Hi, the waves are very fast from the getgo, its kinda hard to dodge and shoot at the same time. I also noticed that after sprinting I couldnt walk upwards anymore? The controls should be shown before you start the game, the enemies all run at you and I had no clue what I had to do. Is there a reason you've disable click controls for the menus? If you decide to keep this Id say you need to remove the hover effect from the mouse. Also i see the hitfeedback being red on a red enemy is hard to see. Maybe make the souls blue? Ohter then that I like the idea of gathering souls as a survivor type game.
Viewing post in River City - Final Dead jam comments
Okay, yes, the controls aren't entirely aesthetically pleasing and even clutter the screen. I'll keep that in mind.
Regarding bugs, it's likely a problem when transferring the project to other computers, as I've tested it and it's fully functional (at least on my computer).
Regarding the shop menu, I tried to make all menus accessible with the keyboard and mouse, but I didn't have enough time. At least it's something that can be fixed, and thanks for checking it out.
Yes, the damage effect isn't entirely visible to enemies. Originally, they were going to be something else, but I ended up making those sprites. I don't want to change their design colors, so I'll look for another way to make the damage more noticeable.
Thanks for the comment. This gives me an idea of what to work on first.