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Game Devlogs Page 78

V0.8 Out Now and A Status Check
2
Major Update
Hey everyone — long post incoming. TL;DR V0.8 is live now on itch: a substantial update that lands major systems and fixes a lot of the worst breakages. New s...
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Small Update
Added save/load system to prepare for future bigger updates...
Landing site for Artbitrator - Multiplayer drawing game
Hi Everyone. Our marketing/landing page is currently being developed. Visit https://artbitrator.com Thanks as always, Artbitrator team...
Level Generator fixed
Fixed a problem with the level generation. On very few levels some missing backtracking has lead to a level gen fail...
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Improvements for Gamepad and Mouse
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Smithing Handbook (where you find all the recipies) is now pausing the game, so that you have time to look at it. Added open and close book sound. Better Gamepa...
3 files
Endings Guide + References
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Game Design
Happy Halloween and Day of the Dead! This has been the longest Jam we've joined as a team, and we're very proud of our little project. We hope that everyone who...
Guía de Finales + Referencias
Game Design
¡Feliz Halloween y Día de Muertos! Esta ha sido la Jam más larga en la que hemos participado como equipo y estamos muy orgullosos de nuestro pequeño proyect...
Plans Going Forward
Alright, so I've launched my first little project as a beta and taken some time to rest yesterday. As mentioned in the first post, I have plans for updates, but...
Version 1.0.0 Release
Ive changed some things around and now the "New Game" Button actually works! Unfortunatly the "Continue" Button doesnt work and I dont have time to fix it tonig...
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beta 1
Postmortem
01 /11/2025 23:38...
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CREATE BY : CORBUSKY
Announcing My Horror Game
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Hi guys, I am writing this to start a series of develops based on this new horror game that I am working on. I have been programming for 5 years now. This game...
Minor Change 3.3.2
Minor Change 3.3.2: - Changed error screen...
A platformer with customization and an ACS pack system!
Interview & Podcast
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Culture
Hello, Did you have a very delightful, positively frightening Halloween night? Hehe. This isn't an update per se, but we'd like to thank Lover's Lens and Morig...
Digital Double - The Wrong Biennale
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Cyborg T.A.R.O.T., a project developed at Sporobole, is part of the online exhibition Digital Double , a pavilion organized by artists Zhengzhou & Zhengyang Hua...
No drag movement
Game Design
Ship movement was changed to be non dragged that is more natural for space. Agent's action space was set to continuos...
OmniGun Prototype now available!
Announcing my latest prototype OmniGun! You've been locked in a top secret facility equipped with an experimental gun that can use ANY type of ammo. This proof...
2 files
Minor Update 3.3.1
Minor Update 3.3.1: - Added error screen...
A platformer with customization and an ACS pack system!
Devlog #20 – Demo Only & Discord Help🌳🪓
🌳 Devlog #20 – Demo Only & Discord Help 🌳🪓 Hey everyone! 👋 From now on, Chop Chains will be available as a demo only . This will help me gather mo...
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​🌼 Today we celebrate more than just a day... we celebrate memory. 💀
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Culture
🌼 Today we celebrate more than just a day... we celebrate memory. 💀 The Day of the Dead has arrived at our virtual school. Among marigold flowers, lit can...
Gratitude!
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Hey Guys, Just want to give a shout-out to everyone who has supported my projects. A big thank-you for some Donations that I received from my Nosey game. It was...
Limit Breaker (v0.5.90)
This update brings together months of system changes that have been building toward this moment. Previously, the ship designer capped you at four weapons of the...
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Halloween Special
The Demo upgrade v0.51c "Halloween Special" is now live. Key features: -New pumpkin & slime monsters! -Minor balance tweaks -dozen of bug fixes. More content co...
2 files
Release 1.0
Major Update
Full game release Version 1.0...
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Horror game for the GMC Jam 57
Minesweeper Plus Version 2.1
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2
Hello, everyone. I hope everybody had a Happy Halloween. I'm glad I could get this update out before October was over. This is the devlog for Version 2.1 of Min...
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Farming but not farming centric
So initially Twilight Haven was not meant to be a farming centric game, in fact where the seed seller is now is where the players original home was and they had...
Update 3.3
Update 3.3: - Added spike fan (don't go to this fan! But if you really want and went to this fan, you will fly into space and die there) - Added spike magnet (a...
Progress!
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6
I'm hard at work on modeling/textures/lighting for the final model of the level, in the meantime I thought I would share a sneak peak comparison set of screensh...
Prototype relese
1
Major Update
Released a game where you have to avoid the enemies but heres the twist you are the mouse!!!...
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"Purge Repurpose Destroy" 0.2.1 MacOS Bug
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Hello, I've recently discovered that currently any MacOs builds of Purge Repurpose Destroy currently are unable to launch, until I get to the bottom of this, as...
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Oops! You're the Hero! Devlog 11: Showcase Preparation
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Culture
Hello! We’re back at it again with a devlog for the new month. It’s November, and we’re making our way to the end of the year as best we can. It’s now s...
The Developer's Scroll: Game Survival Project Devlog (May - October 2025)
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May 2025 - Foundation & Combat System Core Combat Mechanics Developed initial weapon system with sword as primary melee weapon Implemented physics-based movemen...
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October log
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Thank you for anyone who's been following Radio_Wishers' development thus far, I can't believe it's already been a year since I've published the demo. A part of...
100 DOWNLOADS! + V 3.0!
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1
FIRST OF ALL, THANK YOU EVERYONE WHO HAS DOWNLOADED THE GAME!! Despite of if you downloaded a broken version of the game, or got a version with no glitches, tha...
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Overhauling the Ai behaviour
Game Design
The last version of Football Z came with a brand new gamemode in the form of "BirdBall" (or Bird abuse as I like to call it). This new mode brought a fresh new...
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Ware-wolf post-mortem + RUBDUBDUB
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Postmortem
It started with a new technical ability Until now, Playdate Pulp games have been technically limited in size. I mean technically in the literal sense. There is...
Beta 1.0.0
Major Update
Changelog 1.0.0 - BETA ----------------------------------------------------------------------------------------- Nuevos Añadidos: - Enemigos: - Zombie Con hach...
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A Better Skip
Added in some angular velocity to the linear velocity based on the rotation of the thing you are throwing...
Perfect Skip
After trying the water plugin and unreals default physics I decided to fake the skip to make it feel how I want...
Buoyancy Gone Right
Figured out how to make the buoyancy work. Turns out i had the wrong collision profile...
Buoyancy Gone Wrong
Testing out unreal engine water plugin...
Patch 1 Release
This small patch includes: Fixed the Snake dealing damage when entering a room Fixed bridges not appearing on Stage 3-4 FIxed the Zombie looking weird when emer...
Update 2.1 is DELAYED?!
Hello everyone. Due to personal reasons, Update 2.1's release to Itch will be delayed until November 2nd. You can still play it on Scratch. I think there's noth...
Build.6: Elevators & Floors
Changes: - Elevator reworked - Counting floors reworked + The elevator is now able to check on what floor you are and move to that floor Bug fixed: - Damage upg...
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Tindahan DEMOv2 Update
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Major Update
🛠️ Tindahan Demo v2 - Update Notes Improvements & Fixes Fixed Crosshair and Camera Movement: The mouse and camera are now properly centered. Previously, th...
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Flintforge InDevp-6
Flintforge InDevp-6 Changelog: == Updated == Grass Plant breaktier increased to 1 and time increased to 60. Oak Leaves breaktier increased to 1. Aplite Knife no...
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Sprite Dilemma (0.7.3)
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Hey everyone! Another Artificial Selection update has arrived for Beta players today! > Play the AS Beta This one is admittedly a bit shorter than what I was ai...
Update 1.2.0 — Whispers That Guide
Major Update
Step deeper into the dark. This update sharpens your senses, tightens the tension, and clears the path forward—just enough to lure you deeper… before it twi...
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🎉Release🎉
>[ WELCOME, COMMANDER! ]< Welcome to Drone Hunter: Air Defense Simulator 3D – an intense and realistic air defense simulator where you are the last line of de...
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Update - Chapter 2.5 out
The main thing is I've added the first half of chapter 3 (a milestone I'm naming 2.5, as usual). I know it's all taking a while BUT I've a lot of things on my p...
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New patch
Due to your great feedback here are the first patch notes: Made early game progress faster, mainly by making early costs lower (such as dwarf housing and early...
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