Devlogs Page 155
- fixed numbers on components in factbook - tutorial overhaul for better visibility - goal icon overhaul for better understanding...
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About Just a quick update to fix the excess colors in the palette Changes The extra colors have been removed from the palette. (Tilesets v2)...
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There is a crashing issue because of missing assets (thatididntknowwasbeingusedinthisbuildsobearwithme) Uploads are disabled rn so instead of uploading my updat...
Hello Everyone, Welcome to the Devolvement of Reap No Spoils!! Welcome to the Bloodfest of Reap no Spoils, Return the creatures back to their dimensions! Their...
Big News, Everyone! 🐾 We are excited to announce that Climb Nyaruma! - Action Puzzle is currently participating in a Steam sale! If you’ve been looking for...
Como siempre, os traigo un post sobre el desarrollo de otra ambientación: USS Mushroom. ¿Por qué? Como no llevo un registro de los cambios que voy haciendo y...
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art made by homeless (@Roarbert) 🏆QOL UPDATE🏆 TIME sorry for long wait. Update Log: new villages optimizations new world gen new blocks including ruby blo...
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Hi everyone!!! Just thought I'd stop by and drop an update on the project. Meet ember!! The goth of the club!! Lemme know what you think...
The Alpha 1.15 update is afoot ! In it, granted you find how to, you'll be able to play minigames on an old arcade It's not the biggest update ever but it bring...
3 files — Alpha_1.15
Adjustment: Code adjusted for compatibility with upcoming master editor software. Delete: Removed editor button function. It is unnecessary when using the maste...
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Hey everyone 👋 First of all: Thank you. The itch demo was our first real contact with players, and a lot of what DeeSicks is right now exists because of your...
We've been building out the core progression loop and have the first two prestige runs playable and tuned. What's in: 17 upgrades across Core (damage, frequency...
1 file — 0.0.4
03/21/26 still playing through and testing features added in more functionality to Prestige system working on new set of tasks...
Cutscenes are taking priority for the time being. This means updates will take even more time to come by and considering the current file size, I’m not sure h...
Updated the visuals! I replaced all screenshots on the itch page to match the new style. Everything should now feel way more cohesive and closer to the actual i...
03/20/26 working on adding more tasks in (tier 6 and 7) starting to set up prestige rewards fixed some bugs...
Your first egg can talk! I want to avoid the "new farmer" getting stuck in those first few seconds of gameplay...
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Hello again! Update 0.3.0 for Astroid is out with the following changes: Reworked acceleration : You accelerate slower but you have a higher top speed now. Rede...
3 files — 0.3.0
It is time for another new enemy to join Zombie Elevator! Introducing the Speedy Zombie: As the name suggests these zombies are speedy and will hunt you down fa...
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Thank you everyone for paying for the game on itch. Because it made more than my goal I was able to put it on both Steam and the Epic Store! Here are the links...
The new version of Jeff Quest is here! It was really tough to put this update together this time because the idea came to me right after a friend of mine left D...
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Hello dear players, Some of you have expressed difficulty in getting some of the endings so I just wanted to write a quick blurb to help — There are 5 endings...
Overhauled the audio player and made it a media player. It now also plays video files (supports web-compatible codecs and formats like MP4 and WebM) and youtube...
Hey all! Prestige just dropped! I'm not going to go over all the changes because I basically changed and balanced literally everything about the game! Prestige...
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I’ve been experimenting with in-world propaganda for BarrelStorm. These posters are meant to show how the system presents itself… and how that image degrade...
The first public release of Friends of Joanna is here! Thank you to everyone who supported this project! Initial release of Friends of Joanna Adds 4-player PvP...
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Dear Target Demographic, I pray this dispatch finds you appropriately inebriated. You hold in your hand the most recent and - dare I say - the most cantankerous...
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EVERYONE PLAY THIS MOD thanks GreenynDoGrau for making this crecreation!!...
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Claim: This week I created a new card called "Create tile map layout", and moved it into the in progress section. I was able to finish the tile map for the firs...
Introduction: You wake up alone in a silent airport. The lights are still on, but there is no staff, no passengers—just an eerie emptiness. A distant announce...
v0.0.4 Added New mission manager & logic 3 Tutorial Missions Water interaction with objects Reload SFX for turret & reload delay Islands New UI for in missions...
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Hello, Developers! 🚀 We are excited to announce a major expansion to our asset library. After weeks of focused production, the Cyberpunk Essentials: Blue Neo...
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Update 1.90: -Buff/Debuff effects have been reworked. Now they decay over time and the decay speed increases as the buff/debuff stacks increase. -Buff/Debuff ef...
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The Improbable Game is now available! This is the biggest project I've ever made, and I'm very very pleased to have it out in the world now! Thank you so much i...
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Something's wrong with Gerald. We don't know who Gerald is, but it's your problem now. Blight 1.1.0 introduces Quest Mode, a cooperative story campaign where yo...
4 files — 1.1.0
It has been some time since I have last made a dev log. This is not because I had given up on the project. I needed some time to think about what direction Sack...
picoCAD 2 has been released! Get it on Steam or here on Itch . There's a launch discount at 10% and if you have the original picoCAD you can get another 20% off...
as the title says, GOBLIN GIRL IS A NEBULA AWARD FINALIST I’ve had a lot of fun the past week being in shock, crying from overwhelm, and finding probably too...
Hellooooo there! I'm super glad to finally present my game stuff at Itch! I'm a part time dev with most of my background in filmmaking and music, but also with...
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EN After more than 60 hours of development spread over six weeks, we are proud to present the first part of Tile Raider. What is Tile Raider? A puzzle game insp...
Launch balance tweeks, updated shaders and perfomance optimization!...
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The first playable beta of SUNSET16 is now available :) This build covers Day 1 of the game with the ability to wake up, interact with your environment, use the...
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Due to the overwhelmingly positive reception the game has received, we're working on a complete product rework to improve the experience and add new content. Th...
After 1,600 hours in Project Zomboid, my GT 1030 finally gave up. A warehouse full of containers after 14 days of constant fighting — the game choked and neve...
I am happy to announce that the full demo was just released on steam! The Others Will Join Shortly Demo on Steam Play it now!...
Last time, I showed the blockout of the suburbs—all gray boxes and placeholders, but with the scale finally feeling right in Unity. Since then, I've stepped b...
Changelog: -Better manage the token amount -AI better interprets save files -Better UI when loading files -Better console window -More universal UI -Help comman...
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ULTIMATE ARCANE FX - Animated Magic and Combat Spells Description: Enhance your game's combat with the Ultimate Arcane FX Pack! This comprehensive collection fe...
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