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thedarkmagi

28
Posts
22
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10
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A member registered Jan 06, 2018 · View creator page →

Creator of

Recent community posts

Thanks I'm glad you enjoyed this concept :)

this is a cool game it took me a little bit of to work out what was happening but I enjoyed it!
very cool that you've got 4 different character!
the menu could be a little less bright as its a little much.

I played your game I was TRASH at it, I couldn't even clear level 2 XD 
loved the ghost sprites and other than my own inability to play it ran great!


that was legit a load of fun I really enjoyed playing that great job!!

This is a really cool idea! I enjoyed playing it

would be great to add a "you won" page once all the portals were cleared.

It was interesting to see the mid flight projectiles change sprite when you changed character

Nice, I enjoyed what there was to play :)  
would be nice to add win and lose states that'd really complete it :)

Hi, I tried running this build on the windows and it simply closes straight away :( 

ARE YOU HAPPY NOW?!?! I played your game it was great!! I suck at snake so I couldn't do more than 17 miners XD  

but I think it was really interesting and the visuals were great! Artsy did a great job!
Very nice of you to include sliders for the audio.

oh for sure, I'll use the mode7 lib and really add to this

Oh I think I'll add uhhhh another game. hmmmmmmm but what? clearly I need to make a zelda like puzzle section and then add that?
and add gear and leveling and a hub world

A lack of ideas OR refusal to let go of the other potential jam title. We'll never know...

Thanks, the shrink button was added because sometimes the pathways are 1 tile wide which is smaller than the player and that was my fix

Thanks, glad you enjoyed it!

Yes the Jam is unranked

Don't feel bad, I feel thats how I should have felt given the situation in the game. So it just felt very real to me and blindness is a fear of mine so I knew what I was doing would make me anxious XD

wow I really wasn't expecting to play a math game for as long as I did these puzzles were really well designed great job!!

the gameplay was solid with nice level design!

Wow I really respect the focus on accessibility!!!! it was quite cool as an experience although I struggled to tell when the sounds which I needed to duck happened as they were less obvious than the left and right. And playing with my eyes closed did increase my anxiety a lot by playing it like that! 

thanks for the feedback!

Thanks, yeah I wanted to try and make the enemies more visiable but I couldn't work out a good way to do it.
Thats awesome to hear that my music gives off the right vibe!

Hi, Thanks for your feedback. As you've said the majority of our art is from an asset pack and yes the quality of the gameplay is subpar at this point but we're currently working on improving it to match with out original intent and hope you'll try out our new version when it's released :)

yeah I worked that out I just sucked at playing it xD 

Really nailed the ascetic. 100% on point.  Admittedly I didn't play much as I struggled to understand how to actually proceed in the game

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I managed to "fall" off the path and ended up just waking into the ocean unable to escape. And I guess the run function wasn't working either.  An interesting idea and application of the theme though! :) 

a really nice game thats super hard to play!  my best score was 3 xD 

This was good fun, even if all this bloom hurts my eyes xD    And I sucked to much to beat Titanic

I'm gonna be honest I had no idea what to do and while trying to find want to do I ended up falling out of the map

Awesome, thanks for checking out my entry :)