yeah! that sounds cool
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Hey! I like the cool buildings and how there seems to be different missions to accomplish.
I think you need more visual feedback, to make the gunfights feel good. Shots could have visual cues to go along with the sfx and the zombies could react to being shot, and become a dead body after they are killed.
If you haven't yet I recommend these 2 talks on the subject:
A bug I found is that when you die and go to the character select screen, the cursor doesn't show up.
Good luck with the game!
The game is using InControl, heres a list of supported gamepads: http://www.gallantgames.com/pages/incontrol-suppor...
Not sure how to use a custom one, maybe if you could use a tool that makes it work like an X360 gamepad.
Nice, thanks for the feedback!
The jump button does take some precise timing to work, but you don't actually need to jump over things, you get a little window of invincibility when you jump. Stomping works, the range might be a bit short