Devlogs Page 143
I'm pleased to announce the release of version 1.1 of 3Detangler, the chill 3D puzzle game. What's new in this release: Dynamic loading screen Mobile/touch devi...
General changes: Hard Mode enemy move speed bonus 200% => 150% Upgrade changes: Ring of Void Kill threshold for proc, 7 => 4 Blood Bag Lifesteal 5% (+5%) => 3%...
1 file
Playtesting will continue on itch. Updated demo soon...
1 file
We are Battle Omega and we welcome you to the FRENZY ZONE!
We’re happy to announce that FFS, Another Northern Duke?! has been updated. Here’s what’s new: -2 extra endings (with achievements) -epistolary epilogue e...
6 files
Now that the Amare Games Festival is over, I have uploaded a new build! Changelog New content: New expression for Jae (he won't be smiling all the time now) Add...
4 files
Development on Puzzle Champ continues, and today’s work pushed the project to version 0.9.8b . At this stage the focus is almost entirely on polish and stabil...
1 file
1. Adjustments to the Third-Person Movement System The core objective of this phase was to enable players to control character movement in a more natural and st...
Hey everyone! Here's what's new in Physician Simulator: 4 New Languages The game now supports 10 languages . New additions: Czech (Čeština) — I lived in Cze...
It's been months in the making, but Roguefort is now officially available to wishlist on Steam . Roguefort started as a strange little idea for a traditional tu...
NIGHT DRIP: The Big Evolution (v1.1) We read every single comment on Reddit and the forums. You guys were right—the game needed more "life" and more "danger"...
Here’s the new cover art for Hauler 64: a cute space Shiba Inu. I drew it with a €15 third-party pencil on an iPad Mini with Procreate...
1 file
🍬 Candy Shop Update – New Level, Character, Weapons & Mechanics | Diet Survivor Devlog We’ve just released a big and very exciting update for Diet Surviv...
Hours after launch of Pawn Shop, i noticed an error with the ending. Im not gonna say what it is because of spoilers. The need to update the game gave me the op...
1 file
This week I added my main interactive element of my project, which are interactable sections of the game that allow the drone to scan nearby items. They add a l...
We made a lot of progress this week on art. I specifically worked the most on the boss character sprite and animations! As you can see in the video the boss run...
The game is getting close to finished! - Added New levels! - Major bug fixes!...
1 file
Devlog — Update 0.9.8 is Live Sorry for the lack of updates lately, but v0.9.8 is now live .This update is focused on stability and quality-of-life , especial...
6 files — 0.9.8-beta
Initial Release...
1 file
An ultra-lightweight, autonomous AI assistant quietly handles your tasks.
Hello everyone, and thank you for playing my game so far! I announced the 0.2 update a while ago, and it is finally here. First, I want to apologize for the lon...
1 file
Fixed an oversight related to the new inventory UI optimizations Fixed NPCs not being able to interact with objects if a potential location change is detected o...
4 files
Map added. Multiple cards created. Shop logic refined. Bug fixes, other optimizations...
3 files
1.2.1 version is out.. Minor bugs fixed and increased of difficult Increased first night difficult Added a pause button (ESC) now it servers as a pause menu sto...
2 files
EVERYTHING IS FINISHED All of my art assets are done but more could be to come (kinda, maybe idk, don't hold me against it)...
1 file
This week, I had been researching the experimental Procedural Vegetation Editor that was introduced in the Unreal Engine 5.7 update. It's a lot like the procedu...
I feel so grateful. So free. Even held, when I roleplay. It was never easy for me to make connections. I was a goth kid, not quite girl, not quite boy, nose in...
3 files
Starting Over We've been working hard on finding the best way to implement custom assets in the Memao Creator. We tried several different approaches, learned a...
March 17 I didn't do much work on the game over the past week, because I had to focus on the written portion of my thesis assignment. So, I'm instead going to t...
After two weeks of intense designing, programming, modelling and other less billable tasks, we are releasing our next title: Herd. My reaction for real It's a s...
I have had to adjust some things for this, not sure if they make it better or not. I will be play testing many times today. Waiting for a card shuffler to come...
You’ll now see a full count of how many images have been loaded into the quiz as it’s loaded...
1 file
Today I published the first demo of my game! I’m really proud of what I’ve built so far. The core gameplay is working: Endless runner, Food for points, Enem...
1 file
Just a small update to clean up some code. changed music notes on intro screen to be time based so that changing the difficulty doesn't affect it as much change...
1 file
Stay tunned!!!!!...
2 files
Mods no oficiales para el motor ZX Game Maker que extienden la funcionalidad
-fixed an issue where some animations and combat UI elements were broken by the update to a new version of renpy NOTE: Players may continue to experience some b...
Tuesday 10 Got a lot done today with modelling, I'm pretty close to getting to the modular pieces, now that a lot of the props are nearing completion. There's p...
🩸 New Release: Horror Tension & Jump Scare Music Pack Today I’m releasing a new audio pack focused on one of the most important elements in horror games: t...
2 files
A man must eat ... fruits!...
1 file
32x32 Medieval Fantasy Top-Down Pack
Includes fix for SteamVR crash on Windows...
4 files
Free Software Game Engine
Im still only on the first and classic level 0 map its probably gonna be done by april or march...
Desenvolver Tootum tem sido uma jornada interessante. Não se trata apenas de criar um jogo — trata-se de descobrir o jogo enquanto ele está sendo feito. Fro...
1 file
🌿 Fungal Feud v0.1.1 – Combat & Feedback Update Hey everyone! 😁 This update focuses on improving the core combat feel and adding feedback to make the ga...
2 files
Added New Boss Track Into Boss With Gelard The Slime! Made By Homeless Or "@Roarbert" Added New Bottles That Are Craftable And Good For Throwing! Fixed Throw Me...
1 file
Hello everyone! Hey guys! This post marks another week complete, and with that our first sprint. If you're following along you can probably predict what comes n...
1 file
To hopefully fix the mess that was the recent rollout of save/load support here is yet another attempt. There are quite a few changes under the hood but mostly...
1 file
Hi all! I released a limited number of free community copies of my new post-apocalyptic RPG , Fun Zone Omega. https://willyelektrix.itch.io/fun-zone-omega If yo...
Hello, I'm Laird, I created this story as sort of an experiment. I've been wanting to do a genie story for ages. The experiment was to write it as I created the...
2 files
Game has been released. Hope it is awesomesauce...
2 files
Flightless flying fish.
Added some utility functions to check for event triggers. Added a plugin parameter to control how the Iterate List note tag works. Check help file here . Added...
1 file
Added Added a way to allow the player to reenter the boss by typing "BOSSRESET" in the title screen Changed -Walljumps no longer happen when sliding -Increased...
1 file
Hi everyone, it’s Vi! I’m excited to be back to share a quick update on our Kickstarter and give you a peek behind the scenes of why this project means so m...
Loading more posts...
















































