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Devlogs Page 155

QoL improvements and data numbers overhaul
3
- fixed numbers on components in factbook - tutorial overhaul for better visibility - goal icon overhaul for better understanding...
1 file
20/03/26 - v1.1.1 Palette Reduction
1
About Just a quick update to fix the excess colors in the palette Changes The extra colors have been removed from the palette. (Tilesets v2)...
2 files
Missing asset
There is a crashing issue because of missing assets (thatididntknowwasbeingusedinthisbuildsobearwithme) Uploads are disabled rn so instead of uploading my updat...
Blog #1 - The Beginning
Game Design
Hello Everyone, Welcome to the Devolvement of Reap No Spoils!! Welcome to the Bloodfest of Reap no Spoils, Return the creatures back to their dimensions! Their...
[Sale] Climb Nyaruma! is 20% OFF on Steam!
Marketing
Big News, Everyone! 🐾 We are excited to announce that Climb Nyaruma! - Action Puzzle is currently participating in a Steam sale! If you’ve been looking for...
#4 USS Mushroom II: Notas de Diseño
Game Design
Como siempre, os traigo un post sobre el desarrollo de otra ambientación: USS Mushroom. ¿Por qué? Como no llevo un registro de los cambios que voy haciendo y...
2 files
Mushrooms Added
1
3 files
🏆QOL UPDATE🏆
Major Update
art made by homeless (@Roarbert) 🏆QOL UPDATE🏆 TIME sorry for long wait. Update Log: new villages optimizations new world gen new blocks including ruby blo...
1 file
Ember "Reveal"!
Hi everyone!!! Just thought I'd stop by and drop an update on the project. Meet ember!! The goth of the club!! Lemme know what you think...
Carrefour des Abysses Alpha 1.15 update
The Alpha 1.15 update is afoot ! In it, granted you find how to, you'll be able to play minigames on an old arcade It's not the biggest update ever but it bring...
3 files — Alpha_1.15
v3.5 - Master Editor
1
Adjustment: Code adjusted for compatibility with upcoming master editor software. Delete: Removed editor button function. It is unnecessary when using the maste...
2 files
Moving to Steam + What’s Next for DeeSicks
1
Major Update
Hey everyone 👋 First of all: Thank you. The itch demo was our first real contact with players, and a lot of what DeeSicks is right now exists because of your...
Progression System - First Pass Complete
We've been building out the core progression loop and have the first two prestige runs playable and tuned. What's in: 17 upgrades across Core (damage, frequency...
1 file — 0.0.4
Grimspin Changelog 03/21/26
03/21/26 still playing through and testing features added in more functionality to Prestige system working on new set of tasks...
Priorities: Cutscenes
Cutscenes are taking priority for the time being. This means updates will take even more time to come by and considering the current file size, I’m not sure h...
​Updated the visuals!
Updated the visuals! I replaced all screenshots on the itch page to match the new style. Everything should now feel way more cohesive and closer to the actual i...
Grimspin Changelog 03/20/26
03/20/26 working on adding more tasks in (tier 6 and 7) starting to set up prestige rewards fixed some bugs...
The MachinEgg 1.0.1 - Your first egg can talk!
1
Your first egg can talk! I want to avoid the "new farmer" getting stuck in those first few seconds of gameplay...
1 file
Astroid 0.3.0 Update
Hello again! Update 0.3.0 for Astroid is out with the following changes: Reworked acceleration : You accelerate slower but you have a higher top speed now. Rede...
3 files — 0.3.0
New Enemy: Speedy Zombie
Major Update
It is time for another new enemy to join Zombie Elevator! Introducing the Speedy Zombie: As the name suggests these zombies are speedy and will hunt you down fa...
2 files
"She danced in the wind like a holographic dream before the world died" on Steam and Epic
2
12
Major Update
Thank you everyone for paying for the game on itch. Because it made more than my goal I was able to put it on both Steam and the Epic Store! Here are the links...
Jeff Quest Update 1.0.2
5
The new version of Jeff Quest is here! It was really tough to put this update together this time because the idea came to me right after a friend of mine left D...
1 file
Quick guide for 1 ending
6
28
Tutorial
Hello dear players, Some of you have expressed difficulty in getting some of the endings so I just wanted to write a quick blurb to help — There are 5 endings...
Version 3.18.0 Now Available
2
Overhauled the audio player and made it a media player. It now also plays video files (supports web-compatible codecs and formats like MP4 and WebM) and youtube...
V0.2.0 - The Prestige Update!
Hey all! Prestige just dropped! I'm not going to go over all the changes because I basically changed and balanced literally everything about the game! Prestige...
1 file
Propaganda of the MotherPlant
I’ve been experimenting with in-world propaganda for BarrelStorm. These posters are meant to show how the system presents itself… and how that image degrade...
Happy Birthday, Joanna Dark!
4
Major Update
The first public release of Friends of Joanna is here! Thank you to everyone who supported this project! Initial release of Friends of Joanna Adds 4-player PvP...
8 files
Introducing the Dark Web
Dear Target Demographic, I pray this dispatch finds you appropriately inebriated. You hold in your hand the most recent and - dare I say - the most cantankerous...
1 file
ITS RELEASED
Major Update
EVERYONE PLAY THIS MOD thanks GreenynDoGrau for making this crecreation!!...
1 file
SD Weekly Progress Report Devlog 5
Claim: This week I created a new card called "Create tile map layout", and moved it into the in progress section. I was able to finish the tile map for the firs...
Week3 Card game ZhangYilin
Game Design
Introduction: You wake up alone in a silent airport. The lights are still on, but there is no staff, no passengers—just an eerie emptiness. A distant announce...
v0.0.4
Major Update
v0.0.4 Added New mission manager & logic 3 Tutorial Missions Water interaction with objects Reload SFX for turret & reload delay Islands New UI for in missions...
2 files
The Evolution of Blue Neon — From Starter Kits to the Ultimate Trilogy Привет, разработчики! 🚀
Hello, Developers! 🚀 We are excited to announce a major expansion to our asset library. After weeks of focused production, the Cyberpunk Essentials: Blue Neo...
2 files
Shadowforge 3 LTS released
Major Update
Stay safe!...
1 file
sf3-lts
Update 1.90: BIG Changes+Demo Update!
1
Update 1.90: -Buff/Debuff effects have been reworked. Now they decay over time and the decay speed increases as the buff/debuff stacks increase. -Buff/Debuff ef...
2 files
The Improbable Game is out now!
Major Update
The Improbable Game is now available! This is the biggest project I've ever made, and I'm very very pleased to have it out in the world now! Thank you so much i...
1 file
Release 1.1.0 - Quest Mode
1
Something's wrong with Gerald. We don't know who Gerald is, but it's your problem now. Blight 1.1.0 introduces Quest Mode, a cooperative story campaign where yo...
4 files — 1.1.0
Sack Into It
2
Game Design
It has been some time since I have last made a dev log. This is not because I had given up on the project. I needed some time to think about what direction Sack...
picoCAD 2 is out!
9
6
Major Update
picoCAD 2 has been released! Get it on Steam or here on Itch . There's a launch discount at 10% and if you have the original picoCAD you can get another 20% off...
Goblin Girl is a Nebula Award Finalist
as the title says, GOBLIN GIRL IS A NEBULA AWARD FINALIST I’ve had a lot of fun the past week being in shock, crying from overwhelm, and finding probably too...
First publication on ITCH!
Hellooooo there! I'm super glad to finally present my game stuff at Itch! I'm a part time dev with most of my background in filmmaking and music, but also with...
1 file
Tile Raider first biome's Out Now !
Culture
EN After more than 60 hours of development spread over six weeks, we are proud to present the first part of Tile Raider. What is Tile Raider? A puzzle game insp...
Launch!
1
Major Update
Launch balance tweeks, updated shaders and perfomance optimization!...
2 files
v1.0 - SUNSET16 Beta is Live
The first playable beta of SUNSET16 is now available :) This build covers Day 1 of the game with the ability to wake up, interact with your environment, use the...
1 file
Rework
Due to the overwhelmingly positive reception the game has received, we're working on a complete product rework to improve the experience and add new content. Th...
Why I'm building this
Game Design
After 1,600 hours in Project Zomboid, my GT 1030 finally gave up. A warehouse full of containers after 14 days of constant fighting — the game choked and neve...
Full demo release!
Marketing
I am happy to announce that the full demo was just released on steam! The Others Will Join Shortly Demo on Steam Play it now!...
Hamstered-(Part 1.6): Adding Depth to the Suburbs (Blender Work-in-Progress)
1
Last time, I showed the blockout of the suburbs—all gray boxes and placeholders, but with the scale finally feeling right in Unity. Since then, I've stepped b...
Version 0.1.1 Update
Changelog: -Better manage the token amount -AI better interprets save files -Better UI when loading files -Better console window -More universal UI -Help comman...
1 file
ULTIMATE ARCANE
Major Update
ULTIMATE ARCANE FX - Animated Magic and Combat Spells Description: Enhance your game's combat with the Ultimate Arcane FX Pack! This comprehensive collection fe...
1 file
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