nice game!
i feel like its very hard to understand the difference between characters ( i only understood that archer is long range unit unlike everyone else). also its kinda hard to control everyone, some characters always accidentally hit rocks and it just feels like "big blob that damages enemies"
zaydullin
Creator of
Recent community posts
thanks for the feedback! i actually had an idea to make player be able to impact what small ships appear inside enemies and vice versa (so besides just shooting the enemy, player can look into what weakness does enemy have inside and launch appropriate ships into them). but due to jam being 4 days long, i had to abandon this idea. if i will work on this after the jam, i will definitely add your suggestion
THIS GAME IS SO COOL. this is my favorite game from this jam. this is literally my dream game idea.
i made ship so big the game completely freezed.
would be nice to have more parts (like increased range) and an ability to quickly build (by holding shift+LMB and moving mouse for example). also better performance and balance would be good (started out too hard - enemies aimed at my ship too good. then i just destroyed everything in my sight)
spent like an hour playing this game
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gml_Object_FireballSmall_Step_0 (line -1)