🤑 Indie game store🙌 Free games😂 Fun games😨 Horror games
👷 Game development🎨 Assets📚 Comics
🎉 Sales🎁 Bundles

daniel

9
Posts
1
Topics
16
Followers
24
Following
A member registered 1 year ago · View creator page →

Games

Recent community posts

Cool mechanics and aesthetic! I think I would prefer the double jump bound to a different key, but otherwise great controls

I accidentally looked at the whole map in your screenshots before I played, so I kinda cheated. I thought the player's treading water animation was great! Would've loved to see a couple more animations. And the end splash screen was great too like Diver said.

@DiVeR thanks, I used Aseprite and Arne's 16 colour palette for the art

Man I really suck at this game! Fun though. The bubbles for the reset transition is a really nice touch.

I really love the colour palette and your take on the theme. Gameplay has a good level of challenge, reminds me of A Good Snowman. Really impressive stuff for 7 hours.

Awesome! Great score

Thanks!

Thanks! It would be a bit of a pain because I didn't have a lot of foresight when writing the network code and I'd rather not pay hosting costs for the servers right now.

wow, thanks Leaf! and thanks for lua-enet and your heroku lua buildpack which I used in this

Hey, I've released the 'finished' version of my game splahlunking. Originally made for divejam with the theme one breath I've spent a couple extra weeks adding a few things and fixing some bugs. 

It's a simple low-res game about collecting as much treasure as you can and making it back to the surface before you run out of air. Your vision is limited and the underwater caverns can be confusing so either remember your route down or risk trying a different route back to snag some extra treasure. 

The cave layout is randomly generated each round along with all the treasures and powerups within. Choose from 6 playable characters with different stats and 3 different tilesets.  Compete vs. up to 3 of your friends or play solo and submit your score to the leaderboards. I think this could be a fun way to kill a few minutes with teammates, like waiting in a queue in DOTA or LoL for example.

This is my first game released post-jam and my first online multiplayer game so feedback (especially for multiplayer) is appreciated! There's some additional info in the github repo for anyone curious.

https://xhg.itch.io/splahlunki...