Devlogs Page 60
Hello gamers! We're back with more updates to the game. First and foremost, we've implemented the echolocation mechanic! This was done using raycasting and shad...
Added a Title screen with an infinite battle in the background and the beginnings of the demo version. Updates [11/2/2025] Updated the way faction colors are de...
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¡Hola a todos! Les traemos noticias y actualizaciones sobre nuestro juego. Respondiendo a la pregunta de qué hemos hecho desde el último devlog , estas últi...
Well, October didn't quite go according to plan. That's not to say that I didn't get anything done - things have moved along, just not as much as I would have h...
So in the last hour I've been playing the game and I've seen few minor bugs which made my blood boil so I'm making fixes rapid fire. In Short Tool Tip under the...
Welp, I was taking a break from developing my other game when someone threw me a curveball — a troll platformer. So I went ahead and built this proof of conce...
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I decided on running OSE for the foreseeable future, but I'm removing the thief class from my game and redistributing its capabilities to the other characters...
Grimdelve version 1.7 is chock full of quality of life, visual polish, and content updates. This is an extensive overhaul of most of the demo thanks to the feed...
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¡Nueva versión beta 1.0 disponible! Mejoras: El “Time” ahora solo está en la diapositiva 4 (antes estaba en todas las diapositivas). Optimicé el código...
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Welcome to my secret project, now revealed! With art by Bilolli and Silvertherogue715, this is a short horror story set in Sugarhog05's Leviathan Express AU. Ca...
Fixed an issue where the plugin was not getting the map background to properly realize the transition. Fixed an issue that the Transition Variable was not letti...
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SPRUNFOLK v0.5: What's Changed? All main Sprunfolk have new Icons Some minor Visual changes Changed sounds for Broshzo, Skyler, Mr. Sunny, Prago, Willow, Jevin...
One of my goals when refurbishing my itch.io page was to make actual trailers for my existing projects (and my upcoming one, when I get art assets for it), so u...
I now check how close the angle is to 20 degrees which is the optimal rock skipping angle. And adjust the reflection velocity accordingly...
Hey everyone, welcome back! We're super excited to have you here again—thanks for following along as we keep building this world from the ground up. So, what'...
This is a revamp post for random doom generator! This map generator mod has been revamped to use modified Zrdoom 5.0 code now and now has support for a lot of n...
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🔄 Recent Updates 📖 Finishing Up Story Sequence — Finalizing key narrative scenes and flow between story segments for smoother pacing and immersion. 🏗...
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Whew! After months of distractions and development on other titles, the first of a six-part megazungeon is finally done. 56 full-color pages of maps, monsters...
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incredibox sprunki pero con episodios de isla aguila de angry birds reloaded
Fixed Brigni Ball's trading card holo not being set. Fixed a bug where you would fall through the ground in The Outskirts, it may not be fixed still I don't rea...
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Welcome to Final Highway, a text-based survival RPG. Starting in the quiet town of Snoqualmie, Washington, you are tasked with making a 4000 mile drive across t...
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-- Fixed an error where the game thought your inventory was full when it wasn't when using chests or chest-like objects. I'm also announcing that DOGS of the DA...
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辞書の更新 ポップアップ不具合の修正...
Irasutoya and CLIP integration
Patch Notes I had AGAIN forgotten to take some notes of what has changed. Since this update is a little big, here is the most important changes. New weapon, Bul...
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Hey all! It's been a while, but I have an exciting update for you in case you missed it. A new free and playable demo for my game 'Shadow of the Yokai' is now a...
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New Craft Feature! Welcome back to your weekly EcoFactory Devlog! This time, we’re excited to introduce our brand new Life-changing feature: Crafting! Every w...
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incredibox sprunki pero con los mundos de angry birds star wars
Hi all, Today I put probably two hours into laying out & obsessively playtesting what I can only call the "Majibacoa Bar Scene." This is one of the story's pivo...
Saludos!, somos O.P Company y volvemos a escribir para informar del avance que se ha realizado desde el devlog anterior. Ahora el juego puede tener un fin, pues...
See video for a reflection on the work I did for the devtober game jam experience...
Hi all, today this plugin was updated to version 1.6.0! This version adds the paragraph toast type. You can either create one-off paragraph toasts as needed, or...
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Needed to add in the exit for the levels, to set the basic goal. Once that's in you need somewhere to go. Built a basic level switcher to cover that functionali...
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Shoutout to Rico Hatton for voicing the Ghost! 1.7.0 (2025-11-03) Features audio: consolidate player bleep and improve story ( 2c90400 ) voice: add ghost voices...
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General: Filter for online records. Bosses drop more items. PJ icon can be changed in-game. Mirror and Collect abilities buffed. Online mission display correcte...
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Hello to anyone who is interested in my humble game. I've been working non stop over the past year to create a finished project, and I'm just about done. The pr...
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Here comes another patch: Added the ability to click ore which slightly nudges/knocks it towards the stash. It has small CD and there is no difference between h...
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Itch.io version of Arbtirator is working much nicer now with all images correctly rendering. Play the most addictive multiplayer drawing game where artificial i...
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Dungeon Map Cast version 1.0 released! Dungeon Map Cast is designed for players and game masters who play tabletop RPGs in person. Display your maps on TVs or p...
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Hello again, my fellow Adventurers! :) Well, well. This is a nice update. The game has gotten some more flavourful touches to polish up the gameplay a bit. Now...
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Not a bad week the weather is getting cold and the sun isn't up as much my level of sleepyness is basically doubled. Worked on lots of small stuff this week and...
I am honoured to announce that 6 brave souls have taken the time to contact me directly, and leave behind words of encouragement for those who come here after t...
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Post game jam update for Llanto is finally up! Thanks to everyone who played the game during the Scream Jam 2025. This was my first game jam and first public re...
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Alpha 1.2 focuses on improving fairness, clarity, and overall usability based on player feedback. This update refines several core systems, adds clearer visual...
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The Inventory Update Patch 0.24 means no more staff switching from the pause menu. Brand new inventory system has replaced that and other options like player co...
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I Added Numberrun mode Added pause menu added scoreboard and help screens gave the snakes a pointy tail...
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I initially created this worm game for vircon32, then ported it to SDL3 and now it's ported / available for playdate. The Worm game is a remake of the classic w...
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