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Devlogs Page 110

Devlog #6
Completing two playtests this past week has given us lots of great suggestions for improvement! After Monday’s playtest, we fixed knockback to prevent stalema...
Playdate Catalog's 3rd Anniversary
To celebrate the Catalog's 3rd Anniversary, Mousegun is 40% off until March 19th! Grab it on itch for extra goodies or on catalog for global ranking. https://pl...
MAJOR IMPROVEMENT UPDATE
Major Update
Big updates to everything from graphics to general look and feel. New reward and celebration mechanics, powerup and weapons updates and a better challenge to fu...
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Alpha Build 0.11.0 - UI Update and Web Savefile Export/Import
Dev Log – Update Notes UI Updates Changed the presentation of the stat formula to a much simpler visual Adjusted the Dashboard, Spell Inventory, Gear, and Sle...
February Round-up
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It’s been one heck of a February, hasn’t it? Something about it being the shortest month just makes it seem even more action-packed! So let’s talk about w...
Small Environment Update — Bathroom Details
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Small visual update from the PAVLOV23 demo. Today I worked on improving the restroom area inside the facility. Changes in this update: • added puddles on the...
🚶‍♀️ Walk –Shoes Added & Art Style Progress
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Hi there! This week, the following changes were made to the walk animation: Added shoes (01 and 02) with every color swatch. One pixel was removed from the base...
I'm back!
Game Design
Эн Всем привет. Год назад я создал свою первую игру для игрового джема и с тех пор ничего...
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Serving Italian Pastries Now!
Hello everyone, I just came back from my travels from Italy and I noticed that I can add some of this pastries into my menu! Joining us we have A Panettone, a c...
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Extract change
On every product we made we are seeing a fair amount of page views but no downloads: something seems to be wrong, so we change the game previews. Feel free to t...
Curently working on a new update !
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Update 1.2 is coming soon ! The main feature I'm working on is the Puzzle library : Dozen of handcrafted levels, including tutorials for each specific items. In...
New Track Release: Whispers of the Umbra
I’ve just released a new dark ambient track called “Whispers of the Umbra – A Chant Rising from the Forgotten Dark.” This piece was created to evoke the...
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Cabin Hollow Patch Notes V6
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Cabin Hollow Patch Notes Just pushed a new update for Cabin Hollow focused on bug fixes and a few quality of life improvements. Fixes Fixed a grammar issue in t...
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KIT207 Self Study Devlog 2
Postmortem
To begin creating my humanoid character, I started with a simple cylinder to form one of the legs, and enabled X-axis mirroring so I could work symmetrically. I...
[ ARCHIVE_REBOOT ] :: THE OLD BRAND IS DEAD.
Major Update
The system is evolving. The iD01t label is being sunset to make room for CORE_LOGIC and the Architecture of Permanence. We aren't here to play with "Beta" proje...
The Leaky Bucket is now live in ScoreForge (Crow’s Foot)
Neutral ground… until someone breaks the rules. The Leaky Bucket sits at the heart of Crow’s Foot’s uneasy peace. Dockers drink here. Crews plan scores he...
💬[DEVDIARY: FEEDBACK RESPONSE] Answering Your Questions
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Game Design
Нey friends! This time, we’re here specifically to answer your questions and the wonderful comments you’ve been leaving here and on other platforms. Some o...
Model File Picker
Model File Picker — New "Model File" property lets you select .gltf/.glb files directly from your project files dropdown. No more typing paths manually! The o...
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Our Paint v0.5a is out NOW!
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Our Paint v0.5a is out NOW! Compared to the previous version… Added LZMA algorithm to compress our paint canvas data. Files saved with this method have a size...
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Alpha devlog #7 - Tutorial design
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In today's devlog, we will share some details about how the tutorial update came to be. Afterwards, we will discuss some future update plans. Tutorial update Ev...
3 files — 1.13.3-alpha
Gameplay Demo Video | Melli: Star Comet
Melli: Star Comet - Devlog #4 More exciting news! The first Demo Video for Neo Chemical Facility has been released! Also, in image 1, there's a small preview of...
DEMO AVAILABLE
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Major Update
First demo for Xtreme Peacekeeper Force is available! Have fun and let me know what you think so far!...
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Devlog #37: Better Buttons, Help on Settings
I've improved buttons in Inanimate Insanity Miracles! Instead of being boring by just changing color, buttons are now animated, that even the text now animates...
Added more upgrade nodes after prestige and 4 new pickaxes
unlock_new_ores Unlock New Ores Gate for special ores 8000 coal, 12000 iron, 6000 gold, 4000 diamond unlock_ruby Unlock Ruby Ruby ore spawn 100 diamond, 8000 co...
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**NEW** CHARM v4.0 Finding a Voice Without Words
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The Text-Free Leap I spent today doing something I wasn't sure I could do: turning every card in CHARM into pure iconography. No words. No explanations. Just fi...
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Patch Notes (0.6.2)
Major Update
Sandbox Mode: F8 (or L2+R2 on controller) from demo mode enters sandbox mode. Existing bot seamlessly becomes player-controlled. Enemies scatter and stop spawni...
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Level 6
Level 6 arrives, a sneak peek at Boulevard Kweh! Look out for the Bad Idea Birds and an updated HP Bar...
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Update: version 260306-2
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Change log for version 260306-2 Added a feature where the background images of maps are selected at random. Added sound effects for taking damage. Added sound e...
Weekly Devlog #1
Game Design
Devlog #1 – Prototype Planning & Team Progress This week we met to reflect on our pitch presentation and plan the next steps toward our Proof of Concept and u...
DÉSORIENTATION
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To show the progress on the game's atmosphere, a short preview is now a vailable. This video : https://youtu.be/ETZTiUDhaEM?is=MeLof3e6Z7utwgk2...
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Update 3-7-2026
Approaching a more finished game: Added levels 6 through 9, revised existing levels Tumbleweeds, wildflowers, mushrooms, and geysers Revised shop visuals...
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v0.004b bug fix for Home Harem - Minami
Bug fix for Home Harem - Minami...
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Love & Sex: Second Base - Harem Helper mod
EC weekly progress report devlog 4
C - This week I continued to work on the [melee weapon code] card and am finally starting to finalize it E- https://drive.google.com/file/d/1_nyDsHKHNOzsb1FFmfu...
Future Plans
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The jam may be coming to an end, but we've decided to keep working on this project! We like the gameplay loop and mechanics enough that we've already started wo...
Atualização 6.1
Major Update
Balanceamento Buffs Macaco-Tóxico Raio Area Dano: 2.5 -> 3.5 Raio Player Detector: 3 -> 5 Boss Dano Recebido pelas Cenouras: 100% -> 50% Nerfs Buffen Stain Rai...
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Player Choices & Unique Playthroughs
There are only 11 days left until the Demo launch, and to celebrate I want to show you what I've been working on over the past few days. Player choice is extrem...
Updated Sorcerer xp table, on top of prior minor tweaks.
As title...
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We're so back bestie.
Solitaire Web App
Added a simple web app to play Slash Slash Solitaire...
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Turn-based game with dice, cards or pen and paper
picoCAD 2 launches March 16
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picoCAD 2 launches in less than 2 weeks! It will drop both on itch and on Steam on March 16, priced at 14.99 USD. There will be a discount for owners of the ori...
Lively Animatronics 1.7.5 Is Here!!! (Hello Again)
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Welcome Back To Another Update Drillas!!! What's New... Bonnie Will Now Only Spawn One Minute into the game. New Door In The Office Fixed/Changed... Fixed Arcad...
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1.4.1 - Bug fix!
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Fixed a compatibility issue with EliMZ_WeaknessBonus and with any other plugin that uses `Game_Action.prototype.applyItemUserEffect`. If the plugin parameter ch...
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Update 0.6.5 Android
Hey everyone again. 13 days of development behind us. Can't say I made something mega-new today, but I can finally say that the mobile version is playable. Not...
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Self Study #2 - Character, Rigging, Animation
For this self study I had a go at creating a cartoon type human character, using these tutorials from Imphenzia as a guide https://www.youtube.com/watch?v=eBOcb...
Mortician Meat Market is OUT NOW!
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Major Update
Mortician Meat Market has now been released on Itch! Desperate for work, you are drawn into the shadows of the underground organ trade. As James , a worker in a...
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Large NPC logic change
Changed the npc logic so it makes worse choices at lower levels and better choices at higher ones. Also changed the npc so it starts the battle with a random de...
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A small update! In the Dark Room
updated the music, and updated the newspaper! A small bug fix! Thanks for your attention...
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Enter the Wyrm 0.6.0 is out!
Level generation overhaul and settings menu added! - Level generation code has been majorly overhauled. Levels now generate with a controlled amount of each roo...
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i just finished level 4 of world 2 so demo 2 is gonna release (hopefully) soon! :D
i just finished level 4 of world 2 so demo 2 is gonna release (hopefully) soon! :D so uh yeah idk why it took me a billion years but i finally figured out what...
A splash screen and some content
I added a splash screen with my temporary studio name. I made the image with filters in gimp, and it shows, but... eh. I also added a few more things to do/buy...
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New Horror Game! -- Endless Dugeon!
It's been a while since I updated my channel, but I'm releasing a new game again today. Thank you to all the users who have supported me and followed me. I will...
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