oh well ,download cancelled
jump is for jumping over projectiles! or mines. it also causes damage when you land
also possibly later on to shoot things that are on higher vertically
I agree shooting the machine guns feels flat, obviously the SFX is terrible right now but also maybe a bit more impact and some particles
I think maybe if there were platforms to jump up on, maybe a couple ramps or something, the jumping would be more meaningful. As for jumping on enemies, I tried that, you have to be super precise or something, right? Maybe add a splash zone?
Thanks for all the feedback!
I think maybe the bases could be about destroying an HQ instead of every single building. Those give you some extra points or something though. And then a pickup like an Airstrike could make things less of a chore
Thanks! Is it a general controller problem or is it just with this game? If the latter, whats your controller/OS?
Awesome! Yeah the roads were the idea for locating stuff, but I think not everyone notices it. I guess it could be made more explicit. A mission where you defend something might be cool
Thanks for the video and feedback!
Nice, thanks for the feedback!
The jump button does take some precise timing to work, but you don't actually need to jump over things, you get a little window of invincibility when you jump. Stomping works, the range might be a bit short
what gamepad and OS do you use?
The game is using InControl, heres a list of supported gamepads: http://www.gallantgames.com/pages/incontrol-suppor...
Not sure how to use a custom one, maybe if you could use a tool that makes it work like an X360 gamepad.