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A jam submission

Sky FendersView game page

Cycle between the different characters and destroy the enemy portals!
Submitted by partialmoon — 5 days, 10 hours before the deadline
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Sky Fenders's itch.io page

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Comments

Jam HostSubmitted

This is a really cool idea! I enjoyed playing it

would be great to add a "you won" page once all the portals were cleared.

It was interesting to see the mid flight projectiles change sprite when you changed character

Developer(+1)

Thank you for the feedback and I'm glad you enjoyed the game! I agree with you, I should have added some sort of feedback once the portals were cleared. Without a "win screen" the player might think that something is bound to happen. Will add something like this in the future :)

The changing of the projectile sprite in mid flight is a bug and is something I saw only once the game was finished :D Thanks for playing!

Submitted

Great idea, simple and well-executed and fun.

Developer

Thank you for the feedback and for playing the game! :)

Submitted

Fun idea! Controlling multiple characters really makes it frantic and you feel like you're about to get overrun. 

Maybe having enemies spawn at different rates randomly, or having different enemy types could add more variety because right now since every lane is identical you can just balance everything out and it's pretty simple. 

Fun game!

Developer

Thank you for the feedback! I agree with your points, I wanted the enemies to spawn at different rates and to add different types, but I soon realized that I might not be able to finish in time, and I scrapped both ideas. If there will ever be a sequel, these two improvements are at the top of the list! Thanks for playing!

Great work! I was satisfied after destroying all portals :)

Developer

Thank you for playing! I'm glad that you enjoyed the game :)

Long live Sky Fenders!  Fun idea!

Developer(+1)

Yes, but may we never need to call on them :) Thanks for playing!

HostSubmitted(+1)

Congratulations on your first DragonRuby game! Stellar work. I can't wait to see what you do next.

Developer(+1)

Thank you very much for the kind words and encouragement! Thanks for playing!

Submitted (3 edits)

cool concept :)

I found a bug: when one of the characters was touched, the game did not reset, I pressed enter and it continued where I was before, with some enemies more to the back, and one portal missing. Played the web version.
↑ ok, this happened cause I pressed enter and not escape.

Developer(+1)

Thank you for playing the game! 

That's definitely a bug, thanks for pointing it out! I should have implemented a better way to reset the game when the enemies touch the player, but I was running out of time and had to improvise :D I will be more careful in the future!

Submitted (1 edit)

You're welcome!

I don't know if you saw, but the Jam period was expanded, so you have until friday to do some updates to your game.

Developer(+1)

I just saw! If I get the time I'll definitely implement some changes. Thanks for pointing it out!

Developer(+1)

Hello. I updated the game and now the game should reset correctly, and that is if the enemies touch any of the player characters :) So you shouldn't see any more enemy overlap over the player heroes. Hope you enjoy!