Devlogs Page 1546
Truck City v0.38-Demo has just been released. This is the change log: Improvement: game objectives window now shows % to completion for each objective Improveme...
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Greetings! We’ve done another biiiiig ol sprint on Cayenne M’Cormik for 2025! This includes many many bugfixes and improvements including: Positional view r...
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this was the first game I’ve ever made. It took maybe eight hours just on one of my days off from work. I will take any suggestions as to what should be added...
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You can listen here:...
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Don't get lost in Carmen's maze.
Added unique monster sprites Generally improve visuals, sounds and effects...
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I now added an HTLM version to run the game in a browser! I'm currently working on making it run smoother. Let me know if any issues or bugs arise. I'll keep wo...
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Tower of Shred v.02 patch notes Added song and volume slider Combo counter only increases if you jump more than 1 floor at once but combos scale your points exp...
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Finally got around to ripping the OST from my game TV-Chan's Great Escape! GB The Original Soundtrack for TV-Chan's Great Escape! GB Made with GB Studio! Check...
30 new characters added! New boss added! More minor changes!...
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Ahoy captains, I’m excited to share that the first version of Rogue Seas: A Pirate’s Odyssey is now live! This release marks the beginning of the game’s j...
With the recent EFPSE Alpha 50, steam achievements are now available natively in EFPSE. This is great news for the EFPSE community! It also made me realize that...
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The game has recieved a post jam update! Added a "Lives" counter that keeps track of your deaths Added a timer and best time for you speedrunners Added save fun...
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The main character of the story. I'm looking towards a military style of the sort. At the moment, it is rougher than expected but it will be better to have some...
Fixed a minor bug where there was a useless sign...
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A 2D puzzle solving game about crafting tools out of onomatopoetic word blocks.
I’ve just released the first version (0.1.0) of my reference project for collisions in side scroller games, developed in GameMaker Studio 2. The goal of this...
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I’ve just expanded the pack with fresh content and improvements! ✨ 11 brand-new icons added (covering new RPG themes & abilities). 🎨 12 new border color...
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Journal de bord - Jour 7 : Nous avons commencé la journée avec une réunion avec une de nos commanditaires. Nous y avons fait le point sur l’avancement de n...
29/09/2025 - l'Avatar Test TTS Voix personnalisé pour Gareth Schott : Impossible avec la version gratuite d'eleven labs, une version à 5€/m minimum est requ...
This is a minor update adding two things Change how the player looks There is now a PlayerColorOrImage parameter: This describes what you want your player to lo...
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Name for Polynacci now matches the chosen number Unarmed now has proper description and TTS...
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It’s that magical time of year once again: update time! Let’s get to it. Changes Adjusted user-facing messages for media-related errors. If an exception occ...
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Webgl did NOT fit, and it's probably and aspect ratio problem, so now your just forced against your will to download the game. And it's not a virus btw...
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Making music as a meditation. Select sound banks, set timing and listen. That's it. Any part of the pan drum can be played with mouse, touch or keyboard. There...
-- Incoming Transmission -- Um, hello Cosmonauts My name is Dyraxi kos Sol (which is Nebulian for "Dyraxi from Sol" in case you were wondering...) and I'm the L...
GoreLine V1.3 – The Blood Deepens The Line runs thicker — and blood flows heavier than ever. Step into the slaughter with brand-new trials and offerings car...
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It seems we broke 500 downloads! Very awesome! I'm not sure what a runaway successful metric for a Commodore 64 game is, but this is certainly the most download...
Notas del parche Sistema: Se mejoró la lógica de carga y descarga de recursos en memoria para optimizar el uso de RAM y evitar más crasheos de combates anóm...
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Plain Pixel now supports Arabic and other languages using Arabic script including Persian and Urdu. Arabic doesn't always lend itself well to monospace, but usi...
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Hi again, just designed about 9 new levels for game. the enemy no longer move with the player (but float, I’ll need to fix that) im making the boss right now...
WE HAVE A DISCORD SERVER!!! Join our community and stay up to date on future "Deadman's Wonder" news!! https://discord.gg/prE6GXrC...
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Unfortunately, we were unable to get in contact with the people who hacked our account, so we've decided to replace the account. Our new TikTok can be found her...
Not even 24 hours and a lot of people aready downloaded it! Play it and tell us later how did your ledger ended looking like! What cool interpretation you did w...
It is September 26th 2025 and Mousegun is officially released on Itch! Thank you to everyone who already downloaded and played Mousegun! Please enjoy the releas...
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Now rules should be clear enough, supported by a good number of examples...
- Improved Bear Trap - Improved Jellyfish AI and light - Improved some monster AI - Decreased quota and increased the starting money to buy more flashlights if...
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For my prototype this week , I decided to focus on creating the ambience of the game , as well as simple character movement and interaction . I wanted to create...
I'm making a small release announcement because Itch seemed to suggest doing so. Idk. This game is a lot of things. It's the first addition to the Test Beta Tes...
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New goddess is available. --- Here is a new goddess take place to the list in the Pixel Goddess Pack 3. Checklist : 4/5 completed ---...
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Uh, so this game kinda just blew up on Itch, huh? I was wondering why there was such a sudden spike in visits from ~100 up to ~2k overnight, turns out we got on...
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Quick fixes / balancing Maximum round count actually increases each game, that was a bug Checkmates now only increase maximum round count Clearing rows increase...
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Adjustment: Enemy AI uses a weight system for placement New: AI weight settings for specific cards New: Ability Trigger Button UI setting, used to trigger monst...
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Hey everyone! 👋 We’ve just rolled out an exciting new feature in the Construct 3 Three.js plugin that allows you to apply sprite frames and animations as t...
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Certain high level upgrade tiers got their income increased...
I begin the journey to show the Gameplay Ability System for Unity to the general public (or atleast to the ones that find the itch page) and let them test it. E...
Quick Update on 9/26/25. Fix Title Screen. Add More Options...
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