I played the new version but couldn't get a multiplayer game. I am not sure of the intended play for multiplayer co op gem collection? or a competitive race and fight? (as you would have to kill or steal to get all the gems). The environment is pretty good but grave yard needs some work. You cant stand on the graves and the building has thin walls and is above the ground (just needs tweaking). I know MP is hard so if your system works (i couldnt test) well done. The pickups I think you should consider abandoning "E" and just pick them up at least for gems and things like that. The atmosphere lighting and sound is good and lend themselves to a horror / monster feel at the same time some of the assets bring it to a more humorous scope, I am not sure on your final design ideas - this would effect monster design a lot. One final thing I noticed in the building with the stairs I fell intentially and the jump felt pretty floaty.
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Describe the improvement that you have been working for this jam
Mostly the multiplayer, the full game should work in p2p multiplayer
Describe your game in one sentence
coop horror game
What feedback are you looking for
Bug fixes, map design, monster design and all that. Right now the game loop is not what its going to be but cus its multiplayer its taking a while to complete.
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