Devlogs Page 1548
Changes Added music to title and results screens Improved feel of menu navigation Added more background animations Many bug fixes...
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Demo 1.3 is live. Here are the Notes. ------------------------------- Added a dark semi transparent background to enemy names. Made names off by default. Change...
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Yes! i'm working in a Roblox Edition, to help developers in roblox create more easily theirs environment or just do something diferent then usual they do in Rob...
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You can now pick spells after completing each level and at the start. Part 3: Will bring 3 new spells and the ability to cast on player. Complete: A shop where...
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The name will be changing along with the site. The changes won't be immediate cuz I've yet to get my PC fixed but when I get my PC fixed I'll update the site an...
v1.1.2 This version adds code to collect information about how long operations take, which assets are being processed, and if there are any errors happening, if...
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This guide is the shortest path to the ending, recommended if you are stuck and couldn't proceed. You are encouraged to explore other content on your own. Guide...
Added/Removed: Added the "Docks" Added HP (And subsequently nerfed half the enemies.) Added Gup Full Speed Animation Added Explosion Effect to Mechanical Enemie...
Valley of Fog — Launch Devlog Hey everyone! After months of building, tweaking, and wrestling with fog (literally and figuratively), I’m thrilled to announc...
The new update is now out! 1.0.1 has released with the new following features - GUNZ!! gamemode with PVP mechanics (With Scope on level 3!) - uh nothing else th...
We received an offer from wapiaclm to translate D10RAMA’s work on the title Absent in the Rain! We were pleasantly surprised by this opportunity, so we decide...
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I added animations to the actors like Mousiny itself and the other monsters. I still have plans to add more animations like the actions out of combat; example d...
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New Stuff: Marcus Exumbra: second boss for level5 Frozen/energy ink: gives you ice related abilities. finished polishing bosses with titles and dialouges. Added...
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Come and take a look under the hood of development with us. This is what our cyclops looked like in Ugly Witch before textures. We added materials, bones for an...
When I started working on this game, the vision was pretty straightforward: you are an inspector, you sit at your desk, you check the papers, and you decide who...
A new update! - New modes: --- Boss Rush --- Endless --- Versus - New phase to final Boss - Achievements - Fixed an issue in which players would re-spawn next t...
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This update is mainly about fixing the AI to a somewhat playable state. It should now be possible to win against the bandits, and the win/lose condition checks...
OKAY BIG UPDATE I THINK I added: a pause menu (FUCK YEAAAAAAAAA) Probably some unused stuff i think an unfinished level 12 if you wanna go into the godot editor...
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Tartalma: Bugfix-ek A gyengébbek kedvéért ki van írva az adott küldetés Kisebb simítások Az extrák gomb most már nem csak egy láthatatlan kocka 67 Ja...
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Hello Everybody! The school year has been taking up a lot of my time to work on Otherworld, which isn't too great when your developing a MMORPG. It's really bur...
v 0.03 update - changing game name from "count vs knight" to "count's manor" - add a lot more content than old version...
Heyo, so it's my first time making a proper game and the first time doing proper sound design, and I'm a bit struggling or just overthinking maybe? Need some fe...
A rt Unification – From Research to Assets (Final Phase) Devlog by smolvalky (@smolvalky) This is the final phase of my Art Unification project for Space Surv...
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Devlog v0.3.0 — Exploration, Scavenging, and Zombie Combat Implemented Hello everyone! I’m DigtalDog, the developer of Escape from Midgard . This project is...
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We are excited to release a new version update So what will you prepare on this update? Well here's a video to inform you! (update comes out someday idk so be n...
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Hello, How has everyone been? We were quite sad about last week's unfortunate announcement, so we've come to bear good news this time around: We're planning on...
Hey everyone, Kurohime Hanamura here! So I initially wanted to get a HUGE update done for this demo, when I decided to change course and instead release updates...
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The wait is over! My Character Creator (CC) is officially out today. What began as a small tool has grown into something much bigger, and now it is ready to sav...
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new main menu music by James Fox no more tank controls running! new model of photo lady shoe as artifact sun icon when not in shadow dialog button changed from...
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Our trick is that we have no trick. Hard work, dedication, we face the problems of gamedev head on. They fall on us, there is no finger pointing. When something...
I'm hoping to have another big update next week. This one will, if all goes well, include Diablo, Berserk, Castlevania, Blood Omen & Soul Reaver, and some histo...
Now that autumn has arrived, and the cold long nights are drawing in, you're probably looking for a few cosy fonts to warm up your designs! Bring some joy into...
This version implements support for scrolling the background...
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Русский (translation below): *Видео по игре будет позже. Следите за новостями проекта...* Observe Pacific (...
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Consult in game changelog for details... But here is a screenshot...
Update 1.05 - Added Water Dog Walk Animation...
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Fire, Water, Electric, Frost, Earth, Dark
That's RIGHT, FOLKS! Evi & Eva , the Kylihim's twin sisters join the arena!!! Here is a full changelog: --> Characters: + Evi & Eva , Kylihim's sisters, ally in...
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It's finally here! After months of hard work, I've just dropped the Quickstart Guide, containing simplified Character Creation, Game Rules, and a horror-themed...
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Congratulations to all the winners ! Now the jam is over I can finally add some of the stuff I forgot to put in. Haha. Thanks everyone for your support, this wa...
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Another small update to fix a couple bugs I noticed. These include: Fixing the score display to not bug out when players achieve a score of 1 million or more Co...
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Hello Looters! A new update has arrived, focused on giving you more ways to play, quality-of-life improvements, and some much-needed bug fixes. Major Feature: M...
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Pixel Art Boxer Character and Template Pack Update! -Added boxer character design -New victory animation -Minor animation changes What else should I add?...
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The first update is mainly a graphical update. Instead of using the default Godot UI theme, the game has a graphical identity, in black and orange, like the old...
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This last week has had its ups and downs. I started strong with sketching a boss fight, I called him Brainhead, he follows you and shoots you with his 2 cannons...
Hello! It's now a week after the voting finished on the game jam, so I've uploaded a version with a couple minor changes: Slow toggling of the "Please switch to...
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Hello Dressmakers! This update fixes a number of bugs that you've reported, as well as a bit of new content. We hope you enjoy it! New: There's a new bodice and...
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