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A member registered Jun 09, 2021 · View creator page →

Creator of

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The same to you! If there isn't a physics based cereal game in the top 100 we RIOT.

Loved the atmosphere you built! Really calm environment to be cracking codes

Don't you mean GOBBLIN-O'S??

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Props to the late great frogboy2!

I love the customer service "loop" idea!

Really neat idea! Really curious how the level editor looked :)

Really satisfying. Love how simple the gameplay loop is

Really Appreciate it. Glad you liked it!

I think its more of a strand type game personally

Super great art and polish, and platforming felt great!

Fantastic art and music! Twist ending has me in tears ;(

Im bad at this, but its a really fun idea!

I had to download to get it working! Really neat concept, and great vibes!

the camera perspective made it a bit tough to gain perspective, but neat idea!

The scale vs move colliders were a bit tricky to get the hang of, but Really clever Idea! 

Fantastic visual polish! The servers didn't seem to work when I tried though ;(

Cute game! I struggled a bit with some of the hitboxes on kissing bees ;(

Clever Idea and loved the thought that you could see a town being built! I wish it got to the more advanced controls sooner/there was a way to "submit" a shape early!

I am bob! Fun concept and really clever level design ;)

Super neat idea and great execution!

The reverb on the voice kept me engrossed. Godspeed

Thanks! Yea we definitely had a few ideas to expand/add complexity to the game loop, but ran up against the deadline, and didn't want to dilute how simple it was to understand. Maybe after the jam though!

Super cool vibe! you did a great job with the itch page/getting it to blend perfectly with game! I struggled a bit on the stair reversal level (I kept flying out) but its a really cool concept

Super chill vibe! Always love polished Pico 8 games :)

I love the Stardew Valley vibes! And the concept is really clever too :)

Super neat take on snake within the prompt! I love the push/pull of eating bugs gets them off the screen but making it harder to navigate around the snake(s)

Thanks, yea it really starts to get complex when you start filling up the fourth column! We're really happy with how it turned out :)

Great vibes and really fun way to allow players to "choose" how they want difficulty to ramp up with the upgrades :)

Had to try a few times, but the writing kept things fresh. Nice job! 

visuals and sound were nice! I didn't realize I was allowed to stand outside the ring until my 4th or 5th attempt, which definitely made the game easier

I Really liked the color scheme and style!

I Really liked the color scheme and style!

Loved the polish level and Papers Please vibes! It took me a while to start understanding what cards were good when, but it definitely got easier :)

Really fun concept! Loved all the little touches like the voicelines from the pins and the human bowlers in the distance :)

Good execution on the keyboard swapping idea! 

Really like the concept! 

Cool concept! I The placing of walls/where bateries are located really seems like fun design space :)

Love the art style. I think it fits the deepsea really well

I really love the visuals/filter you have on the game! I also appriciate the very straightforward description of how to control things for the first few levels/the clear pointers of shoot this/move this, etc. It definitly goes a long way in getting acustomed to the game.

The flappy bird-esqe controls were easy to understand, and I like the idea! I had some issues with the game screen displaying really large and not being able to see where I spawned, but that might just be an issue with Itch.io