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A jam submission

Project HunterView game page

Submitted by The Gunt — 3 hours, 11 minutes before the deadline
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Project Hunter's itch.io page

Results

CriteriaRankScore*Raw Score
Was the improvement accomplished#44.0004.000
How sufficient was the improvement#44.0004.000
Overall#43.8003.800
How creative was the improvement#53.5003.500
Was the improvement free from bugs#63.5003.500
Does the improvement move game in the right direction#74.0004.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Describe the improvement that you have been working for this jam
Added Gun
lookout state for monster
tripwire jumpscares
Steam netcode
winconditions for project and hunters
spawnplace different
Journal for explanation of goal
Randomized minigames
Lobby scene
Return to main menu in lobby
Ui for hunter and projects

BUGS
loading and unloading scenes was weird with netcode
Heararea of monster fixed
monster statemachine not synced fixed
Monster called animation not synced fixed
flashlight not synced fixed

Describe your game in one sentence
COOP horror game

What feedback are you looking for
bugs, play it with friends and tell me if its fun

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Comments

Submitted(+1)

I really love the atmosphere and lighting effects. The jump scares feel good and scary. 

The minigames don’t feel quite random right now. It also feels like the proportions of some items are a bit off. Sometimes the player feels a bit short compared to props in the scene (fences, doors, etc.). Also, the obstacles in the cemetery are very low and hard to see, especially when they block the player's movement. 

The game is interesting. I am looking forward to seeing how it turns out.

Developer

Hi, thanks so much for playing! The minigames are a struggle, I feel like the randomness is too predictable and I set some random ones on aswell to create wrong routes but that doesnt seem to help and just create extra easy routes.the props in the scene are ofscale a lot but Im planning on making a different map all together its way too open atm and very hard to shake off the monster atp.

Thanks for the feedback!