Thank you for playing!! <3
SoulPixel
Creator of
Recent community posts
Ah yes the draw_layer parameter was the one issue!
The Layer id should be in the right order.
Now the layer system works in all of my menu screens.
But in-game everything included in the layer post processing effects is not getting rendered. (Right now every layer except my UI)
That's weird because the fullscreen draw functions work great in every room.
Does it have something to do with my camera?
Hey,
the asset pack is really great.
But I have a couple of problems with the layer system. When I turn off the draw function to use the layer function, post processing is not being applied after a room switch.
Also the apply function randomly starts showing "layer_effects_id" as an error but also shows it as correct sometimes. Maybe that has something to do with it.
I followed all the steps in the layer section of the documentation and I can't find the error :D
Hey,
thank you for the post. I never tried the client but the normal download on the itch io page works.
I think I forgot to specifically tag the build as a windows version. That was probably the reason, why the build did not show up in the client. I changed it now so hopefully it works for you.
Feel free to message me, if this didn't fix the problem!
- William
Hey,
I would like to submit my game How About Spikes!
https://soulpixel.itch.io/how-about-spikes
Thank you,
- William
Hey Guys!
I'm new to this page and just released my new game The Pink Danger.
It would be so awesome, if some of you guys would check it out! c:
Info:
https://www.youtube.com/watch?v=K2ne2TRkBME
The Pink Danger is a challenging Platformer with 3 worlds right now. (New Worlds are coming soon!)
The game has a "80s Miami" flair and it's just because I like GTA Vice City so much hehe...
You're playing as "Sally", who is trying to find out, what happened to her world.
Link to the Game:
https://soulpixel.itch.io/the-pink-danger
Btw Thanks to everyone who is reading this! *loves u