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Toasty

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A member registered May 22, 2018 · View creator page →

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RPGmaker likes to completely break when the refresh rate isn't "normal". I'm not sure if there is a way to bypass this or to turn on that setting by default. I'll take the blame for not knowing how to code a solution tho. Hope you still enjoyed the game.

Played this because I'm it. Mastapiece.

The only thing I could think of is that the game doesn’t run on Linux, so if you’re trying to run it on that it won’t work. Additionally, make sure you’re extracting the files from the zipped folder before you run them!

Glad to hear you enjoyed it! And thank you for taking the time to watch :)

Glad to see a new member of the croutons <3 Hoping you enjoy the videos, and I’m glad you found the criticism helpful! You’ve got a fantastic game here that really inspired me to add some elements to my own. Great job you guys!

(1 edit)

Part 1 of my playthrough is out now: https://m.youtube.com/watch?v=fh9GKxFwyAQ Part 2 comes out tomorrow, and if you’re more interested in hearing feedback I leave most of it at the end of Part 2.

(Spoilers Ahead)



To summarize, I enjoyed this game. I think it did a lot right with the atmosphere and writing, and that intro is without a doubt one of the absolute best intros I have ever scene. However, while playing some things in the moment threw me off. I wouldn’t say things like the desk pushing puzzle or the seemingly rapid pace Kat experiences mental decline inside of the fairly normal looking door ruined the game for me, but they weren’t ideal, especially the later scene. While looking back on that scene now I find it more passable, in the moment I was confused on what the tone of that scene was trying to be, and it felt kind of unearned when Lat had her mental breakdown in the elevator. That might just be me, but I figured I’d let you know! Congrats on having a successful launch, and best of luck with your game!

Oops I meant to send you this before:

Hope you enjoy!

Great idea for an addition! I’ll see if I can push her to do that if and when we work on any more games together!

Thank you so much! You brought a big smile to her face XD

I would love to make a sequel with her! I'll have to ask, but if we ever get around to it I will be sure to let y'all know!

awe thank you 😊 You made her day XD

Thank you! We had a fun time making it and I definitely recommend doing it with your sibling, really an eye opening experience and makes you appreciate how far you have come. I’ll make sure to send your congrats her way!

Yes, although I still won't use one I feel it an unnecessary ban.

I enjoyed what little of the game I was able to explore, due to the large number of bugs

Anytime! It was a very enjoyable experience and I look forward to the full release!

A very beautiful, well written and enchanting tale. I truly enjoyed my time with it, and hope to see more in the future! https://m.youtube.com/watch?v=AEkMybabzxs

https://m.youtube.com/watch?v=4pE_kATX4Rg

It was literally just the cartoon filter in gimp. Took me 1 minute to make. Glad you enjoyed lol

That’s great! I’m sorry I didn’t know, guess I just downloaded the first time and didn’t really come back for the updates. Sorry about that!

Townhouse exterior and school exterior would be very nice to have. I mean, considering this is a school tileset XD

Pretty good roast Sky. It’s interesting to see your take on this since it is very different than the feedback I have been receiving. You feel the puzzles are too easy? That’s possible however I don’t want them to be too difficult for those who are not amazing at puzzles and I have received feedback that they are in a good place, but I’ll tweak with it a bit. I understand the story feeling incoherent since that was my biggest difficulty getting right. No, you shouldn’t be taking the game seriously, no game of mine should be taken that way. Thanks for your honest and lengthy review, I’ll tweak things to the best of my ability and hopefully things will end up meeting your standards. Have a good day :)

Presentation:

The artwork in this game was a really beautiful Steampunk/Dystopian style that I truly enjoyed fully through my playthrough. The music was very fitting as well as the sound effects. The menu however had some clashing styles that I found rather distaste full as well as the HP hud bar was quite annoying at times.

Overall in my opinion  16/20

Gameplay:

The battle system in its current state is rather un engaging and boring. I feel that with a bit more content added it could however be a ton of fun.  The act of getting the iron ore felt confusing. Why wasn't there an animation of a pickaxe clanking against the stone? It felt like I was just stealing other miners ore.

Overall in my opinion 10/20

Engagement: 

The story was relatively engaging however you did you some crutches and some of it seemed forced. As well as having some better NPC dialouge would be nicer. The battles however were completely un engaging and I found myself just aimlessly repeating the same loop of moves.

Overall in my opinion 8/20

Potential: 

This game has a ton of potential. The worl that you made right from the beginning was interesting and grabbed a hold on me. With some more polish your game could be fantastic!

Overall in my opinion 18/20 (Best score so doubled to 36)

Total: 70 /100 (3 stars.)

This game was fantastic. While there are some major issues that need to be addressed, I think this game has a ton of potential and with amazing artstyle it should succeed in a commercial marketplace.

My full video review:

Studio Blue

https://m.youtube.com/channel/UCpWpYeBtWQAlThRfxkRDBlw

RPGtime

https://m.youtube.com/channel/UCMVFXjnAFK_ofFa3rxpKVaA

Both of us will stream IGMC entries from time to time. I plan to do more soon!

Tea’s Jams

https://m.youtube.com/channel/UC_XsB3S8AceTjRW-5aIWJbA

Tea does full play throughs of IGMC entries with the developers present to comment on aspects of their game!

I did a full playthrough of this game a while back. The game was great and im sorry the production value of these videos are not as high as they currently are now.

I suggest you get a translator or someone to proof read your game first because the language barrier is really intense.

I’m so glad you enjoyed it Lord Kirk!

5/5 this game was absolutely fantastic! The art was top notch, the puzzles difficult but fair and very fun and the storyline interesting! I genuinely hope you win, forget my entry, you deserve it.

Ahh okay! That makes perfect sense!

Oh, yes that’s true however I figured that since you’ve been using said key to go through dialogue up to this point that that wouldn’t be necessary 

It’s set on a timer. It will last 300 frames then go away. I do suppose I should change that...

This game reminds me so much of the blind prince and the liar princess https://m.youtube.com/watch?v=iOzW1INWIb0 Not sure if that’s where you got the idea from or not

Yes, just submit it and then when your ready to update it go to its original itch page and delete and then upload the new file. Ez

I have no idea what to do. I've rearranged the blocks horizontally but there is no "You win screen" or "Level complete". I suggest you add that.

I wasn't able to play the game, not because of a game breaking bug, but because of the awful and unfitting music.

Exactly, sounds and such are a judging category 

I suggest reworking the combat to make it a tad more immersive and redoing some of the maps to make them less tedious.

The game was pretty enjoyable and the art was very nice. Most annoying thing was how the zombies spawn, since it is random they could just spawn right on you and there is nothing you can do. Also, this game doesn't really have much to expand into and since that's what this years IGMC was all about, finding the next indie hit with room to expand. I'm guessing you will not win. However, it was still a very enjoyable, short and unpolished little game.