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Shape Eliminators's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2772 | 3.158 | 3.158 |
Enjoyment | #2944 | 2.711 | 2.711 |
Overall | #3979 | 2.544 | 2.544 |
Presentation | #5808 | 1.763 | 1.763 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reverses concept of Vampire Survivors where the player spawns mobs to hunt the survivor
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
In my second try it clicked and was able to defeat the shape! I liked the fast real-time gameplay with nice dynamic movements of the shapes. Would love to see more with different behaviours and polished presentation.
That was the original plan! Unfortunately just a mix of not enough time and experience. I've seen a couple other reverse vampire survivors if you were looking for a little more.
Thanks for playing!
This was fun, really dynamic I needed fast fingers to win but maybe there are other, more tactical approaches :)
Good game
The presentation is very simple but I love the emergent behaviors of the different units interacting
Good entry! Llittle red ball was invincible, but the concept is nice.
Good Game!Art Could Be Better!
Good game. I think the game play visual and art could be better. Overall it's a very fun game.
Fun gameplay, could turn in to a nice game with some polishing
It might just be that I'm slow, but I think it'd be nice to be able to change the speed of the simulation!
A creative concept that was quite fun to play, it seemed quite polished, though I would want a way to regain energy.
Interesting concept and fun gameplay! Definitely tough to defeat though, nice job.
Super cool idea. I love the visualization of the characters. Great work!
Very interesting concept
I absolutely adore the movement of the mobs, and its a very fun concept. For future upgrades, I would note a way to regain energy, and an art overhaul. But overall - great game, great job! :)
Can you get more energy?
No, energy is just currency you get to spend to spawn mobs. When you run out and it seems that the red dot will survive, you can reset through the pause menu. Admittedly, this could have been more streamlined.
Thank you for playing!
Note on assets:
The pre-existing art comes from misc. UI sprites packaged with Unity.
There is not sound or music, so we put "Yes" mostly just because we didn't use any pre-existing sounds.