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A jam submission

breakNoUhhhGauntletView game page

Submitted by thedarkmagi (@MillsOlly) — 5 days, 9 hours before the deadline
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breakNoUhhhGauntlet's itch.io page

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Comments

Submitted(+1)

Really creative gameplay and I think the mixing of Breakout and Gauntlet works surprisingly well! Who would have thought? :) It really adds a lot, because you can't fully control the trajectory of the projectiles and this uncertainty adds fun and excitement, in my opinion. Great job!

Developer

Thanks I'm glad you enjoyed this concept :)

Submitted (1 edit) (+1)

i personally love the absurdity of this. it's actually surprisingly (?) a lot of fun and having followed you building this i can't help but crack up when playing it. i do genuinely think you have something here, so i would love to see you build off this. maybe incorporate one more game into it right?

Developer(+1)

Oh I think I'll add uhhhh another game. hmmmmmmm but what? clearly I need to make a zelda like puzzle section and then add that?
and add gear and leveling and a hub world

Submitted(+1)

yes. but don't forget the racing game element. that one is what really seals the deal.

Developer(+1)

oh for sure, I'll use the mode7 lib and really add to this

(+1)

Nice and clever, thanks :) 

(+1)

This is, surprisingly, both a guantlet game and a breakout game.   Kudos!

(+1)

It’s fascinating how the simple idea shooting a limited amount of breakout-style bouncing balls completely changes the genre from arcade shooter into something almost like a puzzle game.

I realize the idea came out of a… lack of other ideas, but I daresay it worked out even better than the author might have hoped, and turned into something quite fresh & fun

Developer

A lack of ideas OR refusal to let go of the other potential jam title. We'll never know...

Submitted(+1)

Cool idea to mix the game jam theme (Breakout) with Gauntlet ;P lol

Deleted post
HostSubmitted(+3)

What can I say? It's flawless in every way. Nothing appears to be weird or strange or cursed or haunted. I like the way the bullets intentionally pass through walls and deliberately bounce back at impossible angles. Nice design choices.