Tool Devlogs Page 37
GeoKont with new update cycle is back! This update added: New map - North America, starting with Seas in Preview Bug fixes...
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A major limitation of Paula chip, responsible for audio in Amiga is its limited sampling rate. This is not a problem of the chip itself, but audio DMA, deliveri...
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Hiya, I’ve got around to fiddling with this thing to make it a bit more usable. This updates makes a major change to the way characters are rendered so I’ve...
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I just released the 2nd version of my dice roller here's the patch notes: Hollow's dice roller V2 7/10/25: Added additives (A number that gets added to the resu...
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Note: Remember that you have to download each update manually. GameTranslate does not currently have any auto-update support! 'Still background' mode is here, i...
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Hi all, today this plugin was updated to version 1.3.0! This version adds keyboard and gamepad controls that work with the clickable buttons, so now your player...
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Hey everyone! Wanted to announce that I made a useful Godot Project Manager app based on Java. This app allows you to import projects, create new projects, down...
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The nCine website has been completely rebuilt using Hugo and the Blowfish theme. For years the site ran on Jekyll, which worked well but eventually became slow...
I have several features on the mind that I'd like to add. But I wanted to release early to get any feedback. That way, hopefully, I can focus on what people wou...
- Fixed floatext vertical position being erroneously affected on Action Button trigger...
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Hey, I just updated my minimal app launcher, QuickLaunch. You are now able to easily drag and drop folders into the app to add them. This works for unlimited ne...
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Add support for Valguero map. Made daily restart countdown time configurable. Improved daily restart information labels. Fixed embed colour for 'stopped' discor...
1 file — 0.5.9-beta.18
🧠 Friedrich / The Abyss — Development Roadmap ✅ Phase 1: Core AI System (Complete) ✔️ Offline local model integration (30B Qwen) ✔️ Persistent me...
Add support for Valguero map. Made daily restart countdown time configurable. Improved daily restart information labels. Improved handling of SteamCmd errors. F...
1 file — 0.5.9-beta.18
This release introduces a public Tutorials platform, which provides a learning environment that is easier to read and practice with than the built-in documentat...
It was a bit of a slog, but I have rounded out my three fundamental NicCLIM posts for 3 (not counting the ancillary 4th and extra-secret 5th) main features of N...
void◆sprite has recieved a new update! Amongst the general QoL changes below, we have also added plugins. to learn how to create them, please consult [the web...
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Updated decal markers to prevent them unintentionally deleting. changing the draw distance on placed decals is now much more intuitive. Deletion updated to be m...
Sorry, I forgot to add astor to the Android version. I'll add a check to make sure something like this doesn't happen again...
1 file — 0.22.4.post1
🔐 Why This Uses a Censored Model (FAQ Entry) Q: Why isn’t this using an uncensored model? > This release of The Abyss uses a censored / safety-aligned mode...
Hi everyone, I’ve got some updates to share about RPG Maker Action Combat: 1. New Manual Page Domain The manual page has moved from its previous URL — www.r...
This version introduces a major feature: support for single-row spritesheets. If you've used RPG Maker for a while, you'll know just how essential and time-savi...
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During the development of FriedrichAI we are having an open ask the agent anything. This is in hopes of improving the agent. Maybe interest a few people. Just c...
🚀 KaefiBOT v1.9.9 Over the past 7 months we’ve been working hard to give KaefiBOT a full overhaul – more stability, fresh features, cleaner integrations...
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📰 ControllerX v1.0 — Launch Announcement 🎮 Hey everyone! Today I’m releasing ControllerX , a small but surprisingly useful Windows utility that lets y...
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I have been working on and off for this tool for a few year now wanting to make it better, but the final 10% took much longer than I wanted. The demo of the too...
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Add support for Persian thanks to Farooq! https://codeberg.org/farooqkz...
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⚡ Hotfix v2.1a – Faster First Launch This quick update includes a small improvement to OCR initialization on the very first launch of Thaluna. All necessary...
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Hey! I’ve put together a roadmap for CrosshairB so you can see what’s coming next. 🔹 Update 1 (October 2025) – Core features expansion 🔹 Update 2 (...
If multiple slots are overlapping each other then only the top most slot will be dragged instead of all slots being dragged...
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Since I stopped compiling for Linux Users, now you have to manually compile the project for Linux However on the bright side, the UI Improvements are there!...
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Version 1.1.2 - 10/03/2025 Just some coding changes to be more readable and match my other plugins style...
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Fixed an issue that made visual editor couldn't change values for preview...
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Here at Mouse Tuber inc. we care about our clients, so we did whats best for them.... All jokes aside, Unity found some security issues in their engine and rele...
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A hotfix that adds a setting to deactivate the spell checking, and addresses a small visual bug that can happen to the input text box' caret when the font size...
4 files — 1.0.1
Hi all, today this plugin was updated to version 1.3.0! This version separates the interior enable / disable switch into different switches for each vehicle. Yo...
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[+] Added support for OBS v32.0.0 - 32.0.1 [+] Added Settings option to hide all tray/toast notifications [+] Added Help section to Tray menu [*] Status bar now...
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This update brings the possibility to customize user interface graphics! 0.91 (4 oct. 2025) -------------------- - Fixed: Language switch did not work properly...
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This release adds the Method and Function tabs to the Python editor in Elide. Method is possibly a bit jank right now, as it requires you to supply the initial...
4 files — 0.22.4
The Biggest Release so far! We’ll be dropping a 20% OFF Launch Coupon for Cave Engine, but only for the first few hours. This Friday, Oct 3th. Stay tuned, so...
We get the local/overseas model debate but for us that had nothing to do with it. Where it was made was not even in the discussion. We wanted the best model for...
The multi-model voxel functionality is still subject to change. For now what you need to know to use multi-model in this beta is as follows: Setup - before you...
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vh0.8.2 - Security Patch (2025-10-03) Summary: Because of a security vulnerability that affects Unity versions 2017.1 and later, VH has been updated to Unity ve...
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I have two roads to take well three technically for this demo release. If anyone is following please feel free to let me know which. A. A stripped down build th...
🚀 Thaluna v2.1 — The Manga & Stability Update This update focuses heavily on Manga / Snapshot Mode improvements, based on user feedback — making the expe...
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Hello everyone, After a long time, I've returned to this project. I've created a new prototype of this tool that runs directly in your browser. This new version...
v20 has just been introduced to both the Itch.io and GameJolt pages. AubreyMaker has rebranded to AubreyWorks, games can be published in engine, and other featu...
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Changes: Re-added the ugly actor weapon sprites as requested (Plugin parameters > Actor Settings > Show Weapon Sprite?). Use the below action sequence line if y...
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NesMaker Graphical Template v02 ! Fix Released! The biggest addition is the missing Screen Tiles element,to use for recurrent art throughout all the levels. I a...
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A vulnerability for specific Unity versions was recently found, and while there was no impact reported, I still strongly urge you to delete your old version of...
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