Devlogs Page 126
Game Walkthrough (Includes Spoilers) If you have downloaded the game prototype work in progress and don't know how to progress than this section is for you. It'...
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A boss fight using previously learned mechanics. Key components include melee combos, projectile shooting, and Area of Effect (AOE) attacks, but made unique and...
FLOSS v1.5 fixes a bug where a target did not receive partial cover from a prone attacker at the same LOS level...
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Hi all, Over the last two weeks, i've been working on alot of cool stuff based on feedback i've been getting and what i'm seeing in playtests! Here’s what’s...
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ACTUALLY fixed bug of fielders flying/dissapearing off the screen (I think) Added a 'Q' or 'E' in the coloured 'run box' below the top right score to indicate w...
Announcing my first project! The Butterfly Diary is a text based game, where you discover and build the story with your choices. In the current state, the game...
- Added consumable spells This change enables more strategic gameplay - Adjusted enemy balance and updated the behavior patterns of some enemies - Updated relic...
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Now that Epic MegaJam results are out, I have uploaded much better working build. It has support for several VR glasses, but it has only been tested on Meta Que...
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This is a big one. Version 4.2.0 brings a full cinematic cutscene suite across both adventures and a substantial expansion to Adventure 2's finale. 🎬 Cutscen...
fuk you carers (i know there are none)...
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best gaem u'll ever play, bish.
Hi everyone! First of all thank you to anyone who has downloaded or even taken a look at my project. It was many years in the making. I know this isn't done. I...
[ENGLISH] Yet another update! This 1.2 version fixed two typos (in English). They weren't even very important, but fewer typos is better than more typos. More i...
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Rather than wait for Airsoft firms to get back to me about sponsoring the release of Mystery On Airsoft Island, a Sour Muffin Adventure, I had been keeping the...
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Hey folks! Ratcatcher 02 has now released. As a special gift to our supporters on Itch.io, Ratcatcher Magazine will exist as a single entity. Buy now to get eve...
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Development is back in full swing! Version 2.5 should be released by the end of the month. Currently, we're working on "The Hero's Party is Scuffed!," a game in...
small bug fix fixed: - music now correctly loops - your bought items are loaded after exiting the game - small changes in the code - reworked spawning of obstac...
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DA_RL is coming to Steam soon, I am going to leave this version up as the old legacy version with less features. Check out the steam version if you are interest...
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I’m really excited to finally share my first character sprite pack! For the past little while I’ve been working on creating a cute anime-style character tha...
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When I think about making videogames, many of my ideas focus on implementing some kind of callendar or time management system. I love games like Persona o Yakuz...
Greetings Monster Truckers! Monster Truckers is now on v1.13. Basically, there's some typos that were corrected, and also some wrong page number references, and...
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As per collected feedback, a difficulty selector is now available, which modifies the spawn rate of the houses, clients and spam...
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1. Project Introduction Hello! Welcome to the first devlog for GRINDERS 2057 , my debut Texas Hold'em project set in a gritty, dystopian future. This game is mo...
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Two updates in one post — v2.8.0 was a deep balance overhaul that finally makes ascension feel mandatory, and v2.9.0 adds a new persistent mechanic and a roun...
NOW WITH HOP OVERHEAD BRONZE AXE ATTACK ANIMATION!...
Fantasy goblin girl for your 2D side-scrolling game
I have greatly expanded the sprite sheets (made with "three.js"). Now it accounts for the different angles much like the game Doom or Hexen would. Gives you mor...
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Update 1.0 marks the official full release of DuskWind and the completion of the core experience the game was built around. After multiple updates and improveme...
Hello! Keeping this up to date in the interest of not appearing to have abandoned the project. :) I am working now on other aspects of the workflow for the game...
The release version 0.9.0 is available. I published a new build that I consider a no more as a beta game. For know, the game will probably receive updates for b...
2 files — 0.9.0
Hi👋 The new major update is here with in it: *The 1/3 part for each route *Haded a images gallery, where each CGs for each endings principal and others will...
0.9.0-alpha.0 — Nagy stabilitási frissítés Több tucat rendszerhiba javítva a gazdaságban, mentés/betöltésben, jutalmakban, UI-ban, progressionben, tu...
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Hitting 'Publish' is always the crucible of the written word and the illustrated page. It is the moment where the author lets go, and the work sinks or swims on...
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Devlog Update: Lasers, Lock-Ons, and Less Button-Mashing This update adds a few new reasons to panic properly. First up: the main weapon now has a BULLETS meter...
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La salida del juego que agrega: 1.Se modifico el mapa. 2.Se agrego cinematicas. 3.Se actualizaron como se vera el juego y la historia. 4.Se añadio un nuevo amb...
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- Fixed bug where you could attack infinite times after a target based attack - after beating the dungeon you can no longer continue onto level 16 - added the a...
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Fixed minor dialogue bugs Fixed some tiles that should/shouldn't be passable Added some dialogue for NPC's...
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Some bug fixes. Made it so that when you’re clicking really fast and choices appear, you no longer automatically select a choice...
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I have started by chaning this games name from Last minute to Trial of Parandhama as i was currectly working on the game of 1 minute timer which just had a sing...
After receiving a couple of log files from players. I have cleaned and cleared more log messages that were not present in my log. I have also received confirmat...
A new update with lots of new emotes and a bunch of animated gifs! Changelog Version 1.4 (12.03.2026) 30 new emotes added, including: 20 gifs 10 regular...
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Highlights • Added missing Plane 2 enemies including Female Cultivator and Body Cultivator • Introduced Plane 2 Essences along with new Essence management m...
I’ve officially hit the "reset" button—in the best way possible. While our previous prototypes proved the concept, I’ve decided to move the entire project...
Update B0.0.2 - range update. now you can see and evolve range of your attack and see HP of enemies...
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The updated version of The Foundation Awakens, modified to work with the Upcoming release of Girl Frame 1.7 is now for sale! Given the feedback I've received, I...
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Updated content in idle dungeon: New 'Auto Rise' button, when set to ON will sleep for 2 seconds after death and auto rise again Troll opponent changed to bear...
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クトゥルフ風ノンフィールドRPG 「2A-2-Ggua(ツァトゥグァ)」 を公開しました。 公開バージョンは0.00(初版)、日本語の...
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