Devlogs Page 1438
This is a living list of all confirmed issues with DEMO 1 - "The First Draft" version 1.1. - None reported...
Version 0.4 is here! Small updates that still took me too long: Streak multiplier rework. This speeds the game up quite a bit, which allows for quicker "runs."...
Jump bug during the hook phase fixed...
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A horror exploration game with climbing mechanics, set in the frozen wilderness of Antarctica in a 3D Pixel Art style
KATSOC – Version 0.4.2 Fixed Pascaline's path softlocking the game in her house. Added Kritor's house (complete with basement and his own room). Added Lurker...
Created a new enemy. I wanted to make it so that each enemy had something unique about them rather than just having different speeds. I have Discohead, who alte...
After a fun concept demo period the first episode of Za Bros is up and for free - steam page comin' soon for future deliveries. Major changes include 1. New mon...
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Gameplay New map: DM-Cross. New map: DM-F2F. New map (WIP): DM-Column. Added head hitbox to the eye of S.O.S enemy unit. Graphic New dash VFX. New footstep VFX...
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grr Seasons implemented. Towers are pre-generated. Runtime: 1 week, ends on every Sunday at 7 p.m. GMT. Winner of the season is the player with the most dominat...
2 files — 2025.10.12.2229
Hey everyone! 👋 After releasing the first prototype of Return into the Abyss , I’ve learned a lot from all the amazing feedback I received. It’s been inc...
Not the most major update I'm afraid, although I did add in one tiny scene to episode 12 that allows you to pick Sophie as well if you tell Zach your crush is "...
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Heya just had a request for the PSD to rig along from scratch...
안녕하세요, 5민랩 NPP 팀 입니다. 창공의 에이스들의 컨셉 증명판을 제작할 때 가장 큰 문제는 아이디어를 구현할 인원이...
Changes, Additions, Refinements: *added 5 new mandrake player sheets...2 increase difficulty by decreasing your health *added card backs plus instructions for p...
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For the second week of prototyping we were given a prompt called "Corrupted Vision" to work from. I thought I'd like to continue work on my previous prototype f...
[Italiano] + Sistemato un bug che faceva diventare il cavaliere una bestia peggiore di quelle che affronta. [English] + Fixed a bug that made the Knight become...
If you’ve played this game, and you’re not familiar with manual transmissions IRL, you’ve probably spent an annoying amount of time trying to start the ca...
Hey! I'm back with another update. As always I like doing "double-updates" so this is actually the second part of an update. "Double-updates" are actually bette...
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Cutty Bleeders are up. vicious enchanted weapons that cause bleeding that wont respond to traditional healing methods. This week has given me a chance to explor...
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This update added a start menu and a settings menu in the game, nothing about the gameplay changed...
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I started working on a new release since the end of September. The original plan is to publish two releases: 1.0.2 improves user experiences and makes challenge...
Fixed the upgrade costs! Whoops! re-enabled exit button on windows version...
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I’m pleased to announce the release of Letter Ball , an educational game designed to help young children learn their letters through play. What is Letter Ball...
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FIXED hopefully fixed most if not all issues with pause menu strangeness fixed incorrect font credit fixed some menu sfx not playing correctly fixed being able...
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Hello, this is the next devlog for the development of this game. Once our idea was demonstrated and approved, we developed this devlog with some progress on the...
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Just a very small update - with a rather important fix. Several users have complained that a white or black fringe can be seen on the edges of some overlapping...
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Hot Fix! Updated game resolution to 1280x720 so it fits inside the browser for most screens, feel free to play in full screen still. Fixed the issue where edite...
A small update for better balance of gameplay and soundtrack Changelog: - A slight adjustment of the speed of the soundtrack - Modulated the speed of the Pterop...
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Hey guys! idk what im doing here but im here to tell you that i made this new game that probably sucks. Go watch my youtube video for context tho!...
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After approximately one hour of fixing bugs and adding stuff, Doors and Corridors is back in business with a major hotfix! Update I2.0.5 -Fixed bug where ALL SO...
This update is kinda big! But also kinda not big. Depends on how close you're standing. Added a requested feature: name shuffle! If you use the "shufflenames" c...
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Leggendo le vostre sessioni mi sono reso conto di aver dato per scontato un aspetto fondamentale del gioco. È tipico degli OSR, e non me ne sono mai accorto no...
The English version of Alice's Days is now available. We appreciate your support for more content in the future...
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🛡️ Devlog - Actualización de Seguridad y Mejoras Generales 🔒 Seguridad reforzada Implementamos una capa de seguridad anti-spam, anti-DDoS y contra big-...
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🎃 ULTIMATE CAT CLICKER HALLOWEEN UPDATE + MULTIPLAYER IS HERE! 🐈 ⬛ The spookiest update of the year has arrived! Get ready for a purr-fectly terrifying...
CHANGELOG: + Added savefile system (currently locked behind DevMode, to save a file, press [Z] on the save option while in the menu and in DevMode. Savefile loc...
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Many changes, some of which are pretty major. Note that I haven't yet extensively bug tested this version beyond the cannon ending. Listing most of what I remem...
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Security A Unity vulnerability has been patched. For more information, refer to this page: https://unity.com/es/security/sept-2025-01 Performance Removed big fo...
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Hello, I only spent about half an hour on this today, but I did a little bit of work on the enemy pathfinding and detection system. Not really much more to say...
✨ New: Shop Codes Paid maps Code maps Easter eggs Music for Story mode Main menu Joystick support 🔧 Reworked: Environment City map Some old details Various...
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Hey prairie heads, Collin and myself (Ethorax) are excited to present the Queen's Prairie demo! We've been working very hard on this for the past few months. Ad...
New fresh captions, bugfix, improved names, etc...
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Additional Captions for Plus and Remastered
Hi everyone! This first update introduces the complete addition of the SVG package, making all graphic assets scalable and ready for use on any resolution or de...
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