thanks for playing!
The Gunt
Creator of
Recent community posts
Hi, Cool game so far just some minor feedback; The intro goes by way too fast, I could not read all of it. The font of the general text is a bit small imo makes it hard to read. You have a lot of space for the text but only like 20% is used. When I went to the map and selected a chapter it was the intro and I could not skip it so had to rewatch. afterwards I also couldnt go back to chapter 2. I also feel that the UI is all over the place, the yellow and black gave me the idea oh tactics game or something war especially with the epic intro. then the first scene is this scifi bedroom followed by an old library with then drawn characters. All the art in itself are great but the total package feels like a bit of a mix and match imo. The Ui itself is impressive tho and everything works smoothly!
Fun little game but I'm curious to what your goal is? Some sugestions, I would change the level menu, you have the level buttons on these chains and my brain imediatly went those are locked. Maybe changing the color on them or smth would help. zoom out would be great. I also think you could stretch the levels, since you are a wheel I would like to go speed but i got to stop every 3 seconds to open a door. just give some race track stuff or just space out the buttons a bit more
1 and 2 yes but now I bring more feedback :)
There is a scrollbar without a scrollbar symbol which I found weird. Next button on the left feels odd also this button apears instant whilst the karate school takes a bit of load time. This might make people missout on the karateschool. I had 2 voicelines playing at the same time once. I also dont like the way buying kicks works, you need to deliver the package on time so you kinda try to make it with as less kicks as possible but then kicks are a currency. I do love the ceiling/wall/object currency and would actually capitalise on that? just make the new kicks achievement based like kick the ceiling 20 times in 1 run or smth. This opens up replayability and an actual challenge. keep the currency to buy new boots or smth idk maybe change the package skin with money? Id love to kick an amazon package like they do with my actual ones
I saw that you changed the kick and I gotta agree with the comments, It felt like they didnt work half of the time but you need to look at the box right? Your building this kind of chaos game I dont think you should restrict something like this. Physiscs wise everything felt good imo and the map was easy to navigate. The artstyle is great but I would add some more stuff to it? the main menu the buttons grow bigger but stay under each other this bothered me lol. With the level clear maybe add some sort of splash effect to the amounts of times you hit a wall etc to increase visability
Funny game tho!
A bit late sorry put heres some feedback. The hide show on the tower is a bit clunky imo the hid/show stays visible but doesnt do anything . Also a period missing from text of level 1 at the end. Levle is locked instead of level is locked. The speed up is great but maybe reset it after each wave? I really like the concept of torturing to get souls to build new towers very cool idea!











