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Devlogs Page 1447

2025/10/08 update
・36th追加 難易度調整が非常に不安です。...
2 files
Patch v0.2304
This update brings a lot of polish and balancing improvements! Main menu visuals updated – the new look gives the game a much stronger identity. Added info te...
Multiplayer Improvements
Update 8 Oct 25: VPN should still work in multiplayer now. Added lobby browser. Added option to rejoin previous match (if disconnected) Better general resilienc...
1 file
Pre-PAX Update
There we are folks, with PAX Aus coming up we have the update we'll be seeing at the con. If you want a clue what your getting into or would like to try the new...
1 file
Fixed bug with second upgrade
This update fixes the bug with the upgrades that used decimal values, like the second upgrade...
1 file
PatchNotes V1.1
Postmortem
Patch Notes: - All text now in English - At end game go back to menu instead of closing the game - Separeted buttons for Clear and Reset - Menu Button changed t...
1 file
Post-mortem: Celestial Sins
Postmortem
Celestial Sins as we know it is "done": Now what? It's as complete as I could despite some leftover loose ends I'd want to revisit. I don't want players coming...
3 files
Accessibility Update and UI Update
Thank you everyone for the continuing support from the Jamsepticeye community. Our team and I love participating in game jams, sharing our passions to our fello...
3 files
"Two Languages Version" Available (October 7th, 2025)
Major Update
[Details about "Two Languages Version" - October 7th, 2025] With the inclusion of scripts introducing focused changes and additions, new features are detailed i...
2 files
Added boss & won condition
Updated UI Added boss Updated level Adjusted enemy spawns...
1 file
Version 3
(Actually interesting stuff will be hightlighted this time. Additions/Changes - volume settings - buttons now have a hover sound - social links have a click sou...
2 files
3rd Editions Released!
I still use this recipe book when cooking myself, but a few recipes I found were flawed enough that I deviated significantly from them while making them, so I'v...
2 files
Ghoulong Tea demo is out!
Major Update
The cafe of your dreams... is built on a graveyard! We're excited to release the demo of Ghoulong Tea, an arcade-style cozy cooking sim! Make donuts, teas, and...
1 file
Postmortem
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Postmortem
Pour les intéressés qui veulent en savoir un peu plus sur le déroulement du projet, voilà le post-mortem : Pourquoi lode runner ? - Projet de gamejam, écho...
September 4
I initially planned on spending this day working on items and the store, but wound up implementing the save system instead. Since my plan is for items to be obt...
Sonic Jump Anniversary - v2.1.0 release
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Hello! Sonic Jump Anniversary just got a new update. This update fixes the sound effect lag! Additionally, the language files have been converted from .dat to...
2 files
asteria v 1.8 is now out!!!
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🌐 Asteria CEF ULTIMATE v1.8 Comprehensive Network & Web Diagnostic Suite for macOS Asteria CEF ULTIMATE is a full-featured network analysis and diagnostic ut...
2 files
Art Build Journal Entry
One piece of feedback that was given to me was adding certain words as trigger words. Which I have incorporated into the game. When it comes to my idea for my g...
Siste HUD-fix!
Nå er det et lite symbol for natt-og-dag-systemet også! Tenkte det var greit å ha et enkelt ikon for sol og måne i tillegg til teksten , da så mange steder...
2 files — 1.01.40.18
Change Log 8
Update Updated Introduction Generated Stars Zoom in introduction Final update to this project...
Regal Update
Hello! I'm happy to announce a major quality of life update and visual update to the game thus far. After the initial demo, there were many things that hindered...
CHARACTER ID CARDS NOW LIVE!
7
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A Road Trip Gone Wrong for 2-6 players
2D Dungeon 16x16 pixel-art asset-pack
Added bricks to the walls, also added a chainsaw trap that goes on the ground...
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Art Build Entry
Game Design
For this project, my main focus is on level and systems design, not on creating custom art. Because of that, I decided to use assets from https://kenney.nl/. I...
For Volunteer Contributors: Tech Stack & Processes
Tech Discussion
Intranet: Google Sites Project Lead's Timeline and Requirements: Notion Communication: Discord Repo: GitHub Terminal/GUI version: Git/GitHub Desktop Task Tracki...
Milestone 0.2 reached!
We reached a big milestone build with our 0.2 build! After the last little demo (0.1), we set out to add as much content as possible to the game, so that we cou...
3 files
Version 1.0.1
3
Version 1.0.1 Patched a potential security vulnerability in the Unity engine. Nothing else, really. Didn't expect to have to open this project after more than...
1 file
Devlog_10-8_ArtBuild
The process of getting what to what my "Art Build" is was... complicated. First of all, after sharing my prototype, I got some valuable feedback which has since...
1 file
We made Bad Apple!! but it's Ludum Dare game about butterflies 🦋
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Catch them all!
Scenery patch 22
Scenery patch 22 is now released. This patch fixes the recently announced security vulnerability found in most games made with Unity...
1 file — 1.111.0
Developer SDK / Modding Tutorial
Tutorial
Welcome to Devils Kitchen! This is the official modding guide. How to get started: Important Note: This SDK might become outdated, or not work as intended in th...
1 file
Unity 10/2/25 Patch
As the game was made with Unity, updated the executables to be patched from the 10/2/25 security vulnerability. If you downloaded, please update if you can! Cou...
2 files
Version 0.5.9-beta.19 Released
Fix for null reference related to daily restart schedule.,...
1 file — 0.5.9-beta.19
Introducing the Bioformer
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In September, science fiction let me down. In Dune: Prophecy , the Sisterhood (proto Bene Gesserit) have started their millennial plan for genetically engineeri...
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Unity 10/2/25 Patch
As the game was made with Unity, updated the executables to be patched from the 10/2/25 security vulnerability. Please update if you can! This is still one of m...
2 files
Devlog 4
Art Environment signs blocking , Peanut retopo and progress , Mech model complete , Mech rigging in progress Audio Working on weapon and enemy SFX. CS Several l...
3 files
Licenses Update
Minor update, forgot some rather important license information that's required to be included. Redownload if you still have the launch version (25.10.06.001)...
1 file
Floor is Lava- Postmortem
Postmortem
I originally had the idea for this assignment to do an escape room type game in Unreal- but after experimenting for other projects in the Godot engine instead...
Art Build V.2
Game Design
I really focused on furthering the art mostly, I only had simple shapes before so now it feels much more lively. I also worked on the text of my game to give it...
1 file
Trifold Layout
A year or two ago I did a trifold layout for this game to sell at cons and zine fairs and never uploaded it here. So here it is! Same wizard fun, slightly nicer...
2 files
La gran aventura de Serafin 1.0 Juego completado
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1
Major Update
Por fin esta completo el juego. ¿Qué como es posible hacer un juego en cuatro meses? Es sencillo si haces un mal juego. Aún falta otra actualización en la q...
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Roadmap Update
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Roadmap Update – The Development Overhaul & Beyond Hey everyone! Here’s a quick look at what’s currently in the works and what’s coming next for this pr...
WHODUNNIT demo now live on Steam
Finally! After two go 'rounds through Steam's review process, the WHODUNNIT demo is now live. I mean... yeah, you could have gotten it here already... but hey...
Version 0.8.3-alpha
Version 0.8.3-alpha is out with a new ratings system. Changelog New rating system: Start with 1000 rating. While under 1400 rating lose fewer rating points on a...
1 file
Fix stray pixels in slash characters
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The font Mint had an error where the slash characters were incorrectly aligned and had floating pixels. This update fixes that error. Thank you to waterblad64 f...
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CopyShot (v0.2 Beta)
1
The updated version adds configuration features and fixes bugs...
1 file
QuickSand! is finally released
Major Update
Boy, did it take a while to finish this, but there are 64 rooms to explore and I was living in my van while programming at the local Sheetz gas station. Please...
4 files
Update 1.1
Major Update
Added coins you can collect. :3...
1 file
x and c
Week 1 Progress
Game Design
Ham and Dog - Week 1 - Progress The first week I spent a lot of time brainstorming ideas on what kind of puzzle game I could make within 2 weeks. I am not too f...
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