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Game Devlogs Page 510

New Update 2.5!
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Here's a brand new update for Slug Jump! This update doesn't add any feature in particular, but it's quite important. This update will fix most part of the visu...
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Initial Release
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Initial Release of the game :D...
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RUN. NEUTRALIZE. EXTRACT.
Game jam update
Major Update
I reworked the game for a game jam here are some new features names for the shapes stats inspect tool SFX many more templates and some secrets...
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Less than 10 DAYS until RELEASE!
Depths of Insanity 3 Releasing December 29th! WISHLIST ON STEAM (or buy on itch)...
The new thumbnail
Unity-chan will go to the abandoned mansion and search for the falling something from the sky.
New Tier of Contract and Interactable Lost Cargo
- Added new Oceanic Contracts that are longer and reward more gold per mile than legendary. Pirate attack chance slowly falls off until 200 miles into contract...
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Bonuses added
Major Update
New Horror Sounds And Bonuses. Other Stuff Here Too Cuz I Pretty Much Don’t Do Anything With These Usually...
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1.3 what changed?
Major Update
-added animated and enchanced menu -fixed sensivity setting -added a map on f...
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Your personality changes the game
ENG. For the past few months, I have been working on a new project. Plura Ingenia: Patient 16 is a first-person psychological horror game designed with a simple...
Holiday Update!
Major Update
Hello all! It's been crazy in the past few weeks! DVloper updated the original Granny multiple times and it has new content! I decided to hold out on rushing ou...
Itch Update 20: Status Effect Viewer
You can now view a character's current status effects by hovering over their panel during battle! Up to eight effects are visible at a time this way, currently...
NodeClicker- Full Release
Major Update
NodeClicker is officially out. This project started as a simple idea: What if a clicker rewarded thinking instead of automation? The result is a small, focused...
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Miscellaneous Update for Ver 3
Bug Update: Fixed bug where, you couldn't see your items when in battle. Art Update: Re-did the confusion animation for melee weapons when you hit an opponent...
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Barney Error 2 OUT NOW!
"A Purple Dinosaur's Return" Get ready for a new sequel game of Barney Error Series. Try to defeat barney again. Because he is going to get a revenge of you! Pl...
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New Desktop and Game Background
Much better if you ask me...
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Mining out in the deep sectors never felt so good.
Goblins Can Conquer! - v0.3 update
First off, thanks to everyone who has tried the game! The feedback has been truly helpful. This update features a major rework of the difficulty and scaling sys...
QOL and Bug Fixes
Added keyboard shortcuts menu in the stash Added shift click to quick move items Added ctrl-click applying to backpack Changed durability loss on repair to be p...
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Christmas Update :) (Only Windows Version currently)
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3
Yay I updated the Game! Uhm please read! !!!!! Currently I've just updated the Windows-Version of the Game - the reasen is: Itch does only support pck-files wit...
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Demo updated to v0.2.0
Hello! I've updated the demo to v0.2.0: Implemented button prompts for all interactions. You can choose between keyboard, XBox and PlayStation button styles fro...
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Recipes, Time, and Small Stories
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Life happens, you know? Still, the game’s development is moving forward. Not as fast as I would like, yet it’s there, slowly taking shape. Let’s see what...
Devlog #3: Closing in on Beta
https://ambience.sk/devlog-3-closing-in-on-beta-captain-bradley-in-mauritius/...
Minor Update 37
Serenitrove is now fully compatible with the Itch.io app Minor sound effect tweaks Subtle color updates and UI improvements Minor animation updates (turtle & co...
0.5 RC-1
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Okay, now after careful consideration, I've decided to no longer make an engine for the game, as that would take too long. I'm now using Unity 6 to make the gam...
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Bug fixes
Fixed some bugs that we found after our last update: -Fixed a bug where Phantom Scott's character portrait was shown in the intro -Fixed a bug where you could g...
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Passionstruck Patch Notes [v1.02]
Hello! I hope everyone has been enjoying Passionstruck. I'm releasing a very small patch to hopefully fix some more crashes/bugs that might occur in-game. Major...
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Day 13-16 Enemy AI and problem with project
Enemy AI is now functional - they can chase the player and attack. I've started building the lock-on-system ,which is proving tricky ,but I'm determined to have...
Balance Update!
Speed was nerfed as well as Prestige is now earlier!...
Megalog Number 5
Major Update
Hello friends I hope everybody has had a good summer. I have sort of been procrastinating on this update, but guess what? "What's that?" I'm finished. I would l...
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Horde of Viscount Demo v1.42
Horde of Viscount Demo v1.42 -Dialogue Improvements -Larval Forest has less requirements for rewards. -Menu improvements. -Talk initiates first with the merchan...
Update!
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- Original Music! - Overhauls of some abilities! - Visual changes!...
1.2.0 - a lot o' stuff
Major Update
mostly just added... all the things fixed a few bugs made added a lot more this is a large update that will need to be patched a lot so bare with me...
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​DignRawr! Vers 0.1.4
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DignRawr! 0.1.4 Patch Hotfixes: Resurrect dino spawner fixes. Pause menu bugs fixes. Dig minigame bugs fixes. Improves: Added a little intro at the beginning of...
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v2.0 / 18/dez/2025
-otimização de código do menu; -atualização do logo Plusup; -atualização title screen; -criação de encerramento;...
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Fun interactions in Lofton Oasis(part2)
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A quriky cleanning game -- Lofton Oasis
Mind ur Gap Released!
Major Update
Hi all, This is my very first video game made by Unity Engine and the duration of making this is about 8 months... The initial inspiration is from my experience...
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New Demo for Winter Update out now!
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Major Update
You can now playtest the Winter Update demo here on itch.io for free. If you really like it, you can play the latest full build here...
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V.0.4.1 Update
Major Update
Thanks for all the feedback so far — a lot of it went directly into this update. Keep it coming. New Features Keyboard modifiers for bulk purchases Hold Shift...
Added effects button
Hey guys, Switchy here.Now we have an effects button on the settings tab (yay) So now now other devices can run the mod (?)...
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Summit Drive Release is OUT!
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Major Update
Thank you everyone for the support! The past few months have been hectic but like I promised I am bringing Summit Drive to Itch.io! Itch.io purchases come with...
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HOTFIX 0.1.1
FIRST HOTFIX Fixed bugs: Hanging out with Liam's friends on any other day than day 1/2/5 would instantly crash the game Bedroom wouldn't show a night time versi...
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Devlog #1 - Thank you :)
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Hey everybody! First of all, I wanna thank you all for all the support you guys gave me. It means so much to me ! Each download, each payment, even each view pu...
OmoriSandbox Hotfix v0.9.2
Another hotfix is out for OmoriSandbox, fixing some issues caused by the previous version. Changelog Fixed the selection box displaying on the wrong actor in ce...
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Ancient Seals, God's statues and more
Major Update
This update introduces features like: - New title screen - Restore Ancient Seals to gain access to restricted areas - God's statues at outside world are now int...
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Pure Soul Post jam version PATCH 1
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Game Design
Autobattler game design When I started designing Pure Soul, I wanted to create an autobattle game with unique build combinations and active skills that matter d...
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v0.2.1
bug fix - fixed dumb ai door stuck (i think) - fixed recoil animation override - rework default animation so there no silly animation error (i think) new conten...
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CHRISTMAS UPDATE v1.1
What changed Christmas Decorations during December Fixed the entire background textures in the dark for toonshader Bugfixes Switched to IL2CPP New Soundtrack in...
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Devlog #2 - DarkBazaar: Crates can now be upgraded!
Hey everyone! We’re excited to bring you another update, and this one is packed with improvements, new features, and plenty of fixes. Here’s the full rundow...
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Development of this game
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Game Design
This is the story of how I made this game. Four years ago on 2021, I found a video of someone playing a game called "Alphabet ABC". I really wanted to play it...
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I Can't Believe I'm Still Playtesting...
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Game Design
Another week of long playtesting sessions with just me and myself is coming to a close. Since I started this project it's been drastically different from how I...
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