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❄️ Slippery Surfaces Arrive! Her's a pretty fun update today — I've added proper ice mechanics to the game! 🧊 Ice Physics The player now slides on ice...
Olá, pessoal! Acabei de postar a primeira versão jogável do meu jogo Endless Runner . Por enquanto, ele ainda é um protótipo , mas já dá para jogar e ter...
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fixed delete if item has a tag fixed slowing of AP output...
3 files — 1.1.912
Version 0.0.3 for the Indev is out and ready to play! Read the changelog for any changes and additions, and enjoy!...
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What's New? Fixed Shopping System Added a Forest Map Added The Early Access Bundle Remade The OGBadge and more!...
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Изменения Большая монета теперь даёт 50 -> 100 монет Повторное поднятие щита (тотема) даёт...
Yay! I updated the demo for the thirtieth time, just in time for SAGE 2025! This version of the demo is now a close representation of the final game. This will...
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Some bugfixes, and also adding visual clarity to effects that were hard to track: Fixed applying poison when enemy is over max resetting it to 5, and some other...
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Upcoming Kickstarter Campaign from 09/30/2025 to 11/29/2025 with a Free Playable Demo designed especially for this campaign. Pre-Launch Page here: https://www.k...
In order to simplify 'friends circle' playtest I just released the early prototype access. It lack a proper tutorial, balancing and end level content, but allow...
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This adds a RelaxNG schema in the file world.rng. This is useful if you want to write some other program to make Lisien world.xml files. It turned out the expor...
4 files — 0.22.1
Added Function — customizable Silver Ratio is now fusable Fixed Unnerfed Fibonacci^2...
Hello everyone! After posting our new chapter, we took a little break after this intensive work, but here we are now! We don't have anything to offer you yet, b...
22nd September 2025 v1.06 - Added in a toggle to enable TAA antialiasing - anti-aliasing is now disabled by default. - Adjusted the Incubation Chamber level to...
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Started working on my menus. All the png file graphics came from a paid asset pack, but all the actual layouts and coding were done by hand. I wanted to get the...
Hi everyone! After taking part in the Feedback Quest Game Jam, I received a lot of valuable feedback on EXPLOSHIFT: Drive to Survive . Although I’m currently...
Welcome to the week 42 devlog for Cosmic Construct. Each week we review development goals set up at the end of the prior week. I think it might be time to admit...
Hello! First expansion for the Tiny Metroidvania series, Coral Reef pack! Pack has a lot of new tiles, props and enemies to use. Hope you enjoy crabs and swimmi...
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