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Physical game Devlogs Page 9

Critter Combo: Neues Cover!
Critter Combo hat jetzt ein neues Cover mit besser lesbarer Schrift und besser erkennbaren Kreaturen! Herzlichen Dank an die Barcosa-Community für das Feedback...
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Newest entry in Surreal Estates: Midnight Hour Is Close At Hand
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Continuing it's eternal expansion into and yet further than even infinity can contain Surreal Estates adds another MOSAIC/CERAMIC Strict glimpse into it's other...
UPDATE: SOULBLIGHT - THE FIRST CYCLE PoD!
Greetings, O Crawlers! Popping in to let you all know, the PAPERBACK version of SOULBLIGHT - THE FIRST CYCLE is officially out and available! I will be updating...
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¡Seguimos vivos!
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¡El proyecto sigue vivo! Después de un mes puedo actualizar el juego. No me da mucho la vida, pero quiero que el juego sea una realidad en algún momento. ¿Q...
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Minor correction
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I have deleted the former section 4.1.3 Events & Clocks, which incorrectly anticipated the contents of section 4.2. The subsequent sections have been renumbered...
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V0.2 Release
Under the Gun's v0.2 release is now live! Changes include: Mechanical clarifications on resting to restore HP Ways to manage stress and mitigate breakdowns Rena...
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The Sword in the Pool updated!
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We've released an updated edition of The Sword in The Pool with improved layout and new artwork. Several passages have been clarified for better mechanical clar...
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Typos and Corrections
Mainly typos and some graphic corrections. Replaced the "Wild Card Vehicle" Edge with the "Improved Trademark Vehicle" Edge to prevent the potential handling is...
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Kill Kindness - Errata 1
We've not done an errata before! We've been playing a whole bunch of Kill Kindness recently and have a few tweaks that we've been playing with. Require 1 fewer...
Text revision by Froggy
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Thanks to Froggy for kindly correcting my English, which was full of Latinisms. If you downloaded the previous version: nothing changes, except that my English...
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Bite the Hand crowdfunding starts NOW!!!
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Major Update
BITE THE HAND IS FUNDING NOW!!! Today's the day! Make your pledge to secure your copy of the game, and make sure you tell every nerd you know about the game to...
Original Project Pitch/Abstract
Game Design
Kent State University The Bards · · ─ ·✶· ─ · · Core Audience Children (Ages 6-10), Teachers, and Parents A.Moughler, A.Borchardt, E. Luxenburg, I.C...
Free Content: New D&D Supplement
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Major Update
Check out "Swarms Made Simple", a new 5e Supplement! It has a simple goal: group together summons to make combat stop taking forever...check it out in my pages...
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Actualización #4 - ¡Cuarta expansión con 9 cartas nuevas!
¡Hola a todos! 👋 ¡Me alegra poder compartir la cuarta actualización de contenido de Pokémon Tactical TCG ! 🎉 Esta versión incluye 9 cartas nuevas . O...
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ultra-fast update
Thanks to the kindness and extreme availability of René-Pier Deshaies-Gélinas (yes, Mr. Fari himself), I've corrected some oversights and updated Boundless As...
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Diary of a Wimpy Game
Game Design
I started thinking about my game, Endless Green , in earnest around 6 or 7 years ago. For a few years prior to that there was a setting in my head that wouldn...
Update #4 – Fourth Content Expansion (9 New Cards)
Hello everyone! 👋 I’m happy to share the fourth content update for Pokémon Tactical TCG ! 🎉 This version includes 9 new cards . As always, this is a no...
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AI content removed from Let Me Down
I've finally done it, I've got round to excising the AI graphics from Let Me Down. To celebrate, I'm putting it on sale for a bit!...
New version...
Major Update
This is a general note that this version of the game is now grandfathered, as I decided to shift the design concept to a new project. The same essential game, b...
Published!
Major Update
It is out! Turned a poetic design experiment into a fully realized artifact. Feel free to experiment and share your journey. Every act of saving is also an act...
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Myths of Wildkin SRD (Version 0.8)
All right people, you ready this, might be wondering about some stuff, like, hey does this SRD feel kinda, low on content The answer is yes, in this moment I am...
Update version 1.1
(ESP) ¡Hola a todos! Me ha tomado bastante tiempo sacar esta actualización. He estado con mucho trabajo, por lo que había tenido poco tiempo para sentarme a...
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Un bel feedback da un amico
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Culture
Ho ricevuto un feedback da un amico, magari è utile anche a voi che lo state leggendo e provando. Ho eliminato alcuni riferimenti alla nostra vita privata e qu...
More art and less punishment
Hello all! I've updated the core book to include more artwork and slightly prettier formatting. After some feedback on difficulty I've also tweaked a couple of...
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Slight Delay: Release November 2nd
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Hello everyone, Unfortunately, due to a few circumstances (me locking myself out of the house, my software malfunctioning, ...) there is a slight delay of the r...
Novo modo de Jogo - Solo
Game Design
Atualizamos o jogo com o modo Solo. Já havia sido teorizado possível, agora é oficial. Esse modo pode ser jogado também por jogadores iniciantes para elimin...
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V1.4 Available - Printed version in development
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Good evening everyone, just wanted to add some explanation to what is happening here: - We have just released version 1.4 of our adventure. Just a few typos and...
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Версия от 05.11.2025 (1.4.1)
КЛАССЫ: Боец: добавлено уточнение, что способность «Боевое превосходство» не может быт...
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Audiobook Version Now Available
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Thanks so much to Aaron Voigt ( https://aavoigt.com/) for recording an audiobook version of the game for the TTRPG Tools Jam ( https://itch.io/jam/ttrpg-tools-j...
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Small update
Short update to fix typos found on cards and fix some formatting. Added some traits to existing cards; mostly Assets and Piranha Monsters. Removed a redundant s...
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Eureka: Extreme Conditions Released!
Major Update
check it out...
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Optional rules that place your investigators under duress from the elements, the terrain, and even their own bodies.
Back to the stars, folks
Now that the Cenobium is out the door, it's time to get back to StarFolk! I'll be running it at Games on Demand at PAXU again next month, so I'm fleshing out th...
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NEW digital and print update
I had the good fortune to run The Empire Never Ended for some folks *live* at an actual table at the local Staple indie games day! I fiddled around with the cur...
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Update 1
Based on feedback, we just updated the PDF for clarity, changed how risk functions, and edited character creation. We'd love to hear your thoughts on the update...
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Added B&W Version
added a black and white version to have a smaller, less busy looking file for folks judging for the 100 games jam...
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Tuning the Signal: Samhain's gets its first tweaks!
Greetings, Dan here! A short one for you, today. First, thank you everyone who stopped by and picked up a copy of the Samhain's Playhouse Alpha. I'm proud of ho...
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Fight or Fright recieves a huge update, and a new medium!
Major Update
Hello Trick or Treaters! I hope you're resting after an eventful Halloween Weekend! I just wanted to come on in with a little (ok, not so little) update about F...
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Digital version update
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Major Update
Hello everyone, I have updated the spread digital version of the zine to match the print version. There is 3 additional pages. You may want to download that ver...
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Angler’s Instinct — the fishing board game is now complete!
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Major Update
It took me months of work and fine-tuning to make this fishing game truly engaging and full of excitement — even for those who don’t usually enjoy fishing...
Moya Spirit Wardens rilasciato in paga quello che vuoi!
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Major Update
Lo abbiamo scritto e sviluppato con molta passione, e ora potete scaricarlo e giocarlo liberamente. È un gioco di ruolo ambientato in un’Africa mitica, dove...
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Coming soon... Xenobotanist: Rise of the Vines!
Major Update
Xenobotanist: Rise of the Vines As a xenobotanist, you travel throughout the universe, seeking out new and undiscovered plant life. You care for specimens you h...
Updated Page Numbers
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Updated page #s...
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d666 updated Cyberware for Dead Meat
Paper Minis for the Villains
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Villains! These filthy rats are plotting an ambush; be suspicious, especially of the funnel-headed shaman. We are launching the campaign tomorrow!! Follow the p...
Unofficial Minecraft Fan Board Game is now complete!
Major Update
After months of work on this fan-made Minecraft board game, I can finally say — it’s done! You can now download the print & play version of this expanded ta...
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Contenido adicional para la V1.2: el futuro
¡Hola! Aquí estamos otra vez, con un pequeño anuncio para los que han probado Ascuas y se han quedado con ganas de más. Actualmente estoy ocupado con cosas...
A Fresh Coat of Paint
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Having started a new quest in my solo adventures, I handed out copies of the rulebook to some friends and fellow artists/game developers to ask for areas of vis...
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Dev Log #4 - Yes, we're starting over...Again
Game Design
Hi agents, it's Zi here! After a week of chaos within our secret service office, we finally called a ceasefire and agreed on a new version of the game. No agent...
¡Versión ¿definitiva? con maqueta!
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Major Update
Con el cambio de Affinity a ser gratuito, me he decidido a dedicarle un tiempo a esto, ponerle una maqueta ¡y hasta hacerle una hoja de personaje! Con esto cie...
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Creating a play aid for Abyssal
I created a play aid for Abyssal to provide a quick reference for basic information. As the rules of Abyssal are pretty simple, many things could be fitted onto...
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Now with layout!
Major Update
C/C/C is a true one-page game now, featuring: layout! In the layout process, I also gave the text some light revisions. For instance, PREP is no longer a thing...
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